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Kivi's Underworld - All News

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Monday - August 01, 2011
Wednesday - April 27, 2011
Wednesday - July 15, 2009
Thursday - June 11, 2009
Monday - June 08, 2009
Thursday - May 14, 2009
Wednesday - April 22, 2009
Sunday - April 05, 2009
Wednesday - April 01, 2009
Friday - March 27, 2009
Wednesday - March 25, 2009
Thursday - March 19, 2009
Friday - March 13, 2009
Thursday - March 12, 2009
Wednesday - March 11, 2009
Saturday - February 28, 2009
Tuesday - February 24, 2009
Wednesday - January 28, 2009
Monday - January 26, 2009
Wednesday - January 21, 2009
Monday - January 19, 2009
Thursday - January 15, 2009
Wednesday - January 14, 2009
Wednesday - January 07, 2009
Sunday - January 04, 2009
Thursday - December 18, 2008
Wednesday - December 10, 2008
Saturday - December 06, 2008
Wednesday - November 26, 2008
Tuesday - November 18, 2008
Thursday - November 13, 2008
Monday - November 03, 2008
Wednesday - October 22, 2008
Tuesday - October 14, 2008
Thursday - October 02, 2008
Saturday - September 27, 2008
Monday - September 15, 2008
Wednesday - September 03, 2008
Box Art

Monday - August 01, 2011

Kivi's Underworld - On App Store

by Dhruin, 23:00

Soldak sends word their casual hack'n'slasher Kivi's Underworld is now available on the Mac App Store.

Wednesday - April 27, 2011

Kivi's Underworld - Postmortem, Price-drop

by Dhruin, 22:13

Steven Peeler from Soldak writes in about a postmortem blog post on their casual action/RPG, Kivi's Underworld. They have also droped the price on the game to $9.99. Here's a sample:

And the part everyone actually wants to read, The Bad:

1) We made it - I know that's a strange statement. What I mean is that it was a mistake for Soldak to make the game. It's a game that would have been better for a different company to make. If you play the "which of these things doesn't fit game" with our 3 games everyone is going to choose Kivi. Other than being an action RPG (sort of), it's not very much like our other two games. It doesn't have much randomness, it doesn't have a dynamic world, it's not a hardcore game, and it's not very deep. It's not really a problem that it is different. The problem is that it doesn't fit what our Depths of Peril gamers wanted and the new gamers that we did bring in didn't stick around because our other games don't match their expectations either. Basically they are two very different crowds with very different expectations and we can't really please both of them.

Wednesday - July 15, 2009

Kivi's Underworld - Final Thoughts @ Twenty Sided

by Dhruin, 13:18

Twenty Sided's Shamus Young gets back to Kivi's Underworld after starting some thoughts a couple of weeks back:

The greatest weakness of the game is that expectations work against it. I looked at the game and expected “Diablo” style play, and was then frustrated by the lack of character development, inventory, or complex spells. But that’s not what this game is trying to be. It just looks like one of those. It’s a short lunchtime diversion. A quick round of scoring points and bashing stuff up for fun. It’s closer to Swarm than to Fantasy-Themed Isometric Hack-n-Slash III. In keeping with this “quick round” mentality, the game starts almost instantly and is basically free of any sort of loading-screen nonsense.

Thursday - June 11, 2009

Kivi's Underworld - Multiplayer Expansion

by Dhruin, 00:14

Soldak has released a multiplayer expansion for Kivi's Underworld, which you can buy for $9.95.  I would have thought Depths of Peril would be more suited to MP but perhaps this is a forerunner to test the waters.

Monday - June 08, 2009

Kivi's Underworld - First Impressions @ Twenty Sided

by Dhruin, 23:14

Shamus Young has the first part of a Kivi's Underworld review:

My first impressions of the game were unfavorable, and it took me a while to “get” Kivi’s Underworld. These games usually entice binge gaming, with the player staying up until half past crap-it’s-not-even-worth-going-to-bed-at-this-point. These games usually focus on the collecting, sorting, storing, selling, buying, and equipping of magical items. These games usually have complex(ish) leveling systems that encourage you to abandon your character and start over once you figure things out and realize you’ve botched your character.

