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Bound By Flame - All News

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Saturday - April 19, 2014
Friday - April 11, 2014
Monday - April 07, 2014
Saturday - April 05, 2014
Wednesday - April 02, 2014
Friday - March 28, 2014
Thursday - March 27, 2014
Saturday - March 22, 2014
Friday - March 21, 2014
Friday - March 14, 2014
Wednesday - March 12, 2014
Saturday - March 08, 2014
Saturday - March 01, 2014
Tuesday - February 25, 2014
Friday - February 14, 2014
Thursday - February 06, 2014
Wednesday - February 05, 2014
Tuesday - February 04, 2014
Thursday - January 30, 2014
Tuesday - January 28, 2014
Sunday - January 26, 2014
Saturday - January 25, 2014
Sunday - January 19, 2014
Saturday - January 18, 2014
Wednesday - January 15, 2014
Sunday - January 05, 2014
Friday - December 13, 2013
Saturday - October 19, 2013
Friday - September 13, 2013
Monday - September 02, 2013
Friday - August 30, 2013
Wednesday - August 28, 2013
Wednesday - June 26, 2013
Tuesday - June 18, 2013
Tuesday - June 11, 2013
Thursday - June 06, 2013
Friday - March 01, 2013
Box Art

Saturday - April 19, 2014

Bound By Flame - Images Of The Heroes

by Couchpotato, 05:54

Spiders studios sent a new press release for Bound By Flame to remind everyone of the games release date, and share a few images of how your characters change.

IMAGES OF THE HEROES IN BOUND BY FLAME!

Your choices will determine your destiny… and your appearance!

Bound by Flame, the new RPG developed by Spiders studios, is set for release on PlayStation®4, PlayStation®3, Xbox 360® and PC on May 9, and a series of exclusive images now provides another tantalizing glimpse of what’s in store! The game hero takes center stage in these screenshots, and players can create and play him before launching into an epic quest in pursuit of the Ice Lords. All your choices in Bound by Flame will therefore impact on your adventure and also on your hero’s appearance!

You therefore play a mercenary of the Freeborn Blades, who is possessed by a flame demon at the start of the adventure. When you start a new game, you are free to choose your character’s look: gender (which will affect some of the dialog, particularly with companions and potential romances), facial features, ethnicity and hairstyles.

But your character customization doesn’t end there; you will find and create new items of armor during your quest using the ingenious in-game crafting system. Not only will this have an impact on your combat tactics using the bonuses you have been granted but it will also alter your appearance, because each armor item can be customized with various extras, i.e. shoulder pads, knee pads and a range of other protective features, each having a particular style. The combinations are infinite, so each character will be unique!

Last but not least, you will be faced with many choices and dilemmas during your adventure. Depending on your decisions, you can perform heroic actions to reject the demon’s influence or be consumed by the power of the flame by allowing yourself to be controlled by the demon’s will. This demonic influence will be shown in the different stages of your transformation, and you will become increasingly demonic and less human! These screenshots illustrate all this using a selection of characters you can create and play in Bound by Flame!

Friday - April 11, 2014

Bound By Flame - Combat Trailer

by Myrthos, 14:47

Focus released a combat trailer today for Bound By Flame.

Find out everything there is to know about the combat system in Bound by Flame! The most ambitious RPG to date from developers Spiders studios is set for release on PlayStation®4, PlayStation®3, Xbox 360® and PC on May 9, 2014, and we can now unveil a video dedicated to the Bound by Flame combat system!

The spectacular and highly tactical battles in Bound by Flame present a real challenge to players... so rashly plunging headlong into the melee is the shortest way to the load saved game menu!

The video comprises numerous gameplay sequences and a detailed commentary describes the combat system and game mechanics that work in synergy: from the various options available to the player in the skill trees (Warrior, Ranger and Pyromancer) to choosing your companions, the variety in the impressive bestiary, the crafting system that enables you to customize your equipment and the player's human/demon duality, which will have a strong influence on your combat strategy.

Bound by Flame will be available on PlayStation®4, PlayStation®3, Xbox 360® and PC on May 9, 2014.

Monday - April 07, 2014

Bound By Flame - Combat Demo Video #2

by Couchpotato, 05:02

Focus Interactive released the second combat video to a few select websites. I managed to find it on the Playstation Blog, and not the games main website.

This video is brand new and 100% pure gameplay—no special effect, no cutscene--and should give you a little bit of a taste of the combat, before we release an epic combat trailer that covers all the combat mechanics and fighting styles. You'll catch a sample of the possibilities Bound by Flame offers in combat: Stealth, crossbow, fireballs, dual wield daggers, two-handed axe and hammer.

Saturday - April 05, 2014

Bound By Flame - Interview @ VG 24/7

by Couchpotato, 05:18

VG 24/7 has a new Interview/Preview with Project Manager Walid Miled to talk about how the thirst for power can corrupt you in Bound By Flame.

While speaking with project manager Walid Miled over Skype I was told that your fellow adventurers can leave at various points in the quest if they feel they can no longer trust you, and there’s also the risk of locking out sections of the plot altogether depending on your inclination. It sounds like a deeper format than your average binary experience.

