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The Totally NEW Team Corwin Thread
June 29th, 2012, 19:41
I used my free one on the current reset of the ship. Yes, we need to discuss and sort, then buy and bank them. I am not that concerned with the xp….guess only having one TR 1 makes me a no vote on that one. Have no clue how the xp hit works on TR2 or higher. I am ready to slow down and actually do all the quests we never touched, xp or no xp. Would like to see the whole game one day.
—
Bart and Corwin should just admit that when it gets down to it, I will have the final say.
Bart and Corwin should just admit that when it gets down to it, I will have the final say.
June 29th, 2012, 19:55
Originally Posted by Peter StauffenbergGood that you pointed this out !
You have to use the coupon before July 1st.
I would have forgotten about it !
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
June 29th, 2012, 20:00
Actually, we haven't done a bad job of hitting all the content, even as a group. We've never run Sentinels together. We've never run Chronoscope together. We've never run Restless Isles together (actually, I think Wouldii might be the only one in the guild that's run those quests at all). I don't remember if we actually finished Threnal as a group or not. No raids. No challenges. None of the new stuff obviously, including the "bridge to Underwhatever" series. Compared to the stuff we have run, that's actually a fairly short list.
I think we'll have a fairly "complete" run with our TRv2.0 group since the XP potion addicted among us (Peter shall remain nameless
) will also be a 3rd lifer and needing extra just to keep pace. Our TRv1.0 group has actually done most of the available content, other than the above list and a handful of house quests, so I figure a party of 2nd lifers should keep pace fairly well.
I think we'll have a fairly "complete" run with our TRv2.0 group since the XP potion addicted among us (Peter shall remain nameless
) will also be a 3rd lifer and needing extra just to keep pace. Our TRv1.0 group has actually done most of the available content, other than the above list and a handful of house quests, so I figure a party of 2nd lifers should keep pace fairly well.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
June 29th, 2012, 20:04
Found this through thread, then twitter:
Mari McMillan @MariMcMillan
1. Can we get a word from @turbine devs if these DC's are WAI? We did elite WW with lvl 4-6 chars but rogue was unable to find traps #DDO
4h Jerry Snook Jerry Snook @JerrySnook
@MariMcMillan Trap DC issue for certain difficulties is a bug, so is the buff thing.
3h Mari McMillan Mari McMillan @MariMcMillan
@JerrySnook just another question, is the insane damage from these traps inherent to the insane dc bug? and Wings recharge fix planned?
9:17 AM - 29 Jun 12 via TweetDeck · Details
3h Jerry Snook Jerry Snook @JerrySnook
@MariMcMillan Yeah I think so on the DC thing, the traps are scaled wrong. Unsure on status of wings, but it's in the Known Issues.
3h Mari McMillan Mari McMillan @MariMcMillan
@JerrySnook allright, thnx for lighting up these things!
Mari McMillan @MariMcMillan
1. Can we get a word from @turbine devs if these DC's are WAI? We did elite WW with lvl 4-6 chars but rogue was unable to find traps #DDO
4h Jerry Snook Jerry Snook @JerrySnook
@MariMcMillan Trap DC issue for certain difficulties is a bug, so is the buff thing.
3h Mari McMillan Mari McMillan @MariMcMillan
@JerrySnook just another question, is the insane damage from these traps inherent to the insane dc bug? and Wings recharge fix planned?
9:17 AM - 29 Jun 12 via TweetDeck · Details
3h Jerry Snook Jerry Snook @JerrySnook
@MariMcMillan Yeah I think so on the DC thing, the traps are scaled wrong. Unsure on status of wings, but it's in the Known Issues.
3h Mari McMillan Mari McMillan @MariMcMillan
@JerrySnook allright, thnx for lighting up these things!
—
Happiness consists in realizing it is all a great strange dream.
Happiness consists in realizing it is all a great strange dream.
June 29th, 2012, 20:48
… So it's rather a bug ? Good to know, then …
And yes, there has been some … irritation regarding traps in general … Someone even claimed that the "trapbox" (you know, that box whichcontroils the trap and which can be disabled) "killed" him (his char) … And some reported that they weren't able to spot/disable them at all …
All these reports were about higher difficulty settings, especially Elite difficulties.
