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Default RPGWatch Feature - Fallout 3: The Pitt DLC Review

April 23rd, 2009, 16:43
In our latest review, we take a look at Bethesda's second DLC addon for Fallout 3, The Pitt. Here's a sample:
The flow of the overall game works much better than in Operation Anchorage - I have highlighted some annoyingly nonsensical moments, but most people won't get hung up on those. You get your quest, you move from task to task until you get to a fork in the road, make your choice, then proceed to the conclusion. Everything wraps around your central mission, and the pacing is set nicely to keep you on the edge of action at all times. The game design seems centered around providing enjoyable combat throughout at the expense of well thought out level design, so you get areas that are great in terms of pinch-points and vantage-points but fall apart badly when you turn around and look at how it is all laid out.
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April 23rd, 2009, 16:43
Pros:
  • Plot makes some sense

Hell yeah. Isn't really inspiring confidence, is it?

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April 24th, 2009, 03:01
Originally Posted by Avantenor View Post
Hell yeah. Isn't really inspiring confidence, is it?
As I said at NMA, playing Operation Anchorage makes the plot in The Pitt a 'Pro' …

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