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NWN2 - Review #3 @ NW Vault

by Dhruin, 2007-01-26 21:26:04

The third in what turns out to be a series of five reviews of the NWN2 official campaign and toolset is now up at NW Vault.  This time, the score is 7.85/10 and here's a grab:

Overall I am a happy bunny with regards to NWN2. Sure I had problems with the UI at first, but Obsidian actually fixed many of my gripes in the first patch. The small things that bug me now can be fixed with plug-ins/Tools from the community, such as larger icons so I don't go entirely blind squinting at my inventory trying to figure out what that tiny square is actually holding. I dislike that if I want to use one of my companions to speak to a certain NPC, my main PC will be brought up front and centre. This can be mighty annoying when I have left my whole party with the instruction to 'stand your ground' while I use a rogue companion to sneak about, or if (gods forbid!) I play a namby pamby mage and decide to use my 'tank' companion to talk to what will soon become a hostile NPC. This is where the game lets me down, because when I do want to manage my party, I am suddenly railroaded into actions totally contrary to my desire.

Information about

NWN2

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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