Just to make sure that I understand this correctly :
Edit : Found it out :
Dte correctly pointed to it, but I failed to see it.
And yes, there has been some … irritation regarding traps in general … Someone even claimed that the "trapbox" (you know, that box whichcontroils the trap and which can be disabled) "killed" him (his char) … And some reported that they weren't able to spot/disable them at all …
All these reports were about higher difficulty settings, especially Elite difficulties.
Just to make sure that I understand this correctly :
Guilds may use coupon SHIP75 for a 75% discount off amenities in the DDO Store.
Originally Posted by Peter StauffenbergWhich of both is right, now ? Or can both be applied at the same time ?
Coupon is SHIP01 and will give you up to 900 TP free amenities per account so we need to cooperate here.
Edit : Found it out :
Airship amenities applied prior to June 28th expired. Guilds may use coupon SHIP01 for free amenities (up to 900 total shopping cart value) through July 5th in the DDO Store, limit 1 per account. SHIP75 coupon is valid for a 75% discount off amenities in the DDO Store, and is good through Sunday July 1st, limit 10 per account.Source : http://forums.ddo.com/showthread.php?t=150534
Dte correctly pointed to it, but I failed to see it.
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
June 29th, 2012, 22:37
Shutdown is going fairly well so far, so I should be OK to play tonight. I won't be early, and I might end up a few minutes late.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
June 30th, 2012, 03:35
Ahem. I finally bought me The Mediaval SIMs … And I must say that this game got me hooked ! I played the whole night through … It's 3 in the morning here now … Apart from DDO that's long, long ago that I had been playing a game through a whole night without noticing how far the hours went …
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
June 30th, 2012, 15:40
That's great
. I also thought about buying it, I'll probably try it now!
. I also thought about buying it, I'll probably try it now!
—
Semper HiFi!
Motto of the 54th Groove Bde.
Semper HiFi!
Motto of the 54th Groove Bde.
June 30th, 2012, 22:01
Well, to update Corwin, there is a level 20 Druid on Khyber. A quick check shows that he's a 6th lifer, with 1 Cleric, 2 FvS, 1 Sorc, and 1 Wiz past life.
—
It was the night before Hogswatch
I became insane with long intervals of horrible sanity - Edgar Allan Poe
It was the night before Hogswatch
I became insane with long intervals of horrible sanity - Edgar Allan Poe
June 30th, 2012, 22:15
And yet, with no pointy sticks to be found, he's still a wuss.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
July 1st, 2012, 00:34
Some people must sadly have no life whatsoever!! Do the maths; we played about 8 hours yesterday for what, about 65k XP? Work out how much that means for a 6th lifer to reach 20 in less than a week!!
—
If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
July 1st, 2012, 09:34
On the other hand, after it was just you and me, it was about 3 hours and you netted well in excess of 200,000xp. Or over 2/3rds of the way to level 21.
In that same run, I netted almost 60k, and another 20k when I just finished the messages quest.
Also, I picked up some of the new items from the commendation turn ins. This, among some other swapping, got me to 420hp and 3000sp. A couple more points and she'll be taking her Draconic Heritage, and on the way to Fly by and wings!
I need to respec her, as I ate a +3 CON tome, which has qualified her for Epic Toughness. But I don't like losing the 10hp from Draconic vitality. If the LR wasn't bugged, she could have 470hp. Not bad for a pure-class Sorcerer. 460 isn't a huge drop, but it still sucks.
*Edit* I went ahead and did it. And checked my hp break down. At level 10, I have 42hp from feats. Breaking this down: Toughness 2+1/level or 12, 20 from Heroic Durability. So Obviously, I kept my Draconic Vitality.
In that same run, I netted almost 60k, and another 20k when I just finished the messages quest.
Also, I picked up some of the new items from the commendation turn ins. This, among some other swapping, got me to 420hp and 3000sp. A couple more points and she'll be taking her Draconic Heritage, and on the way to Fly by and wings!
I need to respec her, as I ate a +3 CON tome, which has qualified her for Epic Toughness. But I don't like losing the 10hp from Draconic vitality. If the LR wasn't bugged, she could have 470hp. Not bad for a pure-class Sorcerer. 460 isn't a huge drop, but it still sucks.