“It was part of the core at the start,” Miled says of the moral system,” different endings, companions… how they react, how the quests lock and how other quests open. We had to go through all of this and make sure that the player gets a different feeling depending on the choices in the story, gameplay-wise, and so that the character really evolves visually. This has a real impact on the gameplay, so yeah it was really a core part of the game.”

The moral slant is made more intriguing given that the player’s demonic partner isn’t actually evil. Its motivation is a mystery. Miled and his team were keen to avoid making this a choice between good and evil, but to keep things more ambiguous so that vital decisions would be less clear-cut. Short-term advantages such as unlocking new combat options across the game’s three XP-based skill trees may sound tempting, but refusing to submit to the entity will have its own benefits as well. In the end you will end on one of three endings denoting human, demonic and neutral leanings.

“We encourage repeat play in many different ways, ” Miled goes on. “There’s the gameplay first, because you can really specialise your character’s… I could say class, but there are no classes in the game. It’s more about your skill tree because you have two fighting styles, so we encourage repeat play in the gameplay and fighting, but also choosing demon or human will make some characters stay and others leave, then there’s all those different endings. When the player starts over they can have a totally renewed experience.”

 

Wednesday - April 02, 2014

Bound By Flame - Preview @ Destructoid

by Couchpotato, 04:55

Destructoid has a new preview of Bound By Flame based of a hands-off presentation form GDC 2014. The writer of the preview was impressed by the game.

I came away pretty impressed with Bound By Flame. While granted it isn’t too different from other titles, it does seem to do things pretty well. Combat looked fun, there's a lot of options to consider for your character plus it’s great to see that your choices actually have a lasting, and very noticeable impact. Bound By Flame will be seeing a release on May 9 on PC and all current consoles (except Xbox One and Wii U), so players can expect to take a trip through this intriguing action-RPG soon.

Friday - March 28, 2014

Bound By Flame - Combat Demo Video

by Couchpotato, 06:05

Focus Interactive has released a new combat demo video for Bound By Flame. It seems the video is the first one among many more to be released in the following weeks.

First ingame footage of Bound by Flame's combat

Check out this video showing the first ingame footage of Bound by Flame’s combat! No cinematic, no FX... only pure gameplay! Enjoy!

The video shows you 3 unedited combat gameplay sequences: two-handed sword versus Skeletons, dual-wielded daggers versus Swamp Beast, and finally dual-wielded daggers versus Bone Golem. You also get a glimpse at some of the pyromancy powers!

More to come soon!

Bound By Flame - Preview @ IGN

by Couchpotato, 05:12

If you want to read another preview of Bound By Flame then head over to IGN they played the game at GDC 2014. They talk about combat, crafting, and demonic choice.

The last time we saw Bound by Flame we were introduced to Vulcan, a mercenary on a quest to rid the world of seven ice lords. Unfortunately, when our hero gets possessed by a fire demon, it's up to players to choose whether to use demonic powers or more traditional skills to take care of business. In a recent demo, we were shown the impact of these decisions, and got a better look at Vulcan's different fighting styles.

Vulcan, who can be played either as a male or female, has two main combat styles: heavy and light. Heavy weapons, like axes and hammers, are great for landing strong attacks on single or multiple enemies, and can be used to break enemy shields. If you block at the right time while using a heavy weapon, you'll be able to perform a critical counter attack. When using the light style, Vulcan equips two high damage daggers.

Thursday - March 27, 2014

Bound By Flame - Preview @ MMORPG

by Couchpotato, 05:29

MMORPG posted a short preview of Bound By Flame based on a demo from GDC 2014. The tone of the preview is positive which is good news as the game is available in May.

Bound By Flame has a massive world to explore. There are four full chapters and about 25 hours of game play. There are lots of enemies to fight of all different types. Monsters, undead, evil necromancers are against you at every turn. The game has a full day and night cycle which can bring about different encounters as the times change.

The real highlight in Bound By Flame is the action combat. It moves very quickly and is very fluid, and fans of The Witcher series will definitely be pleased. The game can be played on the PS4, XBox 360, or PC when it launches in May. We really liked what we saw with Bound By Flame. The dark fantasy setting and demonic spell effects really add to the grim reality of the world. Playing as a mercenary also adds some bravado in how you go into all of your encounters. There may be a lot of RPGs in the works, but Bound By Flame is definitely one to keep an eye on.

Saturday - March 22, 2014

Bound By Flame - GDC 2014 Previews

by Couchpotato, 04:46

Spiders was showing off their ARPG Bound By Flame at GDC 2014, and a few journalists have written a few previews that talk about the current state of the game.

The first preview is from Hardcore Gamer, and the writer of the article ponders on whether the game is bound for greatness. Here is a snip of his article.

Bound By Flame is shaping up to be a truly great RPG. Assuming Spiders can iron out the gameplay kinks from their last few outings, and maintain the high aesthetic and narrative standards set by Of Orcs and Men, it could well be the western RPG to beat of 2014. The game is scheduled for release on May 9th, which happens to be my birthday. I’ve gotta say, Spiders, I’m flattered, but if you want to give me a birthday hug with your eight spindly legs, you’ve got another thing coming.

And the second preview is from PlayStation Lifestyle with a look at the game.

RPG’s are few and far between for next gen gaming this early in its life cycle, so I definitely had my hopes up when I sat down with one of the developers from Spiders Studios and got to see the game in action. It has a beautifully crafted world with graphics worthy of the next gen title and a frame rate that is said to fall between 30 and 60 FPS..

Friday - March 21, 2014

Bound By Flame - Meet Randval The Warrior

by Couchpotato, 04:08

Spiders has released more information about a new companion that will join your party in Bound By Flame. This time we are introduced to Randval The Warrior.

Randval is a warrior, last survivor of an ancient clan that was decimated by the Deadarmy. He now lives with the burden of regaining the lost honor of his clan, or to die trying.

According to his strict code of honor, Randval protects the village of Valvenor, waiting for an opportunity to claim this honor back.

His meeting with the Hero of Bound by Flame will give Randval this opportunity he was longing for. The seemingly impossible quest the Hero has thrown himself in is an epic, heroic and desperate goal definitely worthy of the code of honor of Randval’s clan.

Randval is an extremely disciplined fighter, who is ready to sacrifice his life if it is necessary. He considers the demonic powers of the hero as a mean to fight the Ice Lords.

On the battlefield, he will rush into the enemies, taunting them to get their attention and have them focus their attacks on him, giving his allies freedom of movement and relative safety to attack.

Friday - March 14, 2014

Bound By Flame - Official Release Date

by Couchpotato, 13:15

Spiders studios sent out a new press release with the official release date for Bound By Flame. Seems SpoonFULL and Morrandir were correct last week.

BOUND BY FLAME, THE RELEASE DATE AND NEW SCREENSHOTS!

Bound by Flame, the new RPG developed by Spiders studios, will be released on May 9th on PlayStation®4, PlayStation®3, Xbox 360® and PC. Today, the game offers a new glimpse of what's in store with a new series of exclusive images of some of the ferocious creatures you'll have to face in your numerous quests!

The bestiary you will confront in Bound by Flame is impressive, rich and varied. Conceived and brought to life by the talented teams at Spiders studios, these creatures are as terrifying as they are deadly, and will do their utmost to make your life hell in spectacular, real-time and highly tactical battles. And just how they do that is revealed in the six new screenshots we urge you to check out now!

The strategic depth of the combat system in Bound by Flame has been made possible mainly through the variety and originality of the game bestiary. Each creature has its specific attacks, special skills and, in particular, individual behavior that will force the player to adapt his tactics and combat style depending on the composition of the groups of enemies he encounters. This, combined with the awesome range of strikes available to the player, the use of magic and the incredible combat animations, contributes to make the battles in Bound by Flame both tactically complex and visually stunning.

A video dedicated to the combat system in Bound by Flame will also be unveiled in the coming weeks!

Wednesday - March 12, 2014

Bound By Flame - Editorial @ Playstation Blog

by Couchpotato, 04:29

The developers of Bound By Flame Spiders posted a new link to a new article on the Playstation Blog that explains the game crafting system.

The Crafting System Explained

Throughout your quest, you will loot various materials and components hidden in chests or from the corpses of your dead enemies. These are the basic components to craft weapons, armors, traps, ammunition or potions that you will need to progress in the game.

Don’t underestimate the usefulness of crafting in Bound by Flame: some of the best pieces of equipment are crafted!

The character visual customisation is very deep: some pieces of armor have up to three slots that can be upgraded, with a direct impact on your character’s appearance.

Crafting components

In Bound by Flame, the opportunities to gather materials for crafting are many. Killing monsters, looting chests and coffins, or completing quests are all good means to collect various components.

There are a lot of crafting resources, and each of them has several quality levels:

  • Metal (raw, refined…)
  • Steel
  • Gemstone
  • Bones
  • Leather
  • Blood
  • Hearth dust
  • etc…

Most of these materials can have a tainted variant, implying various new crafting attributes. While low quality components are very common, you will need to gather a large amount of high quality materials to craft the best weapons and armors. Fortunately, low quality components may be used also to create higher quality materials, at the cost of quantity.

For instance, three coins let you craft a piece of raw metal, and four raw metal pieces will let you craft a piece of refined metal!

Another source of crafting materials will come from recycling your unwanted pieces of equipment. When you find a new armor with better stats, you might want to dismantle the old one, in order to get some components back!

Saturday - March 08, 2014

Bound By Flame - May 9th Release Date

by Couchpotato, 05:29

Thanks to a few posts from SpoonFULL and Morrandir we have information that Bound By Flame will be released on May 9th. Keep an eye out for the official announcement soon.

Thanks for the information guys.Wink

Both Amazon and Shopto in the uk show that 9th of May is the release date:

http://www.amazon.co.uk/Bound-By-Fla…bound+by+flame

http://www.shopto.net/video-games/pc…bound-by-flame

If it is true, you heard it here first!

Saturday - March 01, 2014

Bound By Flame - Meet Sybil The Wizard

by Couchpotato, 05:52

Spiders has released more information for Bound By Flame introducing us to another companion called Sybil The Wizard. She was the companion kissed in the last video.

Shy yet ingenuous and combative, the wizard Sybil is the daughter of the leader of the Order of the Red Scholars.

Growing up under the cover of the order, she traveled around the world to gather and centralize knowledge of all kind.

On the battlefield, you can count on her offensive powers to fight your enemies, but she is also specialized in the art of healing, magically tending to your wounds in the heat of battle.

