Fallout 3 - CanardPC Q&A Preview

Dhruin

SasqWatch
Joined
August 30, 2006
Messages
11,842
Location
Sydney, Australia
French site CanardPC has once again teamed with NMA to bring a (translated) Fallout 3 preview via Q&Q, with questions from the community. I'd say the general tone is negative but it is interesting:
Do you have to kill rats?
Yes. Lots. The only dungeon that I went into was infested and the security turrets seemed not to notice them, while it was very aggressive towards me every time I looked at the corner of the corridor. .

Does the AI suck as much as it appears in the gameplay videos?
Yes, unfortunately, it’s one of the main faults of the full version of Fallout 3. The mobs are totally stupid, with NPCs that flee in the direction of their aggressors, enemies that find themselves running on the spot, blocked by a too-low platform ( enabling me to re-arrange their faces during combat), rats that charge you so close as to bump into you then jumping up and down in a vain attempt to cause you harm. It is the one point that Bethesda should be taken to task over.
More information.
 
Joined
Aug 30, 2006
Messages
11,842
Location
Sydney, Australia
Ugh...That sound like Bethesda haven't upgrade the AI system. However i haven't see a rpg developers ever created an excellent combat AI compared to FPS developers.
 
Joined
Oct 19, 2006
Messages
1,028
Location
Malaysia
However i haven't see a rpg developers ever created an excellent combat AI compared to FPS developers.

Interesting, this hiatus. Or schism.
 
Joined
Nov 5, 2006
Messages
21,893
Location
Old Europe
What, exactly, is a good AI anyway? I don't think I've ever seen one, except in certain strategy games, and that's a bit different than AIs you meet face to face.
 
Joined
Oct 18, 2006
Messages
7,578
Location
Bergen
I had never understood why reviewers always focus so much on AI. To me it seemed as just an excuse to criticise something (And it still seems at times). But my perspective on this changed a bit after I had played S.T.A.L.K.E.R., because it had very brilliant AI. Though that is perhaps also the only game whose AI have impressed me.

But Bethesda being unable to program a good AI doesn't exactly surprise me.... Radiant AI.
 
Joined
Oct 18, 2006
Messages
720
Location
Denmark
The AI in Stonekeep made NPCs go to hidden stashes of healing potions - that was great ahead of its time !
 
Joined
Nov 5, 2006
Messages
21,893
Location
Old Europe
Best AI, ever... in any game during the history of PC gaming...

Descent to Undermountain...

**snicker, snicker** :biggrin:
 
Joined
Dec 8, 2006
Messages
532
Location
Ohio
Back
Top Bottom