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Space Siege - Cinematic Trailer
May 11th, 2008, 15:24
GameTrailers has a cinematic trailer for Gas Powered Games' Space Siege with a little bit of gameplay footage for good measure.
More information.
More information.
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-= RPGWatch =-
-= RPGWatch =-
May 11th, 2008, 15:24
Now this is shallow; just like some second-rate action flick. Next!
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Working too much could interfere with your drinking.
Working too much could interfere with your drinking.
May 11th, 2008, 16:00
No surprise here, it is Dungeon Siege in space. Maybe it's like Mass Effect but with story and role-playing elements removed.
May 12th, 2008, 10:35
This is the one button game, right? The combat (especially animations) looks remarkably clunky on that video.
May 12th, 2008, 13:04
There is nothing about that trailer that makes me want to buy this game. In fact, it makes me want to stay as far away from it as possible.
Sentinel
May 12th, 2008, 14:24
One button? You mean Space Siege requires actual user interaction to play?! Sounds like they've increased the complexity of the series since Dungeon Siege then. Gas Powered Games should take care not to alienate their fan base with too many extra layers of functionality; they should stick to their winning insert-the-disc-then-sit-back-and-watch formula.
Watchdog
SasqWatch
May 13th, 2008, 01:15
It's always good to see developers visiting this site.
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Oh, I wish I had a river I could skate away on. But it don't snow here. It stays pretty green. I'm going to make a lot of money, then I'm going to quit this crazy scene. — [Joni Mitchell]
Oh, I wish I had a river I could skate away on. But it don't snow here. It stays pretty green. I'm going to make a lot of money, then I'm going to quit this crazy scene. — [Joni Mitchell]
May 13th, 2008, 16:32
Originally Posted by MudsAnimalFriendDon't worry they have done away with inventory and, if anything, the game is even more simplfied than Dungeon Siege.
One button? You mean Space Siege requires actual user interaction to play?! Sounds like they've increased the complexity of the series since Dungeon Siege then. Gas Powered Games should take care not to alienate their fan base with too many extra layers of functionality; they should stick to their winning insert-the-disc-then-sit-back-and-watch formula.
This game will be a commercial flop and then they'll blame it on piracy.
Keeper of the Watch
May 13th, 2008, 17:02
It has already been announced for consoles. That's why they have to dumb it down so much.
I don't think that this game will sell on consoles either. It's not getting any hype and hype is what sells on consoles.
I don't think that this game will sell on consoles either. It's not getting any hype and hype is what sells on consoles.
Keeper of the Watch
May 13th, 2008, 17:09
Even poor-to-average games seem to sell on consoles. They even make sequels (i.e just cause 2 was announced today) for them so the sales must be good.
As for hype just cause is good example. Crappy all-platform game from 2006 I have never heard of. Still (thanks to consoles?) it sold so well they are making a sequel.
As for hype just cause is good example. Crappy all-platform game from 2006 I have never heard of. Still (thanks to consoles?) it sold so well they are making a sequel.
May 13th, 2008, 17:19
I won't buy this game and I doubt that Chris Taylor will ever make another decent game again. He says now that games should have absolutely no learning curve and on a podcast, I was listening to he used Peggle as an example of what games should be. Games should basically be a passive experience like movies. The guy has gone off the deep end in a major way.
Keeper of the Watch
May 13th, 2008, 17:20
Originally Posted by doctor_kazI fear that this won't be.
This game will be a commercial flop
DS sold relatively well, or am I wrong ?
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
May 13th, 2008, 17:25
Originally Posted by Alrik FassbauerLets see…one addon and two sequels (if this is counted)? I doubt they would make sequels if its not a cash cow.
I fear that this won't be.
DS sold relatively well, or am I wrong ?
DS got good reviews though - I cant understand how though. Perhaps the game sends out rays that disable peoples brains.
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