Contrasting paragraph: Kivi lends itself to lunchtime-sized rounds. The rummage sale inventory system is dumped in favor of keeping the action going. The leveling system is simple and straightforward.

Thursday - May 14, 2009

Kivi's Underworld - Monster Profiles

by Dhruin, 23:28

Soldak has tossed online three more monster profiles from Kivi's Underworld.

Wednesday - April 22, 2009

Kivi's Underworld - Character Profiles

by Dhruin, 22:48

Soldak let us know three new character profiles from Kivi's Underworld have been released. Head over to check out Xtara, Vara and Diador.

Sunday - April 05, 2009

Kivi's Underworld - v 1.002 Demo Released

by Magerette, 18:19

Soldak Entertainment has updated the demo for their casual hack n slash title, Kivi's Underworld, to v 1.002. You can pick it up here for Mac and Windows at the official site, or mirrored over at Worthplaying.

Wednesday - April 01, 2009

Kivi's Underworld - v1.002 Official Patch

by Dhruin, 21:31

Soldak has officially released v1.002 for Kivi's Underworld after a lengthy beta period.

Friday - March 27, 2009

Kivi's Underworld - Review @Your Local Guardian

by Magerette, 15:58

UK site YourLocalGuardian posts a short review of Soldak's casual hack 'n slash, Kivi's Underworld, giving it a score of 8/10:

The game is designed to be played in 15 minute intervals. With each level amounting to that time it keeps things flowing along quite quickly and gives the game a certain “pick up and play” quality, something quite refreshing in this day and age where every other game you play requires time, effort and investment to understand what's going on. Kivi’s Underworld doesn’t bother with any of that. It gives you a little narrated backstory and throws you straight into the dungeons with a sword/mouse in your hand.

Source: Blues News

Wednesday - March 25, 2009

Kivi's Underworld - Review @ IndieGames

by Dhruin, 21:02

Yet another Kivi's Underworld review with IndieGamer recommending it:

Kivi's Underworld is great fun for both casual and more hardcore gamers. I'd bet that even the most casual player would end up sticking the story out for a good 10 hours, while completists will find themselves still at it for much longer.

Thursday - March 19, 2009

Kivi's Underworld - Review @ Rampant Coyote

by Dhruin, 21:16

Another look at Kivi's Underworld with the Rampant Coyote taking the game for a spin.  Here's a relevant snip:

But what does Kivi's Underworld have for a guy like me, a hardcore RPG fan who, rather than doodling during geometry lectures in High School, created fully balanced and mathematically balanced Champions characters using memorized point-values for powers, limitations, and disadvantages? Am I the target audience for Kivi's Underworld? Well, the answer to the latter question is only "maybe," but the answer to the first one is, surprisingly, "plenty."

I enjoy a quick game of Gauntlet Legends or Baldur's Gate: Dark Alliance on my consoles at home, or a few rounds of Kid Mystic. Kivi's Underworld falls somewhere in that same scope (though I think it is a bit more intellectually stimulating than Gauntlet...). It's pared down the RPG formula to its bare essentials, but the essentials are dang fun. For the faithful, it's a "Beer and Pretzels" kinda game. Brian candy. RPG Snack Food. Good fun when you need to scratch the itch.

Friday - March 13, 2009

Kivi's Underworld - Character Profiles

by Dhruin, 23:14

Soldak let us know they have two new Kivi's Underworld character profiles - Zlod the thief and Risto the paladin.

