|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Torchlight - Hands-on @ Eurogamer

Default Torchlight - Hands-on @ Eurogamer

September 15th, 2009, 21:33
Eurogamer is next with Torchlight impressions from PAX, with additional input from Max Shaefer and Travis Baldree:
There's the depth here that you might expect - the inventory and character pages are bafflingly, temptingly vast - but it's a game that's been designed to fit in around your life, too. "One of the focuses for the game has been to be really respectful of people's time," says Travis Baldree, Torchlight's lead designer. "I've got a four-year-old, and I don't have time for all the usual nonsense. So when you save, Torchlight saves exactly where you stand, and on top of that, we give players a pet, which will level with you and has its own inventory. That means you can get it to go back to town and sell items for you while you stay in the dungeons. We've tried to remove all the obstructions that could make a game annoying. I want to make a game I can just sit down and play."
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967

Default 

September 15th, 2009, 21:33
Great article. Mythos was shaping up very well to be a hybrid MMO/ARPG. The development crew on that was awesome. Looks like they imported that awesomeness in to Torchlight. I love Action RPG's but was always left a little unsatisfied by the lack of depth. I think the MMO will probably be a refreshing change for those who think the same.

_______________
Binarymichael
"We can do anything, we just can't do everything." -Todd Howard (re-quote)
Caddy is offline

Caddy

Caddy's Avatar
Broken Screwdriver

#2

Join Date: Feb 2009
Location: Calgary, Alberta
Posts: 153

Default 

September 15th, 2009, 21:42
Sometimes, "annoying" features are there for other reasons than simply to be annoying.

I hope they're not doing a 'Chris Taylor' by streamlining the game until it's no longer a game, but some kind of extended interactive exercise.

Looks like it has a certain charm, though, so there's that.
DArtagnan is offline

DArtagnan

DArtagnan's Avatar
Waste of potential

#3

Join Date: Oct 2006
Location: Denmark
Posts: 14,610
RPGWatch Forums » Comments » News Comments » Torchlight - Hands-on @ Eurogamer
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 15:32.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch