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Diablo 2 - All News

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Sunday - October 30, 2011
Wednesday - June 30, 2010
Tuesday - March 23, 2010
Wednesday - March 17, 2010
Wednesday - February 24, 2010
Tuesday - January 12, 2010
Friday - January 08, 2010
Friday - December 11, 2009
Friday - October 16, 2009
Tuesday - September 15, 2009
Sunday - September 06, 2009
Friday - July 24, 2009
Thursday - July 02, 2009
Thursday - April 23, 2009
Wednesday - March 04, 2009
Wednesday - November 05, 2008
Friday - August 08, 2008
Thursday - July 10, 2008
Wednesday - June 18, 2008
Box Art

Sunday - October 30, 2011

Diablo 2 - 1.13d Patch

by Dhruin, 00:38

You certainly can't accuse Blizzard of not supporting their titles, with a new patch released for Diablo II fixing a known dupe method, new features for "Ignore" and some other bug fixes.

Source: Blues News

Wednesday - June 30, 2010

Diablo 2 - 10 years today - Celebration @ Blizzard.com

by Aries100, 18:20

Blizzard Entertainment has made a page celebrating Diablo 2's 10 year's anniversary. The page features screenshots, the theme song from the game and much more. Here's an excerpt:

Diablo II did more than just expand on the core feel and mechanics of the original game. It took a traditional dungeon crawl and opened up the game world with vast exterior zones and intricate, randomly generated dungeons. Diablo II took players from desert sands to the darkest jungles on a quest that would ultimately lead them into the depths of the Burning Hells.

According to Gamebanshee, Icewind Dale was released 10 years ago, too.

 

Source: GameBanshee

Tuesday - March 23, 2010

Diablo 2 - 1.13 Patch & Ladder Reset Today

by Korplem, 22:10

Blizzard has released the 1.13 patch which will allow players to respec their characters along with minor bug fixes and tweaks. 

Along with the patch, Blizzard also reset the Battle.net ladders. 

Wednesday - March 17, 2010

Diablo 2 - 1.13 & Ladder Reset March 23rd

by Woges, 12:10

Bashiok's post informs, on the Battle.net forums, that the latest patch for Diablo 2 will be applied shortly. Quoted in full below.

We will be resetting the Diablo II ladder on March 23 with the release of patch 1.13. We anticipate all Diablo II realms to be down for approximately six hours during the reset. More specific information on realm availability on the day of the reset will be posted in the Battle.net Status forum. When the ladder is reset, all existing ladder characters will be converted to non-ladder. All characters and items being converted to non-ladder will remain intact, but once converted these characters will no longer have access to ladder content such as creating ladder-only rune words. For more information on ladder characters please visit the Arreat Summit Realm Character Types page at http://classic.battle.net/diablo2exp/basics/charactertypes.shtml

Source: Blues News

Wednesday - February 24, 2010

Diablo 2 - 1.13 Patch on PTR

by Dhruin, 19:35

The long-awaited v1.13 patch for Diablo 2 is now live on the Public Test Realm, if you're keen to give it a spin.  Full details, including patch notes, in this thread.

Source: Blues News

Tuesday - January 12, 2010

Diablo 2 - 1.13 Patch back in Development

by Woges, 15:09

Bashiok posts an update on Diablo 2's 1.13 patch.

The legacy team met late last week to decide how to proceed on the 1.13 patch and the decision was made to go back into development to incorporate a few additional changes. While this patch has already seen its fair share of delays we still want to ensure we’re releasing a patch that hits some key community issues. I do want to stress though that while we did look at feedback and responses we’re obviously not going to be able to include everything requested. Our hope is to hit at least a decent portion of what we saw people discussing and correct some of the more severe issues while keeping additional development time as brief as possible.

We don’t have a current estimate for release, and because work is only just beginning on these new changes we won’t be announcing their details. We’ll be keeping everyone updated as to the progress of the patch though, and we hope to see this update on the PTR as soon as possible and then off quickly to a release and ladder reset.

Source: diii.net

Friday - January 08, 2010

Diablo 2 - Curiosities @ IncGamers

Friday - December 11, 2009

Diablo 2 - v1.13 Live & FAQ

by Skavenhorde, 14:14

Blizzard has released the v1.13 patch for testing. There is a FAQ detailing all of the changes over at the Diablo II forums. Anyone can try out the patch. All you have to do is change your Battle.net gateway to ClassicBeta. When you log in the patch will be applied to your game. You will have to create a new account in this realm. If you decide you don't want to use the patch anymore just log back into any of the other gateways.

