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The Matrix Online - All News

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Sunday - August 02, 2009
Friday - May 29, 2009
Friday - May 16, 2008
Thursday - March 20, 2008
Friday - November 16, 2007
Saturday - August 25, 2007
Tuesday - April 03, 2007
Thursday - February 15, 2007
Friday - December 08, 2006
Saturday - August 26, 2006
Tuesday - August 22, 2006
Saturday - August 19, 2006
Wednesday - August 16, 2006
Monday - August 14, 2006
Wednesday - August 09, 2006
Tuesday - August 01, 2006
Thursday - July 27, 2006
Saturday - July 22, 2006
Saturday - July 15, 2006
Friday - July 14, 2006
Monday - July 10, 2006
Friday - July 07, 2006
Thursday - June 29, 2006
Sunday - June 25, 2006
Thursday - June 22, 2006
Sunday - June 18, 2006
Friday - June 16, 2006
Wednesday - June 07, 2006
Saturday - June 03, 2006
Thursday - June 01, 2006
Box Art

Sunday - August 02, 2009

The Matrix Online - Final Day

by Woges, 00:35

Massively have a short article and some screens of MxO's last day.

Like we said in our article before, "...until everyone's RSI is smashed into a tiny, tiny ball." Now you see that we really weren't joking about that.

But we were in The Matrix Online for the final hours as well, and we managed to get some great screenshots from the end of the game. There were explosions, lightning bolts, oddly colored skies until finally.... in the last few hours... it became beautiful again. The green skies were rolled back in favor of a blue sky tinged with hints of red. Then, of course, we all got our plugs pulled and ended up smashed into... well... you know.

If you're interested in how it all looked before everything crashed, check out what we got to see during our final moments!

Friday - May 29, 2009

The Matrix Online - Closing

by Woges, 18:21

Matrix Online to be no more this summer according to Gamespot.

Now the long journey of the Matrix Online has come to an end. A post on the game’s forums yesterday evening has revealed the title is to be unplugged on July 31, after four years online. The cancellation of the game echoes the fate of many other MMOGs, including the six-years-in development Tabula Rasa, which launched in 2007 after several delays and barely made it 13 months, and Namco Bandai's Hellgate: London, which suffered from a multitude of bugs and also closed its doors after a year.

The Matrix Online team have promised an "end-of-the-world event" before the game closes shop, allowing players to "revisit all the things that make MxO the memorable experience it is."

Friday - May 16, 2008

The Matrix Online - Update 60

by Woges, 16:21

Patch notes can be found here.

Source: MMORPG.com

Thursday - March 20, 2008

The Matrix Online - Third Anniversary & Agent Smith

by Woges, 19:25

The Matrix Online is 3 years old it seems and Agent Smith returns today.

It's true – in honor of the game's three year anniversary, the hugely popular 'Smith Virus' will return to The Matrix Online from March 20th until April 3rd. Remember last year when the Oracle said that it was safe to say we had not seen the last of Agent Smith? Well, the Oracle never lies! It appears that Smith's insidious viral code has found a way to free itself and circulate once again…

Friday - November 16, 2007

The Matrix Online - Producer's Letter @ Official Site

by Inauro, 23:04

It's been a while since we've featured any news from the world of The Matrix Online, but a new producer's letter fills the gap quite nicely.

Hey everyone. It's been a long time since I've put "fingers to keyboard" to talk to The Matrix Online community-not that Raijinn hasn't been bugging me about that. I suppose it shouldn't be a surprise that I've been neck-deep in The Agency since I started working on it in April-there's a lot to be done. And since the guys on MxO are pros at keeping the game going, I don't feel the need to constantly oversee what they're doing. However, I'm way overdue for sending out an update from my perspective.

Most of what "keeping the game going" means is moving the storyline along. This has always been the most important post-launch element for The Matrix Online and continues to be the case. While we've occasionally made some larger changes, such as the combat revision, most of development has been about the storyline. Every six weeks there are new missions for each Organization and daily events that carry on the plot. With few exceptions, we've been on that schedule for about a year-and-a-half now.

With that in mind, we actually have a bunch of updates coming in the next couple months.

Source: Sony Online Entertainment

Saturday - August 25, 2007

The Matrix Online - Update 54 @ Official Site

by Inauro, 01:27
The official site of The Matrix Online has been updated with the patch notes for game update 54.

Source: Sony Online Entertainment

Tuesday - April 03, 2007

The Matrix Online - Dev Journal @ WarCry

by Inauro, 23:25

A new developer journal recapping Subchapter 6.3 of The Matrix Online is available at WarCry.

