|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Drakensang - Review @ IGN

Default Drakensang - Review @ IGN

February 24th, 2009, 20:39
Originally Posted by rune_74 View Post
See this is the sad state that both indie as well as foriegn rpg makers(aside from the witcher) face in a western dominated review by advertising budget….
When it comes to American reviews of foreign RPG my interest in a game has an inverse relationship to a declining score.

The lower the score, the more interested I become.

Past games like Gothic, Arx Fatalis, and Divine Divinity scored mostly low to mediocre scores in the American press. So the lesson there is that those reviewers don't know what the hell they're talking about.

So the reviews are still useful.

One interesting item to note about the review is really no mention of bugs… most reviews of rpgs spend about 1/3 to half of their review on the subject of bugs.

If I'm right but there is no wife around to acknowledge it, am I still right?
TheMadGamer is offline

TheMadGamer

TheMadGamer's Avatar
SasqWatch

#21

Join Date: Oct 2006
Location: Oregon
Posts: 1,957

Default 

February 24th, 2009, 20:49
Originally Posted by TheMadGamer View Post
When it comes to American reviews of foreign RPG my interest in a game has an inverse relationship to a declining score.

The lower the score, the more interested I become.

Past games like Gothic, Arx Fatalis, and Divine Divinity scored mostly low to mediocre scores in the American press. So the lesson there is that those reviewers don't know what the hell they're talking about.

So the reviews are still useful.
.
i toally agree, and believe it or not, but i was thinking the same thing !!
glad to hear more pople think this way.
ikbenrichard is offline

ikbenrichard

ikbenrichard's Avatar
Fulltime RPG watcher

#22

Join Date: Jan 2009
Location: The Netherlands
Posts: 763

Default 

February 24th, 2009, 21:11
That's not thinking. That's reacting.

BTW when I google "TDE" I get nothing. Where are the rules for TDE documented on the internet? Hopefully in English, otherwise, nevermind…
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#23

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,939

Default 

February 24th, 2009, 21:22
Originally Posted by TheMadGamer View Post
The lower the score, the more interested I become.
I wouldn't go that far . Some of those games really are lemons. But that's what sites like this are for: separate the wheat from the chaff.

What irks me is the often complete disinterest I meet as soon as European titles are mentioned. I post at another more or less gaming-centered forum with lots of people who play a wide range of games, with a stress on RPGs (both tabletop and computer). Even there, when I mention a European title, there's usually no reaction. Or, in the best case, a nasty remark regarding the localization.
Turjan is offline

Turjan

Sentinel

#24

Join Date: Mar 2008
Location: Arizona
Posts: 454

Default 

February 24th, 2009, 21:23
Originally Posted by Thrasher View Post
BTW when I google "TDE" I get nothing. Where are the rules for TDE documented on the internet? Hopefully in English, otherwise, nevermind…
They're not. You can buy the rulebooks translated at some spots, but I never found a good introductory guide in translation.

I've written one that will hopefully be helpful for GB. It'll be around in a while, I sure hope it will serve the curious.
Brother None is offline

Brother None

Brother None's Avatar
SasqWatch

#25

Join Date: Oct 2006
Posts: 1,552

Default 

February 24th, 2009, 21:24
Originally Posted by Thrasher View Post
That's not thinking. That's reacting.

BTW when I google "TDE" I get nothing. Where are the rules for TDE documented on the internet? Hopefully in English, otherwise, nevermind…
Well, it is copyright material so don't think you'll find the rules in the Internet (at least through legal means). In the case of D&D 3rd edition it was different, since they made public the d20 rules. That's not the norm.
You can read a bit about the rules here in the wiki http://en.wikipedia.org/wiki/The_Dark_Eye
wolfing is offline

wolfing

wolfing's Avatar
Wonders what SasqWatch is

#26

Join Date: Sep 2008
Posts: 3,190

Default 

February 24th, 2009, 21:28
Originally Posted by Thrasher View Post
BTW when I google "TDE" I get nothing. Where are the rules for TDE documented on the internet? Hopefully in English, otherwise, nevermind…
They sold an English version of the basic rules some years ago, but the game flopped. It didn't help that the basic rules didn't contain the magic rules. They are still available as pdf, plus an adventure product and the game world (Aventuria). That's about it.

Edit: I'm slow .
Turjan is offline

Turjan

Sentinel

#27

Join Date: Mar 2008
Location: Arizona
Posts: 454

Default 

February 24th, 2009, 21:34
Thanks! Looks pretty skimpy online. I can't play a game without knowing the rules. It's too tedious otherwise.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#28

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,939

Default 

February 24th, 2009, 21:38
Does this mean there is nothing in the manual?
Turjan is offline

Turjan

Sentinel

#29

Join Date: Mar 2008
Location: Arizona
Posts: 454

Default 

February 24th, 2009, 21:40
Based on the review, that's what it sounds like.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#30

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,939

Default 

February 24th, 2009, 21:51
The majority of the formulae can be found in the game. Right-clicking on something on the character sheet will often explain which formula is used and which values are the basis.

The German manual was pretty good, it explained ca. 80-90% of what you needed to know. I suppose the English manual is based on it.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#31

Join Date: Aug 2006
Posts: 6,805

Default 

February 24th, 2009, 22:09
Originally Posted by TheMadGamer View Post
<snip>
One interesting item to note about the review is really no mention of bugs… most reviews of rpgs spend about 1/3 to half of their review on the subject of bugs.
Well, there probably aren't many, specially of the game-stopping type. Remember this game has been out in Germany for several months, so they probably fixed them before we got the game (thanks germans!). If anything you'll probably just find typos and translation errors.
wolfing is offline

wolfing

wolfing's Avatar
Wonders what SasqWatch is

#32

Join Date: Sep 2008
Posts: 3,190

Default 

February 24th, 2009, 22:16
There wasn't much to fix. It even seems patch 1.02 created more bugs than it fixed.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#33

Join Date: Aug 2006
Posts: 6,805

Default 

February 25th, 2009, 00:21
I really enjoyed the demo. Will certainly be importing this game from either the US or the UK. Will there be any differences between the two like there was with the witcher or is it the same game for both regions??
stefan9 is offline

stefan9

Watcher

#34

Join Date: Feb 2009
Location: Pretoria,South Africa
Posts: 68

Default 

February 25th, 2009, 00:33
Fewer naughty bits?
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#35

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,939

Default 

February 25th, 2009, 02:40
Originally Posted by Thrasher View Post
That's not thinking. That's reacting.
The whole point of a review is to elicit a reaction by the reader so shrug. Just pointing out that my reaction tends to have an opposite effect as a score goes down when reviewed by an American reviewer.

The reason for this is because American reviewers judge a game heavily on its polish, its accessibility, and game controls. Not that these aren't important, but a lot of the 'foreign' RPGs released in the last 5 or so years have been really great aside from polish, accessibility, and game controls.

To make an analogy. Say I write a term paper. But it is full of spelling errors and grammatical mistakes.

Some people will focus heavily on the misspellings and grammatical errors while mostly ignoring the content itself. And some people will be more interested in what the term paper is trying to say and deal with the misspellings and grammatical errors.

I find the content coming out of many European RPG developers to be so good that I'm willing to ignore as best I can their lack of polish. But American reviewers will focus the bulk of their review on negative points about the game when there is a lack of polish and whatnot.

If I'm right but there is no wife around to acknowledge it, am I still right?
TheMadGamer is offline

TheMadGamer

TheMadGamer's Avatar
SasqWatch

#36

Join Date: Oct 2006
Location: Oregon
Posts: 1,957

Default 

February 25th, 2009, 03:11
I wasn't commenting on your post.

Reading a review for content rather than just reacting to it because of its source is what I referring to.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#37

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,939

Default 

February 25th, 2009, 03:56
Originally Posted by stefan9 View Post
I really enjoyed the demo. Will certainly be importing this game from either the US or the UK. Will there be any differences between the two like there was with the witcher or is it the same game for both regions??
Hard to say. The game is quite harmless though. I don't remember anything which asks for being removed.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#38

Join Date: Aug 2006
Posts: 6,805

Default 

February 25th, 2009, 05:31
I have a few questions regarding Landstander's review of Drakensang.

I'm speaking specifically of his criticism of Drakensang's realtime-with-pause combat. He writes, "The turn-based rounds are all going on under the hood, but the whole presentation of the game is geared towards letting those battles play out in real time. The trouble is that, to play the game with as much tactical advantage as possible, you've got to stop and start the action every few rounds just to make sure that your characters are all doing what they should be doing at any one time."

Is that really "trouble"?

Don't NWN2 and the upcoming Dragon Age offer a similar combat system? Baldur's Gate? Plansescape? What makes Drakensang's combat system inferior to those games, from which it draws inspiration? Would Landstander's argument have been stronger if he had put this game into context with those classics? How "uncomfortable" is this style of combat to the degree that it gets a 6.5 gameplay rating?

Landstander continues, "On the downside, of course, that means more stopping and starting, but at least it's more interesting from a purely tactical level. Even if you do have a fight that you can afford to wage in real time, the rounds are too apparent." Too apparent how? Compared to what? Landstander doesn't say. "Watching all your attacks launch in unison is funny at first but it soon gets kind of depressing." Is Landstander saying he's disheartened by the fact that he has to pause the action and give tactical commands?

Isn't the "interesting" stopping/starting tactical combat something many consumers might be looking for in an RPG? After all, this is the first one since the NWN2 series that offers this style of gameplay and Dragon Age isn't coming out til November.

just my two cents. thanks for reading.
gumbomasta is offline

gumbomasta

gumbomasta's Avatar
Searcher

#39

Join Date: Jan 2007
Posts: 42

Default 

February 25th, 2009, 06:07
Quite agree - with a caveat. Haven't played enough to say authoritatively but, yes, it's like NWN2 with a different camera and rules. Against the praise for most pause-based systems, it seems out of place.

The caveat is…he is right - pause-based systems make little sense to me; make it TB for good tactical control or don't bother. Except, it seems unlikely someone from IGN would make that argument and history has shown pause-based is very popular.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#40

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967
RPGWatch Forums » Comments » News Comments » Drakensang - Review @ IGN
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 02:02.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch