Incognita - All News
Friday - October 11, 2013
Incognita - Alpha Update & Developer Q&A
The second update for the Incognita alpha is out!
The biggest element with this update is the start of the improvable agent skills. Each class has one skill now that can be improved during the game.
There is also a new security system that can be found in the levels. If your agent's sound ring crosses a "sound bug" it will raise the alarm and alert nearby guards similar to a camera. Hijacking a sound bug will allow you to hear what it does.
The wall rendering has been modified slightly. It's one of our steps to improving visibility of the levels.
We have been iterating on the information provided by the agent hud a fair amount. It will have a lot of temporary art until we reach a level of information and interaction we are satisfied with.
A team preview screen has been inserted after you start a new game. You can preview your starting agents and, in the future, choose between different teams.
We have also added a "color blind" setting to the options menu. They have not been thoroughly tested, so we would love to hear some feedback on it.
And lastly, player's agents will talk now similar to guards
Change list notes:
- Agents have improvable skills
- New security item - sound bug
- Refined wall rendering
- Iteration on the agent hud elements
- Team preview screen and agent character sheet
- Color blind correction filters.
- Agent dialogue
BUG FIX - 10/10/13
The game can be continued properly after finishing the first floor and quitting.
Tuesday - September 17, 2013
Incognita - Alpha Preview @ TotalBiscuit
TotalBiscuit has posted his video preview of the alpha version of Incognita.
Sunday - September 15, 2013
Incognita - Preview @ GameFront
GameFront has a new preview for Incognita the spy based TBS/RPG game.
With the glorious return of XCOM and the revival of Shadowrun, grid-based tactics games seem to be experiencing a new awakening.
Once a genre only for those willing to devote the time and energy to theorycrafting and careful strategy, new advancements in design and technology have opened the way for the modern gamer to experience the thrill of commanding a squad through an intense firefight. This doesn’t mean that everyone has forgotten the old ways, though. There are people out there making games with old-school tactical sensibilities.
Incognita is one of those games. It serves as a suitable bridge between old and new, and does so with developer Klei Entertainment’s characteristic style.
It’s not the most visually stunning title around, but Klei knows how to build a game in which you forget about the visuals and focus almost entirely on the execution. While there was nothing as iconic as Wilson from Don’t Starve in Incognita, there doesn’t need to be.
And the writer ends the article with this. It should be enough to get your interest.
Incognita is a fantastic offspring of the sensibilities of games such as XCOM and FTL. It combines resource management, procedural generation, careful squad-based tactics, and engaging cyberpunk themes into a tightly-wrapped package. If you’re looking for your next fix of games like Shadowrun Returns, Incognita will no doubt slake your thirst.
Thursday - September 12, 2013
Incognita - Pre-Order and Get Early Access
What Does "Early Alpha Access" Mean?
Incognita is currently in ALPHA, which means that we are still in the early stages of development. At this time, we have the core mechanic of turn-based espionage, but the major features and content of the game are still being implemented. We expect the game to change significantly as we test and release new updates, and as much as we try to keep them out, we’re expecting bugs along the way.
For more info on what we mean by "Alpha" and estimates system requirements, please check out this post on the Klei Community Forums.
By pre-ordering Incognita you’ll also get access to all future Alpha and Beta builds as well as a copy of the final released game. Keeping this in mind, we’d love to hear your thoughts on the game as we work towards release in 2014!
Please note, the Alpha is currently only available for Windows PC. Other platform details to come.
Thursday - August 01, 2013
Incognita - A Turn-Based Tactical Espionage Game
Incognita is a XCOM-Inspired Espionage Tactics Game from Klei entertainment. The makers of Shank 1/2, Mark of ninja, and Don't Starve. To go with this announcement I have a developer Q&A, and a interview on IGN.
Thanks go to Nameless one for bringing this to my attention.
Play-time: 20-40 hours
Voice-acting: Partially voiced
Regions & platforms
· Platform: PC
· To be announced
· Publisher: Unknown