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Sacred 2 - More on Copy Protection
September 14th, 2008, 19:16
Originally Posted by TheMadGamerDidn't you hear? If a PC game doesn't sell, it's because of the filthy pirates. Quality / DRM / steep requirements do not matter, no - what's important is that apparently a PC gamer usually is a thief. Come on, really, it's time to leave the PC scum to play in their mud and move to consoles.
Bottom line is people can bitch and moan all they want on these fourms against such copy protection software but the only thing publishers are ever going to 'listen' to are your wallets…
September 14th, 2008, 19:46
Sacred 2 will also be available on Steam. For those of you who prefer to give away a lot of private data instead typing in a s/n.
September 15th, 2008, 16:59
I prefer the Copy Protection (DRM) that Sins of a Solar Empire uses (NONE). To me it seems a lot better to actually TRUST the people who pay for your game, not make it harder for them to use it.
Traveler
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