Diplomatic, very smart, Sybil is pushed by her curiosity to join the Hero in his quest.

She will help him to understand his new demonic inner self, and is the first to worry about the consequences the extensive use of his demonic powers may involve.

Tuesday - February 25, 2014

Bound By Flame - Preview @ RPGamer

by Couchpotato, 05:07

RPGamer has posted a new preview of the ARPG Bound By Flame.

Spiders' efforts so far have followed a real-time, action-based format for combat, with a few stragetic elements, and Bound by Flame continues the tradition. The system is relatively straightforward and unlikely to involve too much in terms of innovation, but has suited previous games well and should do the same here. The game provides different options for players to build, customise, and play their character, which should help a lot with keeping players engaged. Players have three skill trees to invest in, one that focuses on more out-and-out combat, one that focuses more on subterfuge and stealth, and finally one that focuses on harnessing the fire magic abilities granted by the flame demon's possession. Bound by Flame looks set to have a pretty decent number of unique-looking enemies, and the game should provide plenty of variation not just in how they look, but in their behaviour and the tactics needed to bring them down.

The crafting system in Mars: War Logs seems to be a basic precursor to the system used in Bound by Flame, which while not being amongst the most substantial or deep out there, provided some interesting customisation as well as adding another interesting facet to the game. Bound by Flame's system looks to be more substantial in the number of options and crafting items available. Rather than just providing new weapons, armours, items, etc., the system allows players to attach additions and enhancements to their equipment, such as hand guards for swords, or spaulders for breastplates. All the various additions to equipment will be immediately visible on the player in-game, which is a nice touch.

The team is well aware that it won't be able to compete on quite the same technical level the likely beast (and shamelessly lazy comparison option) that will be The Witcher 3. So rather than going for the logistical nightmare that is trying to keep tabs on an open world, Vertiel and the story is divided into hub-based chapters. It is worth noting that Spiders' previous game, Mars: War Logs, suffered from a bit of a disaster with it's initial French to English localisation, going so far as to warrant a complete retranslation and redub (which worked well), but this shouldn't really temper expectations as it looks far more likely to be a case of lesson learned than a potential issue for Bound by Flame.

Friday - February 14, 2014

Bound By Flame - New Video Trailer

by Couchpotato, 03:30

Spiders has released a new trailer for thier RPG Bound By Flame.

A new trailer for everyone who's dying to know more!

Bound by Flame, the most ambitious RPG to date from Spiders studios due for release on PlayStation®4, PlayStation®3, Xbox 360® and PC in Q2 2014, is revealed today in meticulous detail in a new video! After a thrilling Epic Story Trailer that described the universe and the back story of the title, this trailer focuses on the game mechanics, the hero's human/demon duality, combat, the bestiary, the "craft" system and much more.

Thursday - February 06, 2014

Bound By Flame - Meet Rhelmar The Ranger

by Couchpotato, 01:40

Spiders has released more information for Bound By Flame introducing us to another companion called Rhelmar the Ranger.

Rhelmar, your ranger companion in Bound by Flame

Rhelmar is an Elf with his own sense of justice. Alas, it rarely fits the definition the rest of the world gives to ‘justice’!

A former outlaw, Rhelmar rejects the Elves’ neutral state in the ongoing conflict, and takes and active part in the fight against the Deadarmy.

Considered a pariah amongst his people, Rhelmar is determined to act as he feels right, even if it implies risking his own life.

On the battlefield, he’s an elite archer who can inflict lethal damage to his opponents from range… but he is also more than able with a dagger, when close range fights are inevitable.

Wednesday - February 05, 2014

Bound By Flame - Interview @ Gamereactor

by Myrthos, 12:13

A video interview with Spiders' producer Walid Miled is available at Gamereactor.

This bit is on choices:

The player is given choices. At some point in the game when the player has a quest that he can choose or a dialogue that he can choose that will push him in a way or another way. A demon way or the human way. And at this point it will branch the game and you will have other quests other choices that are conditioned to this. Some companions you can have, some companions you can't have. It also affects the player visually, so you start growing horns, catching on fire and it has an affect on gameplay as your equipment will start to disintegrate, degrade because you're on fire, you've got horns, you can't put a helmet on. Things like this.

Tuesday - February 04, 2014

Bound By Flame - Previews

by Myrthos, 12:41

Here is a collection of previews for Spiders' Bound by Flame.

Everybody Plays

In a landscape where heavy hitters like Skyrim and Dragon Age serve as social black holes, it can be hard for the smaller role playing games to get noticed. After all, with our save on Oblivion nearing the 150 hour mark (and that's nothing compared to some people), there's only so much adventuring you can do in-between life's other annoying diversions, like going to work, feeding yourself, and washing. In turn, that means that new kids on the block, like the upcoming Bound by Flame have to work that much harder to get themselves noticed - and while it may not be set to rewrite any rulebooks, this is definitely shaping up to be an entertaining adventure.

Techspot

This game won't replace the AAA-titles that you all love and enjoy, and Spiders doesn't expect it to. They simply want to tell a story, and they are well aware that they do not have the necessary resources to compete with some of the bigger developers out there. The game is estimated to take around 20 to 25 hours total to complete, but with multiple endings and varying side-quests, you might find yourself replaying this release a few times. This is definitely a game that all you RPG fans will want to keep your eyes on.