There are some major changes to the game. For instance players on Hell Difficulty will have a series of new tests. There are only hints as to what this will be, but it has something to do with the bosses and it spans across the world from the Den of Evil to the Throne of Destruction. In addition you can now respecialize your chacter after completing the 'Den of Evil' quest. You will recieve one additional respec.

Skills have been balanced once again. Mostly one or two changes, but a few classes get more than that.

A few of the other changes include higher rune drops, removed requirements to create a hardcore character, reduced the explosion damage dealt by Fire Enchanted mosters, Uber Mephisto and Uber Baal's summoned minions no longer give experience and many more tweaks to the game.

There are your usual bug fixes as well.

Source: EuroGamer

Friday - October 16, 2009

Diablo 2 - v1.13 Update

by Dhruin, 23:00

Bashiok updates the v1.13 patch thread at the Blizzard forums:

The decision on whether or not to include the enlarged stash size has been slightly delayed. As mentioned previously it would require some additional weeks of development and would remove one of the most requested features were we unable to include it. If it were to be included the concern is that it could render Diablo II unplayable, and repairing the issue after the fact would draw heavily on development resources. Which is also something we obviously want to avoid.

We hope to be able to reach a conclusion and decision soon on the future of the 1.13 patch, and we’ll keep you updated as it develops.

Source: Blues News

Tuesday - September 15, 2009

Diablo 2 - Addictive, but is it fun? @ TechReport

by Dhruin, 22:15

TechReport argues that Diablo II (and WoW, for that matter) may be addictive but they're not "fun", because "not much happens".  Plenty of grey area there to argue about on both sides of the fence:

With that said, I feel like Diablo II and World of Warcraft manage to be devastatingly addictive without feeling very rewarding—for me, at least—simply because Blizzard designed them only to stimulate the ever-loving crap out of the human brain's reward center. When I play Diablo II, I am rewarded for my tireless, ceaseless clicking. I play a fairly popular mod called Eastern Sun (a friend admonishes me constantly for this, saying he thinks vanilla Diablo II is better), and with the tweaked drop rate and vastly increased number of uniques, set items, and so on, I get to see all kinds of new and exciting gear. Goals are set for which items to grind or gamble for, what level to hit, and so on.

By the time all is said and done, though, I may have bumped up a couple of levels and amassed a veritable wealth of gear, but nothing has actually happened. Even in the game, progress doesn't seem that exciting. The story itself never struck me as being terribly compelling, crippled by how orderly the game plays out. I never really feel like I'm getting anywhere, knowing I'll just be playing the same five acts on a harder and then harder-still difficulty level.

Source: Blues News

Sunday - September 06, 2009

Diablo 2 - v1.13 Patch Update

by Dhruin, 00:01

On the Test Realms "soon" is the comment from Blizzard's Bashiok on the 1.13 patch for Diablo II:

Work commences on patch 1.13. We won't be providing any information on when the patch will be available, except that we expect the PTR to be available "soon". We will provide some amount of warning very, very shortly before the PTRs become available. Please keep in mind that any number of factors could delay the start of the PTR and ultimate release of the patch. Thanks for being patient, we're getting close now.

Spotted at Blue's but originally from Planet Diablo.

Source: Blues News

Friday - July 24, 2009

Diablo 2 - Unofficial Resolution Patch

by Dhruin, 23:32

Worthplaying has an unofficial resolution patch for Diablo 2 that allows "resolutions other than 640x480 and 800x600", although they don't provide other details or the original source.  If you have a play with it, let us know the details.

Thursday - July 02, 2009

Diablo 2 - v1.13 Update

by Dhruin, 00:50

Bashiok has posted an update about the Diablo II v1.13 patch on the Blizzard forums.  It's a long-ish post but the essence is they had to get a Warcraft III exploit out of the way first:

The Warcraft III patch is now on the Public Test Realm (PTR) and testing is progressing. Once that patch is released work can shift back to Diablo II and the 1.13 patch, and we'll be working to getting that patch up on its own PTR as soon as possible. This could be a matter of weeks. Once it's up and in a testing state for all of you, it's then going to be a matter of ensuring the features are good and it's a solid patch. The more people we have testing the patch and providing valid feedback, the better the patch will be, and hopefully the quicker it will be released. So that's my challenge to you. You've been waiting a long time, you want an awesome patch, you want a reset. To get all that, we need good solid testing and feedback, reproduction steps for bugs, detailed descriptions of issues or errors, etc. So once this goes live on the PTR, I expect some crazed-youruinedtheeconomy-testing.

Source: Blues News

Thursday - April 23, 2009

Diablo 2 - Patch & Ladder Reset Imminent

by Woges, 13:40

D2 to be patched and another ladder round to begin.