Subchapter 6.3 of The Matrix Online story began with the abduction of the Oracle's young ward, Sati, by the General, an old military program exiled from the Machine mainframes. The General's commando programs deployed across the city, and may have killed Seraph, who was last seen plunging into the river after falling from a commando helicopter as he tried to rescue Sati from their clutches. (As seen in the Subchapter 6.3 Cinematic.)
After several weeks, it became clear that the General had a new type of commando program at his disposal: elite troops equipped with synthetic black bodysuits allowing them to escape detection by standard code scans.
Sati's absence soon began to cause problems with weather patterns in the Matrix. Some fear that unless she is returned soon, the simulation's weather will spiral out of control.

Source: WarCry

Thursday - February 15, 2007

The Matrix Online - Dev Journal @ WarCry

by Dhruin, 13:25

It's been a little while since we has any real news on The Matrix Online but WarCry has a dev journal from "Rarebit", writing about the story:

Early in the development of The Matrix Online (MxO), the powers behind the game decided that it would do something significantly different than most other commercial massively multiplayer online games: It would tell a single, continuing story--the story of the Matrix. It would pick up right after the end of the third Matrix film and continue to evolve the exciting world and characters that had proven so popular in the Matrix movie trilogy.

Friday - December 08, 2006

The Matrix Online - Re-Review @ MMORPG.com

by Inauro, 23:04

MMORPG.com takes another look at The Matrix Online.

The name of the game is Matrix Online, world of amazing fights and true heroics. Where everyone can be a hero and leap from building to building in a single fluid leap, fight agents with one hand tied behind your back and look stunningly stylish while you do it. The possibilities seem limitless.

Or so you would think.

 

Source: MMORPG.com

Saturday - August 26, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 02:28
This week's edition of <a href="http://thematrixonline.station.sony.com/players/news_archive.vm?id=197&month=current" target="_blank">The Other Side of the Looking Glass</a> at the official site of <a href="http://thematrixonline.station.sony.com" target="_blank">The Matrix Online</a> sheds some light on the recent postponement of Update 46.<blockquote><em>As announced on the forums yesterday, Update 46 had to be pushed back until at least Tuesday, August 24. During the final day of testing, QA found a bug that prevented players from sending in customer service tickets. That ranks on the list of Bad Thingsa c that will prevent us from pushing an update to the live game.<br><br>The irony of the situation is that, after all the changes we made for White Hallways, it was something completely unrelated that caused the halt. There's never a dull day for The Matrix Online team. Now I'll just wait for the phone call saying that, with the additional QA time, they found something else.</em></blockquote><a href="http://thematrixonline.station.sony.com/players/news_archive.vm?id=197&month=current" target="_blank">More...</a>

Source: The Matrix Online

Tuesday - August 22, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 23:01
For the latest from the official forums of The Matrix Online head on over and check out this week's Community Uplink.

Source: The Matrix Online

Saturday - August 19, 2006

The Matrix Online: Updates @ Official Site

by Inauro, 02:23
Head on over to the official site of The Matrix Online for the latest on Update 46 and this week's edition of The Other Side of the Looking Glass.

Source: The Matrix Online

Wednesday - August 16, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 22:56
For the latest from the official forums of The Matrix Online check out this week's Community Uplink.

Source: The Matrix Online

Monday - August 14, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 23:08
The Matrix Online team take us to The Other Side of the Looking Glass again at the official site.
Buddy Keys
Let's start off with a quick note on the "buddy key" issues. There have been some reports of players who were signed up for emails from SOE not getting buddy keys. At this time, I don't know whether we can verify this or not, but we're looking into it. Given how many folks have been asking for more, we're certainly interested in making sure they're available.

Forum Maintenance Periods
Most of the recent forum maintenacne periods have been to work on backend/database issues to resolve some of the stability problems. When we have updates that change the functionality of the forums, I'll post those notes in the announcements.

Update 46 Coming
The team is working hard on finishing up Update 46. This is mostly a content update, as we move in to Subchapter 5.3 (cinematic and missions). I'll have more details on fixes and changes next week.

Source: The Matrix Online

Wednesday - August 09, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 23:26
Make your way over to the official site of The Matrix Online for the latest Community Uplink featuring a round up of the latest from the game's forums.

Source: The Matrix Online

Tuesday - August 01, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 23:07
This week's edition of The Other Side of the Looking Glass takes a look back at the recent SOE block party.
I think it's safe to say that everyone here at SOE considers the first-ever Block Party an overwhelming success. Even in the midst of triple-digit temperatures, lots of community members came out to hob-nob with the teams and other players.

This, by far, has been my favorite show of the year. Unlike Fan Faire and E3, this wasn't all about showing off The Matrix Online--it was about hanging out with players and having fun. There were a few moments I felt guilty stepping away from the demo, but that was compensated for by being able to chat with folks who play the game.
More...

