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Fallout 3 - Roundup #2

by Dhruin, 2008-10-03 00:58:38

Yep, more Fallout 3 previews from Bethsoft's four hour play slot offered to the press.  First, CrispyGamer's I Survived Four Hours of Fallout 3:

My Pip-Boy 3000, a personal computer strapped to my arm like the Nintendo Power Glove, tells me that news of my father awaits in a town called Megaton. A green blip flickers on a map; a dotted line lights the way. I feel ambivalent towards the man who brought me into this world. Why should I chase after this deadbeat? What's my motivation?

Of course, I'm missing part of the picture. I haven't played the Vault portion of the game. I haven't actually met my old man (played by actor Liam Neeson). But I get the idea that plot in Fallout 3 doesn't have quite the urgency as in The Elder Scrolls IV: Oblivion, where a man as formidable as the actor Patrick Stewart tasked me in the game's first minutes with saving the world. Here, my old man's trail of breadcrumbs doesn't feel quite as alluring in this strange, deadly new world.

This is a 3-page, first-part, so expect a lengthy blow-by-blow of the entire four hours by the time they are done.

Giant Bomb goes Traipsing Through Fallout 3's Wasteland:

Leveling up is a more straightforward affair than it was in Oblivion, since this game uses the traditional Fallout SPECIAL system to let you allocate points into basic attribute categories immediately when you level up. None of that having to find a place to sleep to actually increase your stats, or having the skills you use the most naturally increasing over the other ones. (So don't go bunny-hopping everywhere just to raise your agility--it makes you look like a doofus.) You can also pick out a specific perk at every level, some of which are pretty funny and have some strange effects. One of them was called Lady Killer and gave you an extra 10 percent damage against female opponents, not to mention some extra dialogue options when talking to women in normal dialogue. Weird.

The game is generous with low-level loot like Oblivion was. I picked up an assault rifle, several melee weapons, and a variety of armor just by fighting the early raiders that were roaming the wastes. It seems like the best and most unique equipment you'll have to make yourself, though. I gained my first schematic right at the end of the demo, for an item called the shishkebab. That required me to find a motorcycle gas tank, a pilot light, a lawnmower blade, and a motorcycle hand brake. The schematic said the resulting item would both "slash" and "burn," which sounds like everything I'm looking for in a good melee weapon. You'll need the schematic, the right parts, and a high enough repair skill to actually assemble this kind of crazy makeshift weaponry.

More to come, no doubt.

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC
Release: Released


Details