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Divinity 2 - Review @ Action Trip

by Magerette, 2010-01-20 16:11:36

Action Trip's Ure 'Vader' Paul posts his review of Larian Studios' Divinity II and scores it above average at 6.8/10. He played the XBox 360 version and spends some time talking about its flaws, plus he's also less than thrilled with the way the dragon transformation ability worked out in the game:

Combining flying, shooting and classic RPG gameplay was a nice idea. As it happens, this concept was very poorly realized. Larian Studios clearly got a little too carried away with this one in an effort to offer as many different features as possible. Perhaps it would've been wiser to invest more time into polishing the gameplay where you control your character on-foot....

...As a developer, I'd dump all of the flying segments in favor of a traditional and well-designed RPG action experience, rather than having a crack at two or more genres at once and winding up with a technically underdeveloped fantasy game jam-packed with somewhat disorganized content. The story generally serves its purpose, but I'm afraid there's not much to lure you into the many random quests, which you get from a variety of NPCs. After a while, it all turns into a dull routine, with precious little replay value. For an RPG, this is not good.


Source: Blues News

Information about

Divinity II

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


Details