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Default Diablo 3 - Confirmed in Paris

June 28th, 2008, 18:09
those choices of change are easier to make when all the pains, rewards, and insights of prior designs were made by different people. even blizzard will suffer a bit due to the fact that they've had an exodus of so many key designers. i'm sure mike morhaine has the best job security in the industry.

i watched the cinimatic and am very underwhelmed.
i also watched the the starcraft ghost trailer which i'd never seen before. a damn shame they abandonded that game twice as i might have bought a console just to play it.
http://www.youtube.com/watch?v=XVsTr…eature=related

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June 28th, 2008, 18:36
Tbh, I found Diablo ony a so-so kinda game. As hardcore roleplayer it was the betrayal of all that rpgs were meant to be, and unlike the many who are deluded to think of Diablo as "savior" of RPGs I think it was Baldurs Gate who deserves that title. Fast paced, mindless hack and slay… sheesh no thanks.
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June 28th, 2008, 18:46
The fact that they seem to be morphing all their games art design to the Warcraft caricature style is a little disappointing and maybe the fact they aren't broadening their crop of genres much isn't the most exciting but I'm not sure if that is what the fans of these existing games really want.

With regards to Ghost they did say that they were considering the current gen of consoles for the game but I have a feeling that they have turned to making something like a Starcraft MMO since then. Even so, a stealth shooter is hardly some kind of new genre or gameplay experience.
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June 28th, 2008, 19:18
Originally Posted by JDR13 View Post
I want a strong single-player experience or I won't even consider it.
Then I wouldn't recommend any incarnation of Diablo, which was never about single-player as far as I'm concerned. It's all about multi-player - collecting items, character building and comparing those things to your companions.

I found single-player in Diablo 1 and 2 mildly amusing but ultimately boring. However, multi-player with some friends: spectacular. Diablo 1+2 were incredibly fun as Co-Op games.

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June 28th, 2008, 19:48
Between Diablo III, Fallout III, Gothic IV and Dungeon Lords 2 I don’t know what to do with myself. I might as well just lie down and die, because one fragile being can’t contain the wake of such massive excitement.
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June 28th, 2008, 20:24
Originally Posted by curiously undead View Post
woges that doesn't really make sense though since fallout is not bethesdas franchise as diablo is blizzards.
I think you missed the point.

A-RPGs are so to say "the king of the road" nowadays, so everyone would wish someone would make an A-RPG out of a certain franchise …

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June 28th, 2008, 20:29
Originally Posted by Arhu View Post
Then I wouldn't recommend any incarnation of Diablo, which was never about single-player as far as I'm concerned. It's all about multi-player - collecting items, character building and comparing those things to your companions.

I found single-player in Diablo 1 and 2 mildly amusing but ultimately boring. However, multi-player with some friends: spectacular. Diablo 1+2 were incredibly fun as Co-Op games.
Which adds to the "you can't pirate community" thesis.

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June 28th, 2008, 20:56
I deffinately know that this game is not my cup of tea. As soon as they adviced it as a mouse only game, the ISO view and the old graphics, it reminded me of NWN -> not the right game for me unless I played it with Cm, Corwin and some others like Taxen, Peter, JM, … Sadly I can't stay awake on those inhumane hours (2-5am)

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June 28th, 2008, 21:31
It uses the good and old isometric camera. I was a bit worried that the game uses third person camera or it would be an MMORPG. Good old Diablo is back. Rejoice!!!
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June 28th, 2008, 21:40
Originally Posted by woges View Post
The fact that they seem to be morphing all their games art design to the Warcraft caricature style is a little disappointing
I'm a bit disappointed by this art direction change too. From what I can see this new style doesn't really live up to the setting description on their site.