Xbox Achievements

Bound by Flame's concept of physical metamorphosis is an interesting one, underpinned by some promising and robust RPG mechanics. Whether the story can measure up to the game's ideas remains to be seen and the voice acting at present is a bit on the ropey side, but there's certainly plenty of potential here. If nothing else, Bound by Flame could be the perfect stop gap before Dragon Age: Inquisition comes along, since Spiders' game seems to share a great deal of its DNA with BioWare's fantasy opus. That's no bad thing, we think you'll agree.

Fansided

If you’re expecting an RPG experience to rival that of The Witcher 3, you will be surely disappointed. Spiders is more focused on on creating a story-driven experience that will resonate with players rather than creating a massive game.

Thursday - January 30, 2014

Bound By Flame - Preview @ PCGMedia

by Couchpotato, 00:38

PCGMedia has a new preview for Spiders ARPG Bound By Flame.

Spiders have a few trademark features and mechanics they’re retaining this time around, including a similar and streamlined GUI, and more gameplay-centric elements. For instance, there are companions and NPCs you meet throughout the game who will react dynamically to your choices. They can also die, which changes the game (at least, their role in the story) and may either lock you out of, or unlock, different features. What’s more, you can only interact with certain NPCs under certain conditions, such as if you’re lucky enough to become a demon, something I’m told you can switch in and out of (you also get some badass horns, but you can’t wear a helmet.)

Tuesday - January 28, 2014

Bound By Flame - Previews

by Myrthos, 15:26

Here are two previews for Spiders' Bound By Flame.

Dealspwn:

Bound By Flame is coming along well, adn Miled was visibly disappointed that the nature of the showcase meant that sadly we ran out of time before he could show us everything that he wanted to. It's clear that Spiders are proud of the game that they're making, and  that they've aimed high with this title. The influence of CD Projekt RED's work with The Witcher series is heavily evident here, and to be fair, if you're going to take inspiration from anywhere, as a small studio looking to make an ambitious RPG, looking at CDPR's work (particularly with The Witcher 1 -- they're a bit bigger now than they were then) is a good place to start.

The digital focus is important, too. What was started with Mars: War Logs is being continued here: the idea that you can make a sub-£20, 25-hour RPG on a fraction of a triple-A budget, and still produce a quality product. It's probably for this reason that Spiders have looked towards as broad a market as possible, with the game coming to PC, PS3, Xbox 360, and PS4. Miled said that although there would be some improvements when it comes to the PS4 version, Bound By Flame was ultimately a game designed for last-gen consoles. The team haven't ruled out an appearance on the Xbox One, but according to Miled, there are no plans for an XO version as yet because they didn't receive dev kits in time.

Strategy Informer:


Spiders seem to be tempering ambition with practicality. Bound by Flame isn't some mega-budget blockbuster, and the studio knows it. Instead, they're focusing on making a game that's fun to play, with some cool mechanics and ideas. It feels like a rugged, lively B-movie alternative to the triple-A franchise giants like Dragon Age and Skyrim. I don't mean that to be patronising either, there's some real creativity and enthusiasm at work here. You'll visit several hub towns during the game's 25 hour run-time, and although I only saw the opening dungeon, the developers are promising that there will be plenty of varied locations to visit and a wide range of enemies to fight.

Bound By Flame - Offscreen Demo Footage

by Couchpotato, 02:50

Bound By Flame has a new twenty minute video from a developer demo.


We caught up with Spiders' new action-RPG Bound By Flame at a recent press showcase, and here's the 20 minute gameplay presentation captured in full.

Again, apologies for the sound quality (curse you Amazon Prime!), but this will give you an idea of some of the game's systems and how it's shaping up.

Sunday - January 26, 2014

Bound By Flame - Witch Companion Edwen

by Couchpotato, 01:18

Lightning Gaming News has some details about a witch called Edwen. She is one of the companion NPCs who will join you in Bound By Flame.

While we did spot this character in the recent barrage of concept art released by Spiders Studios, the developers have only now chosen to reveal a bit more about the mysterious female companion in their combat RPG Bound by Flame. First off, Edwen is a powerful witch, so expect plenty of magic-based attacks and spells in her arsenal; she can event turn into a real fury in combat.

While not much has been revealed about her past, we do know that although she is an ally of the protagonist, she carries an intense hatred for the Lords of Ice and is motivated by her own quest for vengeance and retribution. Furthermore, she propounds that the main character harness the demonic powers and utilise it as a means to his own end, instead of embracing his humanity.

Saturday - January 25, 2014

Bound By Flame - Preview @ IGN

by Couchpotato, 01:32

IGN takes a look at Spiders ARPG Bound By Flame in this new preview.

For a game that we’d never seen in action until now, there’s been an impressive amount of hype already generated for Bound by Flame. Thanks to a combination of a very impressive debut trailer and the fact that there’s a bit of an RPG drought at the moment as we eagerly await The Witcher 3 and Dragon Age: Inquisiton, the anticipation for Bound by Flame has grown unchecked.

Now that we’ve actually seen the game, however, we can shed some more light on what to expect. Bound by Flame takes place in a high fantasy world under siege by seven ice lords. You play the role of Vulcan, a mercenary tasked with trying to defend the beleaguered lands from the minions of evil, which include gigantic, rotting flesh golems and shambling cadavers.