*Edit* I went ahead and did it. And checked my hp break down. At level 10, I have 42hp from feats. Breaking this down: Toughness 2+1/level or 12, 20 from Heroic Durability. So Obviously, I kept my Draconic Vitality.
—
It was the night before Hogswatch
I became insane with long intervals of horrible sanity - Edgar Allan Poe
It was the night before Hogswatch
I became insane with long intervals of horrible sanity - Edgar Allan Poe
Last edited by azraelck; July 1st, 2012 at 10:05.
July 1st, 2012, 18:02
@Alrick…….We all decided to buy an xp shrine upgrade and bank it, but someone else needs to tell you the right name….I had used mine so I don't have one to check. One of the brains here will post in this or the guild message.
—
Bart and Corwin should just admit that when it gets down to it, I will have the final say.
Bart and Corwin should just admit that when it gets down to it, I will have the final say.
July 1st, 2012, 18:07
Okay.
Does this mean that I should buy one, too ?
Because, otherwise …
I think if everyone bought something that is already fitting there, then I will - if you agree - buy a shrine of sonic resistance, if I can, and bank that, too. Just in case.
If I should do something different - then please tell me so.
(Apart from the fact that I never did buying guild ship tuff so far, except a small acid shrine when I had seen one run out (read : disappeared) months ago, and that for Plat.)
Does this mean that I should buy one, too ?
Because, otherwise …
I think if everyone bought something that is already fitting there, then I will - if you agree - buy a shrine of sonic resistance, if I can, and bank that, too. Just in case.
If I should do something different - then please tell me so.
(Apart from the fact that I never did buying guild ship tuff so far, except a small acid shrine when I had seen one run out (read : disappeared) months ago, and that for Plat.)
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
July 1st, 2012, 21:09
Get a greater experience shrine. We can't use it until guild level 62, but we'll have that for quite a long time. We don't have a place on the boat to put a sonic shrine.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
July 2nd, 2012, 02:22
New build for the paladin I will TR.
He sacrifices 2 levels of paladin for fighter. That gives him +1 strength from enhancement, Tower shield as automatic feat and 2 other feat slots. I picked improved shield mastery and extend.
My paladin has selected the Defender of Siberys prestige line. That gives +6 constitution and +6 strength + 20% hp at tier 3.
That means 40 strength and 34 constitution. With 34 constition the HP will be 647 and with +20% it will be 776 hp- Not bad for a paladin.
He sacrifices 2 levels of paladin for fighter. That gives him +1 strength from enhancement, Tower shield as automatic feat and 2 other feat slots. I picked improved shield mastery and extend.
My paladin has selected the Defender of Siberys prestige line. That gives +6 constitution and +6 strength + 20% hp at tier 3.
That means 40 strength and 34 constitution. With 34 constition the HP will be 647 and with +20% it will be 776 hp- Not bad for a paladin.

Code:
Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Peter Stauffenberg DOS II Level 20 Lawful Good Human Male (2 Fighter \ 18 Paladin) Hit Points: 402 (587) Spell Points: 230 (452) BAB: 20\20\25\30\30 Fortitude: 34 (37) Reflex: 22 (25) Will: 21 (24) Starting Feat/Enhancement With Abilities Base Stats Modified Stats items & (36 Point) (Level 1) (Level 20) ship buffs Strength 16 26 34 Dexterity 15 18 20 Constitution 16 20 28 Intelligence 8 11 13 Wisdom 8 11 13 Charisma 15 20 28 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +3 Tome of Charisma used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 15 Bluff 2 5 Concentration 3 9 Diplomacy 2 5 Disable Device n/a n/a Haggle 2 5 Heal -1 0 Hide 2 4 Intimidate 2 5 Jump 3 15 Listen -1 0 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot -1 0 Swim 3 8 Tumble n/a n/a Use Magic Device 4 16 Notable equipment Teraza's Perfect Sight \par Lorrik's Necklace \par The Blood Stone Cloak of Resistance Belt of Greater False Life Health Ring Katra's Razor Wit Maenya's Iron Fists Firestorm Greaves Bracelet of Thaarak Beholder Plate Armor Supreme Tyrant Green Steel Goggles of Mineral Supreme Tyrant +5 Green Steel Khopesh of Lightning Supreme Tyrant +5 Green Steel Khopesh of Lightning Level 1 (Fighter) Skill: Balance (+2) Skill: Use Magic Device (+2) Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Paladin Feat: (Human Bonus) Shield