Thursday - March 12, 2009

Kivi's Underworld - Review @ Bytten

by Dhruin, 20:58

Yet another Kivi's Underworld review, with Bytten awarding a huge 92% to Soldak's casual hack'n'slasher:

Kivi's Underworld is described as a casual RPG, and this is pretty accurate. It combines the traditional RPG style (hunting monsters, finding secrets, leveling up, etc) with a much simpler interface. Kivi (or whichever character you are playing) is moved by clicking with the left mouse button. Click on a monster to attack it; click on a chest or door to open it; and so on. The right mouse button activates your special power, which varies with each character and requires mana. Both health and mana recharge slowly over time, and plenty of pickups (dropped by monsters or found in chests, barrels etc) replenish them faster.

Wednesday - March 11, 2009

Kivi's Underworld - Review @ Tea Leaves

by Dhruin, 22:30

A short review of Kivi's Underworld is up at Tea Leaves, a blog we've linked quite a few times.  There's no score but they obviously like the game:

Several years ago Soldak Entertainment released Depths of Peril, a game that took some of the addictive elements of Diablo II and married them to a framework for inter-player competition. The graphics were simple but effective, and the controls were instinctive. I ended up not playing it as much as I’d have liked to in part because it has a “kitchen sink” feel. There were so many options in the game, available from the very start, that I ended up not motivated, but paralyzed.

Kivi’s Underworld is a similar game, with the fat trimmed out. It is a better game for it.

Saturday - February 28, 2009

Kivi's Underworld - Reviews @ Crispy Gamer, CasualGamerChick

by Dhruin, 23:00

Two reviews of Soldak's casual Kivi's Underworld are up.  First up, Crispy Gamer does an After Action Report style article that describes on hour's play - and then the author has had enough.  There's no score but that says enough on its own.

On the other hand, CasualGamerChick is quite impressed.  Here's the summary from this very short article:

Kivi’s Underworld is a great game that offers lots of fun and challenge. Players get to play an RPG in a casual setting. Players can choose to continue playing or stop when the quest is done. The game offers plenty of game play and a world worth exploring. Kivi’s Underworld is a great game for any RPG fan, but would also be a good game for someone looking to discover the magic of an RPG game. I recommend that everyone check out Kivi’s Underworld for a great casual RPG.

 

Tuesday - February 24, 2009

Kivi's Underworld - Beta Patch v1.002

by Dhruin, 22:14

Soldak has released a beta v1.002 patch for Kivi's Underworld.

Wednesday - January 28, 2009

Kivi's Underworld - German Mod, Character Profiles

by Dhruin, 22:54

Detlev sent us an email to say there is now a German language mod for Soldak's Kivi's Underworld.  While you're there, they have two new character profiles on offer.

Monday - January 26, 2009

Kivi's Underworld - Review @ Hooked Gamers

by Magerette, 17:39

HookedGamers reviews Soldak Entertainment's casual dungeon crawler Kivi's Underworld, giving it a score of 8/10:

This is a good old fashion Hack and Slash where points matter. The more treasure you find, the more bad guys you dispatch and more the hidden secrets you discover, the higher your score and that will directly influence your end-of-mission rewards...

All in all, Kivi’s Underworld is a wonderful title for those players who enjoy good old-fashioned, straight-forward, to the point, no-frills gaming. It makes a great time burner if you have a stray half an hour or so at your hands. Just be mindful that it can become addictive trying to unlock new characters and hunting down those elusive hidden treasures. Also, with a considerable cast of 20 playable characters, Kivi offers a pretty decent level of replay value...

Wednesday - January 21, 2009

Kivi's Underworld - Review @ Killer Betties

by Dhruin, 22:23

Another review of Soldak's casual Kivi's Underworld, with Killer Betties awarding 3/5 stars and a positive recommendation:

As you kill enemies and destroy barrels and open treasure chests you will find temporary powers ups of a wide variety that will help you kill the enemy, or regain health or mana. Mana is what is what is used to do your better power move that does considerably more damage then just slashing away with your weapons.

As you clear each level the game board becomes more complex and starts to throw secret attacks at you such as flaming statues and poison barrels as well as more dangerous opponents to battle in the underworld. The bad guys are done very well, and the game includes a screen that gives you a three dimensional view of every bad guy you face as well as a running total of the number of them you have killed. Even Kivi himself can be displayed and it’s a cool feature for the game.

