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RPGWatch Forums » Games » Indie RPG » Exiled Kingdoms - Isometric RPG for Android - Testers wanted

Default Exiled Kingdoms - Android - Public beta released!

May 16th, 2015, 12:54
Exiled Kingdoms is an open-ended action RPG for Android, story-driven but at the same time allowing to roam freely and explore.

UPDATE 21/12/2015:

Exiled Kingdoms for Android is currently in public Beta. Play it now by clicking here!

Gameplay trailer:

loading…



Update on available content:


There's already a lot of content, including 60 areas in total, 34+ quests (plus infinite procedural quests), and a bestiary of 60+ different enemies and nasty bosses. There's hundreds of different items, and over a hundred conversations as of today.

My estimate is that the game will be 100% finished by early March, doubling the current game size. An iOS version will come out in January, although desktop will implement different UI controls and even change some mechanics, so can take a bit longer.

Story introduction: A dark tale, and a brave new world

A century ago, the Andorian Empire was destroyed by a magical cataclysm that brought The Horrors into our world; humanity was nearly annihilated. Many thousands managed to escape, however, sailing away to the Imperial Colony of Varannar: a savage island, dangerous and unexplored. But mistrust and blame made impossible to elect a new Emperor, and the four Exiled Kingdoms were proclaimed.

Nowadays, the ragtag kingdoms still struggle to survive in a harsh land, often waging war on each other. Empire and the Horrors are, for many, just old legends and fairytales. You are a novice adventurer, rarely paying attention to such old stories; you're more concerned with your latest misadventures.

But for once, luck seems to be on your side. You received a letter from New Garand, stating that you are the sole beneficiary of a big inheritance. You don’t remember any relatives in the capital of the Kingdom of Varsilia, but certainly that won’t stop you from an opportunity like this! The road to New Garand will reveal many surprises, and will teach you that fairytales and legends can become, in fact, very real.

Main page: http://www.exiledkingdoms.com
Facebook: https://www.facebook.com/exiledkingdoms
Complete changelog: click here.
Credits: the game uses a lot of open assets from wonderful artists. Full list here

Updated screenshots:




















David
Last edited by DavidBVal; December 21st, 2015 at 17:50. Reason: Updated information about release
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May 17th, 2015, 12:10
I'm not really into playing on my phone, but I have to say I like the art style. Reminds me a bit of Siege of Avalon.
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May 18th, 2015, 00:01
Originally Posted by Sacred_Path View Post
I'm not really into playing on my phone, but I have to say I like the art style. Reminds me a bit of Siege of Avalon.
That game had quite good writing, didn't it? The story and feel is one of my priorities for Exiled Kingdoms too, so I hope it's similar in more than one way

And phones are wonderful little things that make possible to defeat a dragon while in the toilet, the XXI century adventurer fights evil even while on the small throne

Anyways, thanks for your kind comment.
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July 31st, 2015, 02:02
Added video trailer in first post. Almost a daily build since last posted, so listing what has changed since then would be pointless
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July 31st, 2015, 02:15
you say maybe iOS and Windows. What are you writing this in, native Android?
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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July 31st, 2015, 11:33
Originally Posted by Lucky Day View Post
you say maybe iOS and Windows. What are you writing this in, native Android?
Java + LibGDX.

Yes, the game is multi-platform and will be released for Android first (Public Beta in a few weeks), then for iOS. For desktop, I need to make adjustments to controls, and maybe work with higher resolution graphics too. This is a one-man project so it may take me time.
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July 31st, 2015, 15:05
Looking good! I've been wondering why there aren't games like this on Android. Everything is so cartoony always. Kudos on working with the LibGDX.
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July 31st, 2015, 21:26
Interesting. I've been looking at Xamarin. LibGDX seems to have integrated gaming libraries built in. I'm not sure if I would use such things and I am equally proficient in C# and Java. Hmm…
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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August 1st, 2015, 03:10
Well, I am not very familiar with Xamarin, but libgdx is free and opensource. Also, I believe it can be used with other languages, although if you want to have all the support from the existing resources, I'd go with Java.

I actually am more experienced in C#, Exiled Kingdoms has been my first Java project
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August 1st, 2015, 23:12
Looks awesome!
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August 7th, 2015, 20:27
Thanks, working hard towards release here.

I need more testers! If you want to try the Android version, click here.
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August 8th, 2015, 17:00
I'd love to, but sadly i'm stuck with only a pc. Good luck!
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August 8th, 2015, 18:39
Great job - posting here to track progress and see if I can free up some time to help out. Don't want to sign on until I can commit to actually putting in decent time and feedback.

Keep it up!
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August 8th, 2015, 21:26
would be good to have more games like this in play store
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August 9th, 2015, 00:29
Originally Posted by YanBG View Post
I'd love to, but sadly i'm stuck with only a pc. Good luck!
Originally Posted by txa1265 View Post
Great job - posting here to track progress and see if I can free up some time to help out. Don't want to sign on until I can commit to actually putting in decent time and feedback.

Keep it up!
Thanks folks, I'll need lots of testing in the Beta as well, so no hurries.

Originally Posted by turian View Post
would be good to have more games like this in play store
Count on at least one more

For those of you that want to "track the project later", consider liking the game in Facebook. I won't spam with posts, just the major releases, and other important stuff.
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October 4th, 2015, 23:43
Hello, just a quick update with a few screenshots. Exiled Kingdoms development keeps progressing well, and many mechanics, UI improvements and game content has been added. The latest and more "visual" changes are about dynamic lights:













As soon as I finish a few UI improvements, I'll make a new video.

You can see a full changelog here.

I am still looking for testers, currently for Android. This only implies playing, nothing else, and the game is already stable and has about 20 hours of content available. If you are interested, please click here.
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October 5th, 2015, 02:23
I am interested in this! I will have an Nvidia Shield Portable device in 2 days, so I should be able to play this then, eh? I'll contact you in a few days.
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October 5th, 2015, 13:51
Originally Posted by Fluent View Post
I am interested in this! I will have an Nvidia Shield Portable device in 2 days, so I should be able to play this then, eh? I'll contact you in a few days.
Sure thing, looking forward to it!

This thing runs in old dual core devices with 1gb RAM and Samsung graphic chips, so with an Nvidia monster, you shouldn't expect any trouble
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October 17th, 2015, 04:07
New Gameplay video: the Rogue.

loading…


It demonstrates several of the rogue skills: stealth, setting traps, sprint, archery, and stab.

Rogues can handle themselves in a fight, but they're vulnerable when surrounded by several enemies, or if they face a heavy hitter. They must be careful and make use of their skills to avoid receiving too much damage. While it's a more challenging class to play than the Warrior, when used correctly and with good equipment they can be very strong.
Last edited by DavidBVal; October 17th, 2015 at 04:42.
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October 20th, 2015, 00:50
Hey everyone! I can vouch that this game is worth your time and you should check it out and help test it/give suggestions! It's definitely in the vein of a classic, old-school PC RPG!
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