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Default Deus Ex 3 - Feature Summary

February 11th, 2010, 21:07
Badesumofu writes in with this GameSpy summary of known info for Deus Ex 3. Much of it is based on a forum post from a moderator on the Eidos boards back in December, so I'm not sure of the reliability. Fingered crossed:
—Non-linear, multi-path, multi-solution gameplay.
—Different ways to solve any objective depending on your play style (social, hacking, stealth or action).
—Character and weapon customization.
—Action/RPG just like the first game.
—Choices and consequences.
—A semi-open world approach to levels and missions.
—An inventory system similar to DX1.
—It's not a sandbox. It's not totally linear. It's like the best of both of those approaches.
—Random explorable elements with earned experience points.
—Global travel.
More information.
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February 11th, 2010, 21:07
Sounds good! I've got my toes crossed as well.
Last edited by Thrasher; February 11th, 2010 at 22:30.
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February 11th, 2010, 21:09
<looks for unified ammunition> Nope? So far so good.
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February 11th, 2010, 21:31
Hmm, if nothing else - that's a pretty great feature list.
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February 11th, 2010, 22:29
Action/RPG just like the first game.
Can you cross more fingers than you have? That almost sounds like a wishlist. If even half of those things are true, the skill and talent systems would be the only things I'd still be worried about.

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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February 11th, 2010, 22:38
Sounds too good to be true.
I actually don't believe a word of it.
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February 12th, 2010, 00:21
Originally Posted by Kostaz View Post
Sounds too good to be true.
I actually don't believe a word of it.
Smart move … otherwise the hype will hit impossibly high levels

— Mike
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February 12th, 2010, 02:21
I have *some* hope for this game, but until I see screenshots….
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February 12th, 2010, 02:24
I just hope it doesn't have those horrible, claustrophobic little zones… Most of the other 'features' of Invisible War were tolerable.
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February 12th, 2010, 05:19
Why don't they just put a "Similar to the first Deus Ex"
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February 12th, 2010, 08:46
And a "hint" of consolization just to spice it up!

But we'll see. Don't have too high hopes after DX2.
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February 12th, 2010, 09:09
The tiny zones won't happen, I'm sure.

The reason they happened with DX2 was the limited memory of the Xbox. That's basically the ONLY reason - trust me.
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February 12th, 2010, 09:23
Originally Posted by DArtagnan View Post
trust me.
Why?

Anyway, if they actually keep the complexity of the first game, I will be pleasantly surprised.
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February 12th, 2010, 09:28
Originally Posted by GhanBuriGhan View Post
Why?
I'm generally trustworthy, if nothing else

The developers admitted as much themselves, though, and I think you can find a video on youtube where they're talking about why DX2 developed into what it did.

Anyway, if they actually keep the complexity of the first game, I will be pleasantly surprised.
I doubt that, but I'm certain the levels won't be like DX2.

I'm expecting a "modern" AAA remake - which means forgiving gameplay with no actual challenge for the brain.

But lots of neat toys and great visuals might make it a decent experience.

The story-aspect can go either way, really.
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February 12th, 2010, 09:36
Originally Posted by DArtagnan View Post
The tiny zones won't happen, I'm sure.

The reason they happened with DX2 was the limited memory of the Xbox. That's basically the ONLY reason - trust me.
Ya i read somewhere they are just releasing a PC version, which (fingers crossed) may indicate its going to have some depth and complexity.
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February 12th, 2010, 09:41
Originally Posted by Coldcall View Post
Ya i read somewhere they are just releasing a PC version, which (fingers crossed) may indicate its going to have some depth and complexity.
I'd be surprised if this isn't being released for consoles as well.

VERY surprised.
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February 12th, 2010, 09:47
Originally Posted by DArtagnan View Post
I'd be surprised if this isn't being released for consoles as well.

VERY surprised.
You're probably right - wishful thinking on my part. I thought i read it in this FAQ but i cant find it now so maybe i was hallucinating:

http://forums.eidosgames.com/showthread.php?t=86841

Some of the artwork and interiors looks quite nice.
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February 12th, 2010, 11:41
Originally Posted by DArtagnan View Post
I'd be surprised if this isn't being released for consoles as well.

VERY surprised.
Absolutely agree … and my cynical side says that the more they push the Deus Ex #1 connection, the more console-centric it will be …

Well, it can't be much worse than #2 … certainly can't be more disappointing since I won't let my hopes get too high …

— Mike
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February 12th, 2010, 13:37
I'm surprised when *any* game doesn't get released for consoles nowadays. It's just something that I've come to expect.
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February 12th, 2010, 15:20
Well, personally I hope it does come to consoles. I played Invisible War and wondered what all the fuss was about. Felt very cold to me. I'd like to give the series another shot, though.
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