Monday - January 19, 2009

Kivi's Underworld - Review @ xpd8

by Dhruin, 21:13

A site called xpd8 has a review of Soldak's indie Kivi's Underworld:

The game has quite a bit of depth in it. It has 30 levels in it, and each with it's own quests, some super secrets (hey, I've only found 5 so far in one play though the game so yeah, they're hard to find.) There are 20 other different characters to either find or unlock as well. Some I found pretty fun to play like the blademaster and the enchanter who can make her own powerups, some that didn't seem like they would be fun to play like the merchant who had swipe, where you could hit more than 1 monster, the thief (stealth and avoid traps which to me weren't quite as useful), etc. Some characters like the apothecary, have some cool talents like the potion throw is actually a pretty good weapon. I was able to throw a potion into a monster trap, and then run into it and kill most of the monsters quickly, getting many killing sprees. The more points you get for each level, they better your score at the end, and the better your score, you're awarded a trophy. A bronze earns you 1 skill point, silver 2 and gold 3. Each permanent skill up cost increasingly more (1, then 2, then 3, etc), so the better you do in a level, the more points you get, the more skill points you get in the end. You can address these in a number of different things, like increasing your active skill, your passive skill, increasing your health or mana or increasing your offense or defense. Some of these really help later on when more hitpoints or mana comes in handy, or you want to increase your hitting power or not get hit so hard. Depending on which characters you like, and how you decide to play will decide how you want to spend the points. I spent them pretty evenly, with slightly less going in mana (1 less) and more in health (1 more). The rest are the same for me.

Thursday - January 15, 2009

Kivi's Underworld - Character Profiles

by Dhruin, 23:40

Soldak has kicked up two more character profiles for Kivi's Underworld - Snig the Assassin and Asmen the Blademaster.

Wednesday - January 14, 2009

Kivi's Underworld - Review @ Games32

by Magerette, 18:35

Games32 posts a detailed review of Soldak Entertainment's latest effort, Kivi's Underworld, giving it an overall score of 80/100, with the gameplay coming in at 88/100:

From Soldak Entertainment, creators of Depths of Peril, comes Kivi's Underworld, a hack'n'slash game that threatens poor mice out there everywhere. Kivi's Underworld also shows that not having to worry about dice rolls, armor class and mega items is sometimes a good thing, and certainly relaxing.

Conclusion:

Casual gamers will appreciate the simplicity of Kivi's Underworld, and the small but fun missions. I really liked that old school feel that the game has going for it, taking me back to the days of Diablo 1, when graphics didn't mean everything and MMO's were a thing of the future. With no multiplayer support, but a ton of characters and missions, Kivi's Underworld is bound to attract the attention that it deserves, from both casual and hardcore gamers alike.

An updated demo for the game is available from Soldak here.

Source: Blues News

Wednesday - January 07, 2009

Kivi's Underworld - Review Roundup @ Gamebanshee

by Magerette, 16:27

Gamebanshee has collected a trio of reviews for Soldak Entertainment's casual dungeon crawler, Kivi's Underworld, all of them positive.

GameCyte gives the game a 3/5 score and a very detailed analysis:

Now, if you’re a fan of hack and slashers, chances are your favorite aspect is exploring the maps. Each of Kivi’s stages is laid out like a maze, with traps, multiple locked doors to open, secret rooms to discover, and many keys and triggers to find. Objects are also destructible, containing gems and coins which will increase your score (the higher your end score, the higher your attribute point reward). You’ll also find plenty of power-ups during your travels, and these range from simple healing spells and area of effect ice blasts to the spell brute strength, which causes your character to double in size and gain tremendous physical power. You can carry up to three power-ups at any given time, which isn’t very much when they drop so often. Unfortunately, being able to hold only three will drastically reduce your tactical options as you’re going to want to hold on to health and mana replenishing power-ups when you find them, and will end up having to ignore many of the other ones.