Source: The Matrix Online

Thursday - July 27, 2006

The Matrix Online: Hotfix 45.2 @ Official Site

by Inauro, 23:15
The patch notes for hotfix 45.2 are available at the official site of The Matrix Online.
Bug Fixes

* Items can be emailed from the Code Archive once again.
* Machine and Merovingian standard missions give the proper rep penalties when done.
* The Merovingian Archive chapter 1-4 reward, the Demon Army Trench, now has much sharper textures.
* Fixed "Grey" typo in Machine 1.3.4.
* Bug causing Data Node tapping sounds to loop repeatedly has been fixed.
* Hyper Speed no longer creates a flashing yellow sprite on the user's feet.

Source: The Matrix Online

Saturday - July 22, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 03:19
A new edition of The Other Side of the Looking Glass is available at the official site of The Matrix Online.

Source: The Matrix Online

Saturday - July 15, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 03:18
Through the looking glass we go once more at the official site of The Matrix Online.
Update 45 Issues
For anyone who hasn't visited the forums or already run into them in game, let's go over the issues introduced in Update 45.

Emailing Items not Working
Apparently we changed something the wrong way in trying to allow players to email themselves non-tradable and singleton items. Now, items can't be emailed at all, only intermittently, or only the wrong types can be. We're not sure what exactly happened, as testing was fine, but we're working on a fix.

Also, trying to email an item from the Loading Area may result in a client crash. Until we fix this problem, please avoid emailing items from the Loading Area.
More...

Source: The Matrix Online

Friday - July 14, 2006

The Matrix Online: Update 45 @ Official Site

by Inauro, 03:19
SOE has revealed some additional details of the changes to be made to The Matrix Online with the release of Update 45.
Update 45 is scheduled for release the morning of Thursday, July 13, 2006.
Featured Changes

The Matrix Online Story Continues in Episode 5.2!
The 5.2 Storyline missions and cinematic are now available in game.
The first 5.2 critical mission will be available as soon as the patch is live. The remaining four missions will roll out each following Thursday (7/20, 7/27, 8/4, 8/11)at 1:00 AM Pacific Daylight Time (0800 hours GMT).

Changes to Spy Tree abilities
The following Abilities have had these changes applied to improve balance (Note: Other effects for these Abilities still apply):

Neuro Dart
Sneak Movement downgrade: -50% (was -75%)
Invisibility Movement downgrade: -50% (was -75%)
Movement Speed downgrade: -50% (was -75%)
Force Combat downgrade: -10% for 30 seconds
More...

Source: The Matrix Online

Monday - July 10, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 03:20
Head on over to the official site of The Matrix Online for the latest from <a href="http://thematrixonline.station.sony.com/players/news_archive.vm?id=152&month=current" target="_blank">The Other Side of the Looking Glass</a>.<blockquote><em>Ita "!s been busy for a short week, both on the development and the community side. Wea "!re putting final touches on Update 45 and are still aiming to release it on Thursday, July 20. Wea "!ll have more on that next week, but I want to take some time to address community issues today.<br><br>Bursting the Bubbly<br><br>In case you missed it, information about a hidden forum called the a SChampagne Rooma ? was a Sleakeda ? to the community. This forum was opened to a specific group of players to help provide directed feedback about the game.<br><br>As with LESIG, players were asked not to talk about the group outside of that forum. When the information got out, an unfortunate series of events led to some misunderstandings and hard feelings.</em></blockquote><a href="http://thematrixonline.station.sony.com/players/news_archive.vm?id=152&month=current" target="_blank">More...</a>

Source: The Matrix Online

Friday - July 07, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 05:32
The latest Community Uplink summarising events from The Matrix Online community is available at the official site.

Source: The Matrix Online

Thursday - June 29, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 00:20
A new Community Uplink is available at the official site of The Matrix Online. If you're unfamiliar with the Uplink now's your chance to check it out and catch up on the latest from the official forums.

Source: The Matrix Online

Sunday - June 25, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 03:23
A new edition of The Other Side of the Looking Glass is available at the official site of The Matrix Online. Snip:<blockquote><em>Because Youa "!ll Hear It Soon Enough<br><br>Hi. My namea "!s Dan a SWalrusa ? Myers, and Ia "!m the Producer and Community Relations Manager for The Matrix Online.<br><br>For anyone listening to the upcoming <a href="http://mxoboards.station.sony.com/matrix/board/message?board.id=general&message.id=130319" target="_blank">Split-Infinity Radio interview</a>, thata "!s part of what youa "!ll hear. My dual role may or may not come as a surprise to most of you. While Ia "!ve been keeping it on the down-low, there have been plenty of hints as to what Ia "!ve been up to around here.<br><br>There are a couple reasons I havena "!t made any official announcements about my position. For most of the time since becoming part of the SOE family, Ia "!d been acting as an associate producer to Andy Kaplan, helping take care of a lot of the day-to-day details. When Andy decided to take a new job back in February, it was decided that I was in the best position to continue developing the game.</em></blockquote><a href="http://thematrixonline.station.sony.com/players/news_archive.vm?id=144&month=current" target="_blank">More...</a>

Source: The Matrix Online

Thursday - June 22, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 06:23
Head on over to the official site of The Matrix Online for the latest Community Uplink.

Source: The Matrix Online

Sunday - June 18, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 07:23
The Matrix Online team take us through to <a href="http://" target="_blank">The Other Side of the Looking Glass</a> once more.<blockquote><em>Whenever a reported exploit appears in the community, it causes a big ripple. Why is something an exploit? How do you know if youa "!re doing something against the terms of use? Since wea "!ve had a few exploits appear in the past month, this is a good time to review these issues and how they are dealt with.<br><br>Defining Exploits<br><br>An exploit is generally defined as something a player does that isna "!t allowed by the rules of the game that gives that player some type of advantage or allows the player to do things in they game they shouldna "!t be able to. If the exploit makes it possible for one player to have a big advantage over others, the exploit is considered particularly serious.<br><br>There is a system defined by the game rules that already makes higher-level characters more powerful than lower-level characters. And players who know the game better than others will have a different type of advantage over those with less experience. This is how the game is supposed to work.<br><br>Things that work outside that system are considered unfair to those who dona "!t work outside the rules. We do our best to ensure these holes dona "!t exist, but in hundreds of thousands of lines of code, theya "!re likely to appear. Therefore, we have to work with the Customer Service Representative team do deal with exploits when they come up.</em></blockquote>

Source: The Matrix Online

Friday - June 16, 2006

The Matrix Online: Community Uplink @ Official Site

by Inauro, 08:31
A new Community Uplink is available at the official site of The Matrix Online.

Source: The Matrix Online

Wednesday - June 07, 2006

The Matrix Online: Community Uplink @ Official Site

Saturday - June 03, 2006

The Matrix Online: The Other Side of the Looking Glass @ Official Site

by Inauro, 07:54
A new edition of The Other Side of the Looking Glass is available at the official site of The Matrix Online.
Crew and Faction Issues
We're continuing to work on the crew and faction issues some of you have been experiencing. We haven't nailed down the root cause yet, but continue to look into the problem. If you are experiencing problems with your crew and/or faction loading, do not delete your crew or faction! Send in a /ccr reporting what exactly you're seeing, include all character names having the problem, and any other significant details you have. Every bit of information you give us can help us resolve the problem.
More...

Source: The Matrix Online

Thursday - June 01, 2006

The Matrix Online: Free Trial @ Stratics

by Inauro, 02:37
Stratics and Sony Online Entertainment have teamed up to offer a <a href="http://" target="_blank">free 10-day trial</a> of The Matrix Online.<blockquote><em>Stratics and Sony Online Entertainment are pleased to be able to offer you an opportunity to try <a href="http://thematrixonline.station.sony.com" target="_blank">The Matrix Online</a> for free for ten days! This free trial offer will provide for you an opportunity to try out this great game and it could not be easier to do so. All you need to do is complete a simple form and youa "!ll receive your trial license, then you will be sent to download the file. It is as easy as that! <br> <br>What is The Matrix Online? <br><a href="http://thematrixonline.station.sony.com" target="_blank">The Matrix Online</a> is the future of the Matrix, picking up right where the trilogy left off. The revolution is over, but within the Matrix a secret war still rages a  a war of control between the machines, the Exiles, and the people of Zion. Join the continuing storyline of The Matrix where you decide who to oppose and what to believe. Only your courage and perseverance can protect the legacy of Neoa "!s sacrifice. Jack in! <br> <br>To get your free 10-day trial of The Matrix Online, <a href="http://www.stratics.com/php-bin/mxo/mxo.php" target="_blank">visit this page</a> and follow the instructions! <br> <br>[ <a href="http://www.stratics.com/php-bin/mxo/mxo.php" target="_blank">Jack in and enter the Matrix now</a>! ]</em></blockquote>

Source: Stratics

Information about

The Matrix Online

Developer: Monolith

SP/MP: Unknown
Setting: Sci-fi
Genre: MMORPG
Combat: Unknown
Play-time: Unknown
Voice-acting: Unknown

Regions & platforms
North America
· Homepage
· Platform: PC
· Released at 2005-03-22
· Publisher: Sega