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Default Space Siege - Demo Impressions @ Gamebanshee

August 1st, 2008, 19:43
Gamebanshee has a feature article up giving their post-demo impressions of Gas Powered Games' upcoming action rpg, Space Seige:
Space Siege seems like itís going to be a little bare-bones. From what I can tell, youíll only be able to play as Seth Walker, and you wonít have any options for what he looks like or how he starts out. The game is going to use a classless system, where youíll pick the skills you want to build up, but it looks like the only major decision youíll have to make is whether youíll stay completely human or if youíll add some cybernetic components to your body to become more of a machine. Your status in this way will determine which skills you can learn, which weapons you can use, and perhaps which quests youíll be able to go on….
The demo only lasts for about 20 minutes, and it doesnít allow you to gain a level. It also doesnít show much in the way of character interaction, so while Iíve seen that you get to use some sort of a sidekick robot named HR-V, the robot didnít make an appearance in the demo, and so I donít know what it adds. And thus I have no idea if thereís any sort of interesting story involved in the game, or characters you can care about, or even some HK-47-esque moments to chuckle over.

At about 1 gigabyte, itíll probably take you longer to download the Space Siege demo than to play it. The game doesnít look bad in the demo, but it appears to be a little more basic than Iíd prefer, and it doesnít do anything to differentiate itself from the likes of Shadowgrounds and Space Hack. I enjoyed those other games well enough, but they were both bargain titles, and if thatís all Space Siege ends up being, then it would have to be considered a massive disappointment coming from the talented game-makers at Gas Powered Games.
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August 1st, 2008, 19:43
I had zero interest in this game to start with, yet tried the demo today out of utter boredom, but geez, was I disappointed — even depsite my previous lack of interest/enthusiasm. This is utter and total CRAP, to the very last byte. Unimaginative, uncreative, over-simplified and plain boring.

I can't fathom how this managed to go through QA. I mean, even DS2 was waaaay better than this. To come up with something far worse years later speaks volumes of GPG.

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August 1st, 2008, 20:07
Love it.

GPG said they were going to dumb down Dungeon Siege, and all you critics out there (you know who you are!) said,

What? That's ludicrous! How can you dumb down the sequel to a basic point-n-click action game? A sequel which added nothing to game released FIVE YEARS earlier!

Well, aren't your faces red now, doubters!

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August 2nd, 2008, 04:49
Just shows there's nothing humans can't accomplish when they set their minds to it.

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