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Dark Messiah - Patch Fix List

by Garrett, 2006-11-04 13:32:32

Still not the patch itself, but mightandmagic.com revealed the fix list of the upcoming patch 1.01 for Dark Messiah:

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 SP Patch 1.01 changes and bug fixes
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- Crash fixed on Save/Load if player has an object in their hands.
- Health and poison effects are no longer displayed during credits.
- Player’s hands don’t appear behind the credits when you combine the Skull of Shadows with an equipped spell.
- All game menus are hidden when a video starts.
- Problem fixed when the player tries to switch between Xana mode and an equipped scroll.
- Indestructible shields are now really indestructible. - Crash fixed when the player tries to throw a dagger, then immediately jumps and parries.
- Crash fixed when the player tries to switch between casting a fireball and taking an object.
- Bug fixed. Player cannot re-use a scroll multiple times after switching to Xana mode.
- Saving is now disabled during end game credits to avoid system anomalies.
- The player now dismounts correctly from the top of ladders, even when moving backward.
- Instantaneous spells (Magic Protection, Heal, Wizard Eye) no longer break other spells like Firetrap.
- Climbing NPCs can't be charmed and fall if shrunken.
- Fixed getting stuck on door on Level 11, when jumping on a rope attached to it.
- Fixed weapon being unequipped after jumping in certain conditions
- Fixed when pressing E multiple time in certain conditions would quicksave the game
- Fixed when pressing E very quickly to get his backpack back at a specific location, backpack was recovered but all objects were missing
- Fixed not being able to take any objects under certain conditions
- Fixed game crash after de-equipping a weapon in certain conditions
- Fixed a potential first person hands animation problems
- Fixed being stuck sometimes in some specific locations close to stairs
- Fixed looping dagger and staff sound when doing a power attack and parrying in the middle.
- Fixed some scrolls that could be used several times (much like a spell)
- Fixed teleporting that could occur when using lockpick
- Fixed Fireball staying stuck to the player until it explodes
- Fixed, shrinked enemies are now sensitive to melee weapon
- Fixed a crash when killing a NPC with a fire weapon when he is knee deep in the water
- Fixed invisible wall present on level 7
- Fixed lockping becoming a weapon (melee animations played)
- Fixed Lighting bolt scroll not working
- Fixed issue with telekeninesis not always working as intended
- Fixed issues with "Adjust Brightness Level" still being in game after using it in the menu.

Information about

Dark Messiah

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details