"The game takes place on Sanctuary, a world of dark fantasy."
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June 28th, 2008, 21:52
@Arhu: I agree Diablo shines as a co-op game, and Battle.net is a great example of competent free servers, but I played 90% of my Diablo hours single player—with mules and trainers and what some might call cheats to add that aspect which is lacking in SP of being able to do item runs with proficiency, have multiple characters sharing items, use runewords and so forth.

I agree without that sp is fairly limited.

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June 28th, 2008, 22:06
Wow, based on the game play demo, they've been working on this for quite a while and its already pretty far along in its development. I'm looking forward to this game quite a bit; it's not for everyone, though. More of a action 'Hack' type game than CRPG, but there's lot's of loot in some pretty cool settings, though, which I enjoy from time to time.
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June 28th, 2008, 22:35
Originally Posted by Melvil View Post
How did I know people on this site were going to dog what will be a polished, fun, and extremely successful game…
Because some people don't enjoy seeing the same old rehashed themes over and over again? Imagine if that was all game companies churned out…Diablo clones. What a horrible thought.
'And now be bring you "Attack of the Diablo Clones II!" '
The only thing to differentiate this from similar games would seem to be the Diablo(TM) brand. I will probably play this anyway, but I don't view it as the Second (or Third) Coming. Also the visuals look really similar to DS2 - well looking at those preliminary pics. I suspect the choice of camera angle is more about geometry culling/detail management than preserving the isometric feel
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June 28th, 2008, 23:14
The new art style is awful. The right photoshopped pic is maybe a little overly drab, but Diablo should look dark, gritty and demonic, not like a children's theme park ride.


I found it in the Codex Diablo 3 thread.

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June 28th, 2008, 23:45
Maybe it IS an children's park ride now ?

But I agree that the darker picture looks a bit better - athmosphere-wise.

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June 29th, 2008, 00:10
Originally Posted by Arhu View Post
Then I wouldn't recommend any incarnation of Diablo, which was never about single-player as far as I'm concerned. It's all about multi-player - collecting items, character building and comparing those things to your companions.

I found single-player in Diablo 1 and 2 mildly amusing but ultimately boring. However, multi-player with some friends: spectacular. Diablo 1+2 were incredibly fun as Co-Op games.
See, that was the big change from Diablo to Diablo II, for me. I loved the original and thought it was a complete single-player action/RPG with an beautifully atmospheric setting.

It was Diablo II that morphed into an online game with a tacked-on solo aspect.

I'm pleased it seems a genuine continuation of Diablo rather than MMORPG.

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June 29th, 2008, 01:09
Originally Posted by Dhruin View Post
See, that was the big change from Diablo to Diablo II, for me. I loved the original and thought it was a complete single-player action/RPG with an beautifully atmospheric setting.
Alright, I have to admit that I never actually tried playing Diablo single-player. Not seriously anyway. The game came out during my "LAN party" days, and it was great fun. Hence I was never aware of that big change in Diablo II you describe.

As for the screenshot above.. yeah, the photoshopped one looks better. But what may be even more important is the music, hopefully they can go back to something more akin to Diablo in that regard. Particularly the Tristram theme…

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June 29th, 2008, 01:51
Well Matt Uelmen was apparently on stage with a 12 string playing the theme just before the announcement - or even as the announcement really.
Last edited by woges; June 29th, 2008 at 01:59.
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June 29th, 2008, 10:50
Originally Posted by woges View Post
I wonder how many Fallout fans wish Bethesda would take this approach to the sequel.
Yes, you can see a discussion/debate about that very topic here:

http://rpgcodex.net/phpBB/viewtopic.php?t=24887

Looks like you were onto something.
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June 29th, 2008, 11:21
Originally Posted by Alrik Fassbauer View Post
Which adds to the "you can't pirate community" thesis.
Diablo2 is the nro1 best selling "rpg" on the pc. I think its far more than funny coincidence that diablo also has an unbreakable DRM - multiplayer battle.net that requires a valid cd key.

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Last edited by zakhal; June 29th, 2008 at 11:32.
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