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Fallout 3 - Point Lookout Diary and Screens

by Dhruin, 2009-06-19 23:55:59

Joel Burgess and Nathan Purkeypile - lead designer and lead artist respectively for Fallout 3: Point Lookout - have penned a diary on the creation of this DLC:

It all started with a piece of scratch paper.  We had just been told that Fallout 3 would receive a fourth installment of additional content.  That is pretty much all we were told, in fact.  The two of us were asked to think it over and come back with ideas.  The brainstorm sessions that followed were summarized on a messy piece of scratch paper containing a series of seemingly unrelated words: “Swamp, Boardwalk.  Mansion Siege.  Organ Thieves.  Steamboat.  Cultists.”  The next few months would see those scattered concepts come together as what we feel is a fun and fresh new chapter in Fallout 3.

With Point Lookout, one of our primary goals was not to create just a quest, but a whole new region for players to explore. Straight away we knew that we wanted to focus on what we felt was one of the great strengths of Fallout 3 –a world too full of stories and surprises, ripe for exploration and adventure.  For us, the world is a main character, and choosing our location was intrinsically tied to the tone of the content.

There are also six new screens here.

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC, Xbox 360, PS3
Release: Released


Details