Third Party Ninjas, scoreless, also like the game:

...This is a different experience, and it’s really refreshing. Instead of controlling a single character that you spend hours tweaking and equipping, Kivi’s is built around unlocking lots of unique characters that each play differently. Switching to a new character can completely change the way you play a level, and you’ll need to play each level again to fully experience everything.

The final review at Jay is Games is mostly positive as well:

If you're a hardcore RPG fan, the gameplay and unusual mechanic of Kivi's Underworld might turn you off, or seem repetitive after awhile. On the other hand, it might be just the thing you've been looking for, considering all the isometric action-RPGs (yes yes, "Diablo clones," I know, ::sigh::) that you've probably tried out over the years. The developers at Soldak Entertainment really have a knack for putting a unique and enjoyable spin on the tried-and-true formula.

 

 

 

Sunday - January 04, 2009

Kivi's Underworld - Review @ JIG

by Dhruin, 23:41

Indie site Jay is Games takes a look at Soldak's casual hack'n'slash, Kivi's Underworld in this review.  The article is very positive and here's the intro:

Kivi's Underworld, a new hack-n-slash action-RPG, is the second installment of the Depths of Peril series by Soldak Entertainment. The developers received a surprising amount of critical acclaim for Depths of Peril, a game that offered the Diablo-inspired genre a breath of fresh air. Year after year, the mediocre titles being churned out by developers with the intention of riding the coattails of "Diablo madness" has now reached a critical mass, and players usually don't give them a second glance anymore. But just as Depths of Peril caught their eye, the new Kivi's Underworld — set within the same world and mythos — is nothing to be scoffed at. In fact, as isometric action-RPGs go, it's a solid win.

 

Thursday - December 18, 2008

Kivi's Underworld - Character Profiles

by Dhruin, 00:23

Soldak has kicked up two more character profiles from their casual hack'n'slash, Kivi's Underworld.

Wednesday - December 10, 2008

Kivi's Underworld - Review @ Gamers Daily News

by Dhruin, 21:51

Gamers Daily News has a review of Soldak's indie hack'n'slash, Kivi's Underworld.  The score is 8/10 and here is an excerpt:

Aside from the profuse amount of power ups there are also more than 20 different characters that you can play. There’s a really cool feature in the game where when you buy skill points they apply to your game. So no matter which character you’re using, they have those skill points. There’s no need to individually level up each and every character. The classes in the game will come as no shock to you I’m sure - warrior, rogue, priest, mage and various variations like scout, enchanter and more. This adds some spice and variety to the game so you’re not constantly just left clicking like mad. Each class has a different active and passive skill. For example the scout can sneak up on someone and whack them really good for some extra damage bonuses as it was the old surprise attack...SURPRISE!! WHACK!!

Saturday - December 06, 2008

Kivi's Underworld - v1.001 Patch

by Dhruin, 04:08

The first patch for Kivi's Underworld has moved from beta to official.  You can grab v1.001 here and read the notes here.

Wednesday - November 26, 2008

Kivi's Underworld - New Profiles, SDK, & Review @ Atomic Gamer

by Magerette, 15:50

Soldak Entertainment has posted some new information on their latest title, Kivi's Underworld, giving profiles of two characters, the Enchanter and the Fire Mage, on their Character Page and two new monster profiles, the Fury and the Firethrower. There's also an SDK  now available, which you can pick up here.

There are also some review links on the main news page, to a review at Tea Leaves on development for the Mac, and to one at Atomic Gamer  which gives the game 89%:

The game is self-described casual hack-and-slash game where you lead Kivi or any of his companions on a quest to defeat the dark elves before they destroy your homeland...Each level was set up similar to a mini-maze were you needed to locate keys to open doors to proceed further into the level. This did involve some backtracking at some points in the game but nothing that was too time-consuming. Also, as you are fighting your enemy, you need to keep an eye out for damage that might be inflicted by traps. These range from spinning blades of death to flame-breathing statues...

