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Default Darkfall Online - Trailer & Beta

August 30th, 2008, 22:52
A new trailer released and beta signing here.
We've released an extensive Darkfall Online gameplay trailer which shows a multitude of Darkfall's unique features in action.
The trailer consists of 100% in-game footage and features real-time massive naval and land combat, battle tactics, city sieges, mounts, siege weapons, vehicles, adventure areas, clan cities, spell mechanics, highlights of the grand scale of the Darkfall world, and much more. The trailer is made of playtesting footage with no scripting, no simulations, or post- processing. It's the Darkfall team playing the game as the players would.
More information.
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August 30th, 2008, 22:52
500 skills and 500 spells?

Talk about a balancing nightmare.
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September 2nd, 2008, 09:52
Originally Posted by martink View Post
500 skills and 500 spells?

Talk about a balancing nightmare.
Not when they are accessible by everyone.

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September 2nd, 2008, 10:17
Generally skillbased systems have fewer "balancing" issues than classbased systems. In a skillbased system you can simply pick up the neccessary skills and keep them for good, while you are stuck with "broken" skills forever in a classbased game.
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Okay, now roll sanity.

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