Sunday - January 19, 2014

Bound By Flame - Artwork & New Website

by Couchpotato, 04:08

Spiders Studios finally created a website for Bound By Flame. I also found some new concept art for characters, and a few game environments.

The artworks below depict some of the varied and diverse environments players will traverse, such as some not so welcoming jungles and caves and countryside abounding with Golems and Ice Spirits. We also get to see some of the terrifying enemies your customisable hero will encounter, and the companions who will aid you in defeating said opponents and completing your quests.

Saturday - January 18, 2014

Bound By Flame - New Screenshots

by Couchpotato, 01:41

DSO Gaming has a couple of new screnshots for Bound By Flame.

Focus Home Interactive has also released three new screenshots for Bound By Flame. These new screenshots show the companions who will help the hero in his quest, and some of the creatures you will be confronting. Bound By Flame is planned for release on PC, PS4, PS3 and X360. Enjoy!

If you prefer looking at our own gallery here is the link.

Wednesday - January 15, 2014

Bound By Flame - Preview @ Gamekult

by Myrthos, 17:59

The French gaming site Gamekult has previewed Bound by Flame. As could be expected the article is in French, but you can always try the usual translate option, which will inform you of things like this:

We also imagine that the companions to recruit throughout the game will have their say on our eventual transformation and was especially able to cross a former member of the Lords of Cold that will join us in our misfortunes. The atmosphere of the world of Bound By Flame also seems rather sinister with a good scary bestiary and particularly dark nights. The day / night cycle is to have its own interest since some quests and some threats will only be available once the beautiful sun, lying. Spiders seem to have fun at the casting compound monstrosity that will cross our path, each is entitled to his little immunity to this type of damage to his property or disabling passive skill for the adventurer imprudent. What will motivate them to go wandering in the dark looking for new exploits to do before getting a big tuck poisonous creature. Go to the second quarter of this year to engage in the quest Bound By Flame on PC, PlayStation 3 and 4 but also Xbox 360.

Sunday - January 05, 2014

Bound By Flame - Leaked Gameplay Trailer

by Couchpotato, 04:43

A video of Bound By Flame was released a few months ago from GC 2013 that I missed in the news rotation. Now a fair warning it's a cam taken from inside the presentation.

Friday - December 13, 2013

Bound By Flame - Epic Story Trailer

by Couchpotato, 04:52

IGN has a new trailer for Bound By Flame based on the games story.


Saturday - October 19, 2013

Bound By Flame - New Screenshots

by Couchpotato, 00:54

Spiders has released a new press release with details about Bound By Flame with three new screenshots.

BOUND BY FLAME, A BEASTLY ROLE PLAYING GAME

Bound by Flame, the new game developed by Spiders studios for PC, PlayStation®4, PlayStation®3 and Xbox 360®, can now reveal three new images showing some of the extraordinary creatures in the vast bestiary.

The bestiary in Bound by Flame has some amazing, impressive and unique creatures that have been created and brought to life by the talented Spiders teams, and the images released today provide a glimpse of what’s in store: here we see the game hero and his companions confronting formidable enemies like the Bone Golem, the general of the armies of the Living Dead and the terrifying Lich.

Bound by Flame uses the combat system designed for Mars War Logs, the previous Spiders RPG where the highly dynamic and tactical approach to the combat proved a real hit with players, but goes further and offers players even greater variety and tactical depth in battles. This has been made possible by the richness and originality of the game bestiary, where every creature has attacks, special skills and, in particular, behavior that is unique to them, forcing the player to adapt his tactics and combat style depending on the composition of the groups of enemies he encounters. This, combined with the wide range of attacks available to the player, the use of magic and some impressive combat animations (seen recently in the first video teaser), make the battles in Bound by Flame both tactically complex and spectacular.

Bound by Flame will be released on PC, PlayStation®4, PlayStation®3 and Xbox 360® in early 2014.

- Watch the video

- Visit the official website

Oh and before I forget here are the screenshots in the games gallery.

Friday - September 13, 2013

Bound By Flame - First Combat Trailer

by Couchpotato, 01:36

Focus Home Interactive posted the first teaser trailer for Bound By Flame showing off the games combat.

The combat system of Mars War Logs, the previous RPG made by Spiders Studio, seduced players with its dynamic and tactical approach. Bound by Flame goes even further, taking as a base this successful recipe, but offering a bigger selection of attacks and skills, more fluid and spectacular animations, and the use of Magic. All this contributes to making Bound by Flame's combat very impressive, but also resolutely tactical, as players face a huge, original bestiary filled with otherworldly creatures. This is being shown in today's video, in the thunderous clash of three warriors' twirling blades facing an outnumbering enemy and a seriously big surprise.

Monday - September 02, 2013

Bound By Flame - Coming to PS4 too

by Gorath, 22:40

While digging for Bound by Flame infos I found out that publisher Focus Home and developer Spiders announced a couple of days ago that their upcoming action-RPG will come for the PS4 too.

Friday - August 30, 2013

Bound By Flame - New Screenshots

by Couchpotato, 00:03

I managed to round up four new screenshots four new screenshots for Bound By Flame. You can view the screenshots here in the games gallery.