...If you are looking for an alternative to the common pricey game, I suggest you pick up Kivi's Underground. The enjoyment factor in this hack-and-slash game alone is well worth the price if you are looking for something that is an absolute blast to play.

Source: GameBanshee

Tuesday - November 18, 2008

Kivi's Underworld - Patch v1.001 Beta

by Dhruin, 22:34

The first (beta) patch for Kivi's Underworld is available - head to the official site for the file and patch notes.

Thursday - November 13, 2008

Kivi's Underworld - Character Page

by Dhruin, 21:07

One of the key cornerstones to Soldak's Kivi's Underworld is unlocking different character types.  Soldak has kicked up a page that will slowly reveal all 20 characters, with two currently up.

Monday - November 03, 2008

Kivi's Underworld - Now Released

by Dhruin, 22:28

Soldak sent us notice they have released Kivi's Underworld for sale:

Kivi's Underworld is now on sale!

Dallas, Texas, November 3, 2008 - Soldak Entertainment today
announced the availability of Kivi's Underworld for Windows and Macs.

Kivi's Underworld can be purchased at:
http://www.soldak.com/Kivis-Underworld/Buy.html

Kivi's Underworld demo can be download from:
http://www.soldak.com/Kivis-Underworld/Demo.html

Kivi's Underworld is a casual, hack and slash game. Explore the
mysterious underworld as a mighty Warrior battling opponents toe to
toe, rain down fire on your enemies with the dangerous Fire Mage,
sneak disguised with stealth to confound your foes as a Scout, unleash
the fury of the Berserker, or adventure with any of the other numerous
playable characters.

It all starts after a mining expedition, led by Kivi (a young lumen
warrior), ventured into unknown territory, and opened a pathway to a
deadly race. Dark elves decimated them. Kivi is the lone survivor, yet
no one believes him about the new threat, since dark elves are just a
myth. Kivi was there; he saw. The dark elves are real and his people
are in great danger. Reluctantly, Kivi realizes that it is up to him.

Playing as Kivi or any of his companions, you leave the safety of the
protected, underground cities to rebuild the lost city of Defiance,
recruit more lumen to your cause, and defeat this growing dark elf
threat, before they destroy your homeland and all of your kind. The
fate of the lumen is in your hands. Can you save the lumen people?

Although very easy to learn, mastering Kivi's Underworld is a
different matter. With a fast pace, over twenty playable characters,
tons of powerups, many monsters using unique tactics and skills,
numerous deadly traps, and multiple difficulty levels, even an expert
player will be challenged.

You can go to http://www.soldak.com/
 for more information about Kivi's Underworld and Soldak
Entertainment.

You can also grab the demo from a bunch of places - Soldak has a mirror list here.

Wednesday - October 22, 2008

Kivi's Underworld - Monster Profiles

by Dhruin, 23:35

Two new monster profiles from Soldak for Kivi's Underworld - the Dark Elf Warrior and Shadow.

Tuesday - October 14, 2008

Kivi's Underworld - Open Beta Released

by Dhruin, 13:19

Soldak has released an open beta for Kivi's Underworld (38Mb), asking for players to give them feedback on bugs and the gameplay.  After a quick glance, this looks more focused on the hack'n'slash than Depths of Peril but with some cool powerups and class differentiation.

Thursday - October 02, 2008

Kivi's Underworld - Monster Profiles

by Dhruin, 01:05

Soldak has kicked up profiles for the Hulk and Scree monsters from Kivi's Underworld.

Saturday - September 27, 2008

Kivi's Underworld - First Screens

by Dhruin, 01:28

Soldak sends word they have released the first screens from their upcoming action/RPG, Kivi's Underworld.

Monday - September 15, 2008

Kivi's Underworld - Interview @ Fidgit

by Dhruin, 22:55

Soldak's Steven Peeler has been interviewed by Tom Chick at his new site Fidgit about their new casual game, Kivi's Underworld.  A description of the basic gameplay:

TC: Can you describe a typical play session?

SP: Essentially you decide which adventure you want to play and then choose which character to play. You only have one character available at the very beginning though: Kivi. The other characters become available after you either recruit them in one of your adventures or unlock them in some other manner.

Each adventure usually has one to four quests, where quests can be required, optional, or even unknown. An unknown quest is usually a character that is hidden in a secret area. Now you actually adventure, explore, kill monsters, find secret areas, try to stay alive, and solve the quests. When you have finished all of the required quests for that adventure, assuming you live, you have "beaten" that adventure. When you have beaten an adventure, your final score determines how many skill points you get to spend on your characters. The game also unlocks different things after each adventure like the next adventure (obviously), different awards, bestiary entries, and any characters you recruited during the adventure.

After the adventure you can spend your skill points, look at your awards, look at the bestiary, replay any of the adventures that you have unlocked (for example to get a better score to unlock more skill points), or play the next adventure.

Wednesday - September 03, 2008

Kivi's Underworld - Soldak's New Project Revealed

by Dhruin, 23:42

Soldak Entertainment (Depths of Peril) has announced their next project - a "casual" action/RPG titled Kivi's Underworld:

Kivi's Underworld is a casual, hack and slash game. Explore the mysterious underworld Kivi's Underworld - Blademasteras a mighty Warrior battling opponents toe to toe, rain down fire on your enemies with the dangerous Fire Mage, sneak disguised with stealth to confound your foes as a Scout, unleash the fury of the Berserker, or adventure with any of the other sixteen playable characters.

Kivi's Underworld - Dark Elf WizardIt all starts after a mining expedition, led by Kivi (a young lumen warrior), ventured Kivi's Underworld - Dark Elf Warriorinto unknown territory, and opened a pathway to a deadly race. Dark elves decimated them.  Kivi is the lone survivor, yet no one believes him about the new threat, since dark elves are just a myth. Kivi was there; he saw. The dark elves are real and his people are in great danger.  Reluctantly, Kivi realizes that it is up to him.

Playing as Kivi or any of his companions, you leave the safety of the protected, underground cities to rebuild the lost city of Defiance, recruit more lumen to your cause, and defeat this growing dark elf threat, before they destroy your homeland and all of your kind.  The fate of the lumen is in your hands.  Can you save the lumen people?

Although very easy to learn, mastering Kivi's Underworld is a different matter. With a fast pace, twenty playable characters, tons of powerups, many monsters using unique tactics and skills, numerous deadly traps, and multiple difficulty levels, even an expert player will be challenged.
 
Features

    * Unique 3D casual, action adventure
    * Fits easily into your schedule (designed to be played in 15 to 30 minute chunks)
    * Interface is very easy to learn (only requires 3 keys/buttons)
    * Play as any one of 20 characters with unique abilities and magic spells
    * Playing missions with different characters results in different gameplay
    * Can change class between every adventure without starting over
    * Find and utilize over 20 types of magic powerups, which can drastically change the outcome of any battle
    * Easily create new adventures, classes, and powerups or download those made by others
    * By the creators of the Award winning action RPG, Depths of Peril
    * Shares the same world history with Depths of Peril (huge backstory)
    * Dangerous world to challenge your skills (tons of traps and many types of monsters each with unique tactics/skills)
    * Four difficulty levels to match any player's skill level
    * 30 adventures to explore and conquer
    * Hundreds of secrets to discover

No screens yet but the link above does have some small character renders.

Information about

Kivi's Underworld

Developer: Soldak Entertainment

SP/MP: Unknown
Setting: Fantasy
Genre: Hack & Slash
Combat: Real-time
Play-time: Unknown
Voice-acting: Unknown

Regions & platforms
Internet
· Homepage
· Platform: PC
· Released at 2008-11-03
· Publisher: Soldak Entertainment