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September 16th, 2008, 21:44
Damn, what up w/ all the hate? Ive never seen this much anti-Sacredity, usually it's considered one of the "good ones".

Everyone collectively wake up on the wrong side of the bed er what? shees
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September 17th, 2008, 01:51
Heh…it probably looks that way. For me, it's not "hate" - just disappointment that a great foundation (I liked the basic combat model, large world and mounts) got overwhelmed by the random, soulless quests. I just can't hack'n'slash just for the sake of it (which is why all those Nightmare Battle.net Diablo II runs are lost on me) - I need a good story and interesting quests to hang my hat on.

So, I wanted to like Sacred but just couldn't get there. I still acknowledge it as one of the best H&S efforts and Ascaron worked hard to fix up their messy release, so I'm barracking for them…I just hope they've improved the storytelling.

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September 17th, 2008, 01:58
I wrote something back in '04 called 'Sacred & Painkiller: Gaming like it is 1997!'

I made it all the way through … and through the Underworld expansion as well. Looking forward to this, despite my DRM protestations.

— Mike
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September 17th, 2008, 13:48
I never bought Underworld, I was fed up with the game at that point, having seen enough.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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September 17th, 2008, 16:39
I never bought it either, despite completing the original several times. After playing it for a while, I was simply tired of hack'n slash, and getting even more of the same wasn't very tempting.
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September 18th, 2008, 03:54
I had forgotten … but here is my GamerDad review (from when we could do more than 300 words)

— Mike
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