Mastery Feat: (Selected) Toughness Feat: (Fighter Bonus) Two Weapon Fighting Feat: (Automatic) Attack Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Enhancement: Human Versatility I Level 2 (Paladin) Skill: Balance (+0.5) Skill: Use Magic Device (+0.5) Feat: (Automatic) Aura of Good Feat: (Automatic) Smite Evil Enhancement: Paladin Armor Class Boost I Enhancement: Follower of the Sovereign Host Enhancement: Human Improved Recovery I Enhancement: Paladin Focus of Good I Enhancement: Paladin Toughness I Level 3 (Paladin) Skill: Balance (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Feat: (Automatic) Divine Grace Feat: (Automatic) Lay on Hands Enhancement: Paladin Extra Smite Evil I Enhancement: Racial Toughness I Enhancement: Paladin Charisma I Level 4 (Paladin) Ability Raise: STR Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Automatic) Aura of Courage Feat: (Automatic) Divine Health Feat: (Automatic) Fear Immunity Enhancement: Paladin Courage of Good I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Extra Lay on Hands I Level 5 (Paladin) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Automatic) Turn Undead Enhancement: Paladin Resistance of Good I Enhancement: Paladin Extra Smite Evil II Enhancement: Paladin Toughness II Level 6 (Paladin) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Power Attack Enhancement: Paladin Divine Sacrifice I Enhancement: Racial Toughness II Enhancement: Paladin Divine Might I Level 7 (Paladin) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Automatic) Remove Disease Enhancement: Paladin Defender of Siberys I Level 8 (Fighter) Ability Raise: STR Skill: Balance (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Enhancement: Human Adaptability Constitution I Enhancement: Fighter Strength I Level 9 (Paladin) Skill: Balance (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Two Weapon Fighting Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Resistance of Good II Level 10 (Paladin) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Extra Lay on Hands II Level 11 (Paladin) Skill: Balance (+1) Skill: Use Magic Device (+0.5) Enhancement: Unyielding Sovereignty Level 12 (Paladin) Ability Raise: STR Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Paladin Toughness III Enhancement: Paladin Divine Might II Level 13 (Paladin) Skill: Balance (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Greater Adaptability Strength I Level 14 (Paladin) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Defender of Siberys II Enhancement: Racial Toughness III Level 15 (Paladin) Skill: Balance (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Extend Spell Enhancement: Paladin Exalted Smite I Enhancement: Paladin Extra Lay on Hands III Level 16 (Paladin) Ability Raise: STR Skill: Balance (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Extra Smite Evil III Level 17 (Paladin) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Exalted Smite II Enhancement: Paladin Divine Might III Level 18 (Paladin) Skill: Balance (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Shield Mastery or Oversized Two Weapon Fighting Enhancement: Paladin Bulwark of Good III Level 19 (Paladin) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Charisma II Level 20 (Paladin) Ability Raise: STR Skill: Balance (+1) Skill: Concentration (+1) Enhancement: Paladin Defender of Siberys III Enhancement: Paladin Resistance of Good III
—
Paladin of Tyr
Paladin of Tyr
Last edited by Peter Stauffenberg; July 2nd, 2012 at 13:56.
July 2nd, 2012, 12:47
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
July 2nd, 2012, 17:30
FINALLY an official response to traps, specifically the acid hallway:
MadFloyd
Developer
MadFloyd's Avatar
Join Date: May 2008
Posts: 950
I've only read the first 3 pages of this thread, but in case it hasn't already been said, this is NOT working as intended.
As many of you have said in the first 3 pages, the traps are not in line with the rest of the dungeon. This is a bug and is getting attention here at Turbine.
MadFloyd
Developer
MadFloyd's Avatar
Join Date: May 2008
Posts: 950
I've only read the first 3 pages of this thread, but in case it hasn't already been said, this is NOT working as intended.
As many of you have said in the first 3 pages, the traps are not in line with the rest of the dungeon. This is a bug and is getting attention here at Turbine.
—
Happiness consists in realizing it is all a great strange dream.
Happiness consists in realizing it is all a great strange dream.
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