Wednesday - August 28, 2013

Bound By Flame - Video Interview @ PCGMedia

by Couchpotato, 00:59

PCGMedia interviews the Lead Game Designer Walid Miled. What is said is basically Bound by Flame keeps the best of Mars War Logs, and expands the scale and depth.

Bound by Flame is an action RPG which expands on the scale and depth of their previous RPGs. With massive monster bosses, improved combat, better voice acting and a much larger game, the Spiders have, according to Miled, learned from feedback gained from the Mars: War Logs release which gathered mostly positive reviews.

In our interview, Miled explained how they had kept the critically acclaimed features of Mars, such as the combat, skill features, and crafting, and expanded them into something bigger. In Bound by Flame, players can gain (or even farm) achievements known as 'Feats', which will unlock skills and abilities for the player. These can be anything from collecting X amount of object, to defeating a special monster type.

Wednesday - June 26, 2013

Bound By Flame - Preview @ Gamerliving

by Couchpotato, 02:58

Gamerliving has a new preview for Bound By Flame.

When the game begins, you will embark on an epic quest to save the world from an evil sorcerer’s army, comprised of different spirits, monsters, and even the undead. You have been hired to protect a faction called the Red Scribes who are trying to find a way to win the war against this enormous army. Hell-bent on destroying the human race. You are the last hope the world has to turn the tables on your foes and start winning the war.

Even with your skill as a swordsman, there is a dark part to you that could prove even more useful to the war effort than you were originally hired for. You are possessed by a demon and can either choose to align yourself with the demon inside of you and become an incredibly powerful being, or fight against it to become a good and legendary hero. The story will change depending on which way you choose to go, so be careful what you do!

If you’re a fan of games set in a medieval-themed world, Bound by Flame will really be an exciting adventure for you! The small preview we saw was set around dilapidated castles, so old that the grass had begun sprouting in between the cracks on the stone flooring. The characters themselves are in third-person view, sporting metal or leather armour and fighting against grey decaying corpses and wispy white spirits. The transitions between sections are impressive, with high quality graphics and rendering that is sure to help you feel like you are in a fantasy universe.

To add to the quality of the atmosphere, every fantasy game needs a little bit of magic! Your internal demon will grant you the ability to use basic fire attacks to begin with, which will grow and change as you level up and swing towards the evil side. You’ll notice that the more you align yourself with your possessive partner, your physical nature can also change, even to the point of transforming you completely! That may not be something you will want to have happen, but if you decide not to align yourself with the demon, the only magic you will be able to use is ice or healing magic, as the Mages of the land are not typically able to wield such a dangerous force as fire.

 


Tuesday - June 18, 2013

Bound By Flame - E3 2013 interview and Previews

by Couchpotato, 00:41

Bound by Flame was at E3 but seems to be ignored by most sites. Here are two previews and a new interview video.

Bound by Flame Interview with Jehanne Rousseau at E3 2013

RPGFan

Bound by Flame is not designed as a full open world, but instead is divided into chapters, with each chapter having its own quest hub and areas to explore. Because of this design, we were told that the game will be "semi-linear," but with a heavy focus on story.

Combat appears to fairly standard action RPG fare, though we were impressed by the creative monster designs and the detailed environments in which you'll fight. Over the course of the game, you'll meet up to five potential companions, of which two at a time can join you in battle. While you only directly control your own character, you can issue commands and assign set behaviors to your AI-controlled companions.

Outside of battle, you'll interact with your companions and NPCs through a variety of dialog options, a WRPG staple. Depending on your choices, you can affect your relationship with other characters, enough that certain companions may even leave your party if you alienate them enough. For you lovers out there, yes, there will also be romance options.

We don't yet know if Bound by Flame will break the mold of the dark fantasy action RPG, but the wealth of customization options and imaginative monster designs show promise. Maybe being possessed by a hellish flame demon isn't so bad after all.

SideQuesting

Bound by Flame utilizes a traditional Third Person Action RPG gameplay system: run around and slash at enemies, use magic, level up through skill trees. There’s crafting, alliances, and conversation choices. There are up to five additional party members than can join in, and multiple side quests that pop up, seven per party member. The visuals carry a sort of dark fantasy style, with plenty of skeletons and giant demons running around. The environments we saw during our demo presentation showed us the insides of caves, tops of cliffs, and warrior encampments. Characters look like knights or savages, wizards or fighters. It’s not going to blow your socks off from that respect.

Where it does do some interesting things is in the morality side. The main character, which can be created based on our gender and appearance whims, has been possessed by a fire demon. As the game progresses and choices are made to gain power, take the hard way, do good or bad, our hero can become more possessed by the entity, slowly turning into one along the way. The change is both physical and plot-based, too. In our presentation the character grew horns, became scaly, more muscular and threatening, and the appearance will be different based on how we’ve designed our characters. The game’s different factions and allegiances will change, since some groups are considered pure and others are nearly cult-like towards the demon.

It’s a little like the team took the idea of Mass Effect 2‘s Shepard physical changes and expounded upon them to the nth degree.

It’s an intriguing idea that may inspire a few playthroughs, as players take different paths and make different choices along the way. It seems like it has the ability to make everyone’s experience with it unique. It’s still early in development, and has been pushed out of 2013 into the beginning of 2014. Though it’s being developed for XBLA , PSN, and PC right now, the team hasn’t made any choices yet for next gen consoles as of yet.

