|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » Gothic 3 » Gothic 1/2 » Gothic 1 - way out of Xardas' tower?

Default Gothic 1 - way out of Xardas' tower?

December 5th, 2008, 12:21
Playing G1 after a long while and I cannot for the life of me remember how to get out of Xardas' tower (top floors). SUre, you can teleport e.g. to the water mages or to the swamp camp, but isn't there a more direct way out? Tried jumping off the top ledge to the lake/pond below, but promptly died, even though I hit the water (and not the ground). What am I missing? Must remember to inform Xardas, that his tower is missing the required-by-law fire exit!

P.S. No, I haven't tried transforming into a bloodfly yet as I don't have that spell scroll.

"It is pitch black. You are likely to be eaten by a grue."
Lurking Grue is offline

Lurking Grue

Lurking Grue's Avatar
Random Encounter #23

#1

Join Date: Jan 2008
Location: I come from the land of ice and snow
Posts: 564

Default 

December 5th, 2008, 15:03
Do you hav a teleport rune?
It's been years, but I think you could jump from an exposed spot onto a rock on the other side of the path.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#2

Join Date: Aug 2006
Posts: 6,912

Default 

December 5th, 2008, 15:52
Originally Posted by Gorath View Post
Do you hav a teleport rune?
It's been years, but I think you could jump from an exposed spot onto a rock on the other side of the path.
I take it you mean the teleport rune Xardas gives you? Yeah, I have that. Problem is, it teleports you to the upper floors, i.e. the very ones I'm trying to exit.

I'll have to try jumping onto a rock next. The ledge is quite high up though, so I thought any jump down from there would have to be into water (and not rock), but maybe I missed a near-by rock that's high enough comparatively. Thanks for the tip.

Well anyways, I can always use my other teleport runes to get out of the tower, they just take very far away from the tower. But, as luck would have it (or clever game design…), my next destination is relatively close to the swamp camp, so I'll teleport there for now.

"It is pitch black. You are likely to be eaten by a grue."
Lurking Grue is offline

Lurking Grue

Lurking Grue's Avatar
Random Encounter #23

#3

Join Date: Jan 2008
Location: I come from the land of ice and snow
Posts: 564

Default 

December 5th, 2008, 19:01
You probadly used Marvin and F8 before, cause I don't remember that you could jump of Xardas' tower

so very, very tired (Star Trek XI quote according to the Simpsons)
Bartacus is offline

Bartacus

Bartacus's Avatar
BartWatch

#4

Join Date: Oct 2006
Location: Belgium - Flanders - Antwerp
Posts: 1,539

Default 

December 5th, 2008, 19:08
Isn't there a pond next to it, you're supposed to jump in it IIRC. It's kinda hard to hit, and if you fall in a too shallow part, you'll die. I think I ended up just teleporting around.
VPeric is offline

VPeric

Sentinel

#5

Join Date: Oct 2006
Location: Serbia
Posts: 582

Default 

December 5th, 2008, 19:24
Originally Posted by VPeric View Post
Isn't there a pond next to it, you're supposed to jump in it IIRC. It's kinda hard to hit, and if you fall in a too shallow part, you'll die. I think I ended up just teleporting around.
I also remember it that way.
JDR13 is online now

JDR13

JDR13's Avatar
SasqWatch

#6

Join Date: Oct 2006
Location: Florida, US
Posts: 18,292

Default 

December 5th, 2008, 22:08
Better still and without the acrobatic skill —>

Leave Xardas's room and go straight ahead to the other tower with the curved spiked crown masonry. Pull yourself upward and onto the perimeter ledge and walk clockwise round to the fourth spike, turn onto it and walk to the tip, now take two paces backwards, then, run forward and at the same time "jump" just before the tip. You will land on the grassy bank opposite.
Wulf is offline

Wulf

Wulf's Avatar
Inquisitor

#7

Join Date: Oct 2006
Location: North-West England
Posts: 1,107

Default 

December 5th, 2008, 22:36
or keep tapping strafe left/right while in air and you won't any damage no matter how high you fall
Dez is offline

Dez

Dez's Avatar
Watcher of The Keep

#8

Join Date: Oct 2006
Posts: 1,211

Default 

December 5th, 2008, 22:38
Originally Posted by Wulf View Post
Better still and without the acrobatic skill —>

Leave Xardas's room and go straight ahead to the other tower with the curved spiked crown masonry. Pull yourself upward and onto the perimeter ledge and walk clockwise round to the fourth spike, turn onto it and walk to the tip, now take two paces backwards, then, run forward and at the same time "jump" just before the tip. You will land on the grassy bank opposite.
That's the one I meant.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#9

Join Date: Aug 2006
Posts: 6,912
RPGWatch Forums » Games » Gothic 3 » Gothic 1/2 » Gothic 1 - way out of Xardas' tower?
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:39.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch