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RPGWatch Forums » Games » General RPG » Fallout 1 Playthough

Default Fallout 1 Playthough

May 27th, 2009, 11:51
I completed it a year ago - or so - and it's still as excellent as ever.

This is from someone who doesn't even LIKE post-apoc setting
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May 27th, 2009, 15:19
Originally Posted by DArtagnan View Post
I completed it a year ago - or so - and it's still as excellent as ever.

This is from someone who doesn't even LIKE post-apoc setting
Same with me!

I mean I completed it about year ago and DIDN'T like back then post-apoc settings but after completing FO1 I started to like them.
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May 27th, 2009, 15:26
Originally Posted by Konjad View Post
Same with me!

I mean I completed it about year ago and DIDN'T like back then post-apoc settings but after completing FO1 I started to like them.
I never really cared for the setting, as I find it a bit depressing and "samey" - but I know that's the point.

But Fallout 1/2 had some of the best RPG mechanics that I'm aware of.
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May 28th, 2009, 10:55
Grrr, I forgot how easy it is to "break" some of the quest in Fallout by doing things out of order or killing people too soon. I got stuck with a quest that I can't get rid of now, even though it should still be considered completed imo….
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May 28th, 2009, 19:40
Originally Posted by JDR13 View Post
Grrr, I forgot how easy it is to "break" some of the quest in Fallout by doing things out of order or killing people too soon. I got stuck with a quest that I can't get rid of now, even though it should still be considered completed imo….
Then I hope for you that it is not the quest with the timer… that happened to me in my first playthrough.
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May 29th, 2009, 10:55
This game is really starting to piss me off with all of its little glitches. Now I'm stuck in a corner with one of my followers right behind me, and he won't move!

I've tried just about everything I could think of, but it looks like I'm gonna have to go back to a prior save….again
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May 29th, 2009, 15:17
Originally Posted by JDR13 View Post
This game is really starting to piss me off with all of its little glitches. Now I'm stuck in a corner with one of my followers right behind me, and he won't move!

I've tried just about everything I could think of, but it looks like I'm gonna have to go back to a prior save….again
Isn't it possible to get pepole to move in the first game (you press and hold the mousebutton on them and a menu appears) or did they add that one for the second game?

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May 29th, 2009, 15:23
Nope….it's a major issue with FO1 that they fixed in FO2. I don't understand why they couldn't implement it with a patch though…
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May 29th, 2009, 15:24
Sollution: play alone. Your party members will just end up dead anyway…

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June 7th, 2009, 00:49
Another solution would be to try out a Russian FO1-to-FO2 port. Here's an installation guide. Links seem to be broken, but the mod itself is still here.

From what I recall, it's fully playable. This means that you can push and prod your followers, modify their combat behavior and freely trade items, pay more than 999 caps at a time and the TAKE ALL button is there as well.
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June 8th, 2009, 01:47
Just got my ass handed to me by the Mother Deathclaw for the gazillionth time….
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