Tuesday - June 11, 2013

Bound By Flame - Preview @ Gaming Illustrated

by Myrthos, 13:05

Gaming Illustrated has penned down a preview of Bound by Flame, summarizing what is known up to now of the game.

In Bound by Flame, gamers will be put into a wildly imaginative world as a mercenary possessed by a flame demon in a Dark Fantasy universe. Because of the dark forces, players will choose between various dark forces or reject the evil influences and develop heroic talents in their place. It is said that in the game, players will be very tempted by the dark path because of escalating opposing forces and enemies. As players move more toward the demonic side, their outward appearance will reflect the choices they make.

Thursday - June 06, 2013

Bound By Flame - New Screenshots

by Myrthos, 16:04

Two new screenshots and a piece of artwork have been made available for Spiders Studios' Bound By Flame.

From this accompanying press release we learn that the game will be shown to the press at E3.

 

Under development for many months now, Bound by Flame unveils more today through two new screenshots, before making its debut at E3 where it will be presented for the very first time to international press. After the recent release of Mars War Logs for download on PC (planned for release early Q3 2013 on Xbox LIVE® Arcade and PlayStation®Network), Spiders Studio, with Bound by Flame, benefits from a bigger budget and extensive development planning allowing them to realize their great ambitions in this big action/role-playing game.

Bound by Flame lets you play a mercenary possessed by a flame demon in an ambitious Dark Fantasy universe. As a victim of this demonic influence, players will have to choose between the powers offered by this evil or to reject the demonic influence, developing heroic talents instead. Dangers, and enemies becoming more terrifying and fearsome in battle, will be temptations to acquire more power by giving up part of the hero's soul to the demon. Progression of the demonic influence will be reflected by the transformation of the hero's body.

Through its different chapters, Bound by Flame will offer many quests around a primary, epic adventure. Depending on the choices made by the player and the influence of the demon, some chapters will offer different scenarios and a different experience, adding important replayability to the game. Real-time battles are impressive and dynamic. If the player begins the game knowing only the basics of combat, fire magic, and assassination, he will be able to specialize by unlocking and improving many skills and powers, through 3 different skill trees.

Bound by Flame lets the players customize their character. During the creation of their hero, players will be able choose their gender and facial characteristics. This will of course have an influence on the demon's appearance. Bound by Flame also includes a crafting system, allowing them to create and improve equipment, including their armor and weapons. Several companions will join the player during his quest, and will, depending on the player's actions, develop friendship, romance or rivalry.

Finally, the bestiary of Bound by Flame is rich and spectacular. Players will get to fight many impressive creatures: shadow dragons, liches, undead, ice creatures... epic confrontations abound. Which path will the players take? Will they lust after the demon's power and magic to annihilate their foes, or will they favor their combat skills and their bravery?

Bound by Flame is targeted for release on PC, PlayStation®3 and Xbox 360® at the end of 2013.

Friday - March 01, 2013

Bound By Flame - Announced

by Myrthos, 13:20

Next to Mars: War Logs, Spiders are apparently also working on a second game named Bound by Flame, which is an adventure/RPG and with less than a year from release shows surprisingly little information on the game. There is no video, but there is a screenshot.

We present Bound by Flame to you with the very first screenshot of the game. This action/role-playing game lets you play a mercenary possessed by a flame demon in an ambitious Dark Fantasy universe.
As a victim of this demonic influence, players will have to choose between the powers offered by this evil or to reject the demonic influence, developing heroic talents instead. Dangers, and enemies becoming more terrifying and fearsome in battle, will be temptations to acquire more power by giving up part of the hero's soul to the demon. Progression of the demonic influence will be reflected by the transformation of the hero's body.

Through its different chapters, Bound by Flame will offer many quests around a primary, epic adventure. Depending on the choices made by the player and the influence of the demon, some chapters will offer different scenarios and a different experience, adding important replayability to the game. Real-time battles are impressive and dynamic. If the player begins the game knowing only the basics of combat, fire magic, and assassination, he will be able to specialize by unlocking and improving many skills and powers, through 3 different skill trees.

Bound by Flame lets the players customize their character. During the creation of their hero, players will be able choose their gender and freely alter their facial characteristics. This will of course have an influence on the demon's appearance. Bound by Flame also includes a crafting system, allowing them to create and improve equipment, including their armor and weapons. Several companions will join the player during his quest, and will, depending on the player's actions, develop friendship, romance or rivalry.

Finally, the bestiary of Bound by Flame is rich and spectacular. Today's screenshot introduces you to the terrifying Swamp Beast, but you will get to fight many other impressive creatures: shadow dragons, liches, undead, ice creatures... epic confrontations abound. Which path will the players take? Will they lust after the demon's power and magic to annihilate their foes, or will they favor their combat skills and their bravery?

Bound by is targeted for release on PC, PlayStation 3 and Xbox 360 at the end of 2013.

 

Information about

Bound By Flame

Developer: Spiders

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Combat: Real-time
Play-time: 20-40 hours
Voice-acting: Full

Regions & platforms
World
· Platform: PC
· Expected at 2014-05-09
· Publisher: Focus Interactive