We’re preparing for a Diablo II ladder reset to coincide with the release of the 1.13 patch that’s currently in development. We don’t have a final release date for the patch yet, but we’re providing early warning as a reset could occur as early as the end of April. We’ll be providing updates with more certain dates once the patch is closer to release.
Please be aware that with a ladder reset all ladder characters are moved to non-ladder. This means that your characters will still be accessible but will no longer have access to ladder-only features and games. In order to play in the new ladder season after the reset you will need to make new ladder characters.
This thread will be updated with more information as it becomes available.

Source: Blues News

Wednesday - March 04, 2009

Diablo 2 - Asking for Input on v1.13

by Dhruin, 21:09

Blizzard is asking for input on a future v1.13 patch for Diablo II.  Here's the post on the official boards:

We’re in the process of working on Diablo II content patch 1.13, and we want to try to include the Diablo community’s most important changes in our production schedule. To achieve this we’re asking for your input on what you’d like to see in this patch. However, we’re making it a bit stricter than a full-blown wish list.

If you were to get an advance look at the patch notes for Diablo II 1.13, what is the one patch note you would want to see?

Our goal is to get an overall sense of the single most important request from every member of the community. We want as many posts as we can get for the largest cross section, so if you have friends who used to play Diablo II or just don’t frequent the forums as much as you do, let them know this is here so we can get their “#1 patch note” too.

Please be mindful that we’re not going to be able to make every change mentioned, but hopefully with your feedback we can prioritize and do our best to cover as much as possible.

Source: Blues News

Wednesday - November 05, 2008

Diablo 2 - 7 Reasons it Kicked Butt @ Games Examiner

by Dhruin, 22:37

In anticipating Diablo III, Games Examiner looks back at 7 Reasons Diablo II Kicked Butt:

Great classes and class strategies

No, Diablo II didn't have that mindblowing never-seen-before class, though the Druid and Assassin classes added with the Lord of Destruction expansion offered a few things rarely seen in RPGs like combo moves and shapeshifting. What Diablo II did have was strong classes with their own unique feel. But what really put them apart was the ability to specialize in different areas, which meant each class might have a half dozen or more strategies that could be exploited through clever class builds.

Thanks, Diii.net.

Friday - August 08, 2008

Diablo 2 - Retrospective @ GwJ

by Dhruin, 22:48

Gamers with Jobs has a piece on Diablo II as the writer plays it for the first time.  He's a little underwhelmed but it might be worth noting the time delay and the fact that he clearly plays a lot of WoW.  Here's a sample:

I was quite surprised to find that most of the game consisted of a complex dance between inventory management, entrepreneurial trading of discarded items, and opportunity-cost assessment. Do I keep the Ring of Shiny that gives me a +2 to Mana Regeneration and increases my light radius by +3, or do I equip the Fabulous Steel Ring of Oiled Muscle that adds +45 to my Attack Rating? Decisions, decisions. I knew that I would later find a ring that would do all of the above (likely to a more impressive degree) and imbue me with the ability to fold origami penguins. At that moment, however, it was the most important decision I would ever make.

Source: GameBanshee

Thursday - July 10, 2008

Diablo 2 - Equipment Database Overhaul @ Gamebanshee

by Magerette, 19:29

In the wake of the recent Diablo III announcement, Gamebanshee has experienced an itch to revisit Diablo II and in the process considerably revamped their equipment database.

You can check it out here on their all things Diablo II page.

Wednesday - June 18, 2008

Diablo 2 - v1.12 Patch

by Dhruin, 02:57

Huh.  Our first Diablo II post here at RPGWatch.  Blizzard has released a v1.12 patch that removes the copy protection:

- Patch 1.12

Downloadable Installer Support

- If all required Diablo 2 '.MPQ' files are installed on the hard drive, the game will no longer require the CD to play.

For users that originally performed a 'Full Installation' and wish to run without the CD, all '.MPQ' files should be copied from the Diablo 2 CDs to the Diablo 2 directory. Most users will only need to copy D2Music.mpq from the Diablo 2 Play CD and/or D2xMusic.mpq from the Lord of Destruction CD. Mac users will need to copy these music files and rename them to 'Diablo II Music' and 'Diablo II Expansion Music' respectively.

Anyone who did not perform a 'Full Installation' will need to re-install from CD again to ultimately play without the CD. In this case, a 'Full Installation' is required, followed by file copy step noted above.

Bug Fixes

- Fixed an incompatibility between Rosetta and OpenGL mode on Intel Mac.

Source: Worthplaying

Information about

Diablo 2

Developer: Blizzard

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Combat: Real-time
Play-time: 40-60 hours
Voice-acting: Full

Regions & platforms
World
· Homepage
· Platform: PC
· Released at 2000-01-07
· Publisher: Blizzard