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Starpoint Gemini 2 - All News

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Thursday - September 18, 2014
Friday - September 12, 2014
Sunday - August 10, 2014
Wednesday - July 16, 2014
Saturday - June 21, 2014
Saturday - May 31, 2014
Thursday - April 24, 2014
Monday - April 14, 2014
Tuesday - April 08, 2014
Wednesday - April 02, 2014
Saturday - March 22, 2014
Tuesday - March 18, 2014
Friday - March 14, 2014
Friday - February 28, 2014
Tuesday - February 11, 2014
Tuesday - January 28, 2014
Monday - January 27, 2014
Friday - January 24, 2014
Thursday - January 23, 2014
Friday - January 17, 2014
Wednesday - January 15, 2014
Friday - December 20, 2013
Tuesday - December 17, 2013
Friday - November 22, 2013
Friday - October 25, 2013
Tuesday - September 24, 2013
Sunday - September 08, 2013
Box Art

Thursday - September 18, 2014

Starpoint Gemini 2 - Preview @ Space Junkie

by Couchpotato, 01:54

Space Junkie has a video preview of the soon to be released Starpoint Gemini 2.

Starpoint Gemini 2 had a massive update recently, which added gamepad support and a boatload of other stuff, so I decided to dive back into the game to see how it's coming along, and I'm having more fun than ever. This game is so great.

Friday - September 12, 2014

Starpoint Gemini 2 - New Cinematic Trailer

by Couchpotato, 05:08

Iceberg Interactive released a new Cinematic Trailer for Starpoint Gemini 2 in preparation of the game nearing completion, and being taken off Steam Early Access.


Cinematic Trailer for Starpoint Gemini 2 Released

New update also available tomorrow, includes Steam Big Picture.

Haarlem, The Netherlands – 11 September 2014 – A year after entering Steam’s Early Access program, space sim/ RPG favourite Starpoint Gemini 2 is nearing completion. To mark this, a new cinematic trailer has been released today, featuring a spectacular raid in deep space. Check it out now on the Iceberg Youtube Channel or download it here.

Developer Little Green Men Games will also push another big update for the game on Friday 12 September, which includes the Steam Big Picture feature . With full controller support, Big Picture mode will let gamers kick back and enjoy the game on the biggest screen in house.

Other update highlights include:

  • ADDED: Full controller support making the game fully playable in Steam Big Picture mode
  • UPDATE: Based on feedback, drop rate of blueprints is increased in all instances
  • UPDATED: Nebulas optimized some more. More specifically, when inside a nebula, other nebulas are not rendered
  • ADDED: Artefacts can now be collected from special structures scattered around Gemini
  • ADDED: Another optimization pass focused mostly on sector-to-sector streaming
  • ADDED: Music now changes to combat music when fighting ensues
  • ADDED: Twin suns now shine over Gemini from its center (will be further graphically improved)

Read the full change log for the update here.

Starpoint Gemini 2 is currently in Beta Stage on Steam’s Early Access program and available here: http://store.steampowered.com/app/236150

Sunday - August 10, 2014

Starpoint Gemini 2 - Blueprints & Optimizations

by Couchpotato, 07:39

Developer Little Green Men Games sent me an e-mail about a new Beta update on Steam for Starpoint Gemini 2.

Update v0.8000 - Blueprints and optimizations

Starpoint Gemini 2, a space simulation developed by Little Green Men Games currently in Beta on Steam Early Access, has just received another substantial update, taking the game version number into the 0.8 range. The update includes a number of additions like blueprints that player can collect and use to assemble special equipment and weapons; 4 difficulty levels are also now available, as suggested by the community and the recently added nebulas have received more optimization, but also a graphical update in the form of background lightning.

Update highlights:

  • Recently added nebulas received another optimization pass, but also a visual upgrade.
  • Several fixes to the Steam Workshop integration to comply with the latest Steam changes.Mods are now back to full operational status.
  • Tweaks and dditions made to NPC Ai routines.
  • Added the Energy redistribution shortcuts that were so often asked for by the community.
  • All Skills and Perks are now fully functional.
  • Collect Blueprint parts and assemble them into complete blueprints you can then use to purchase very special weapons, equipment and an android officer to serve on your ship.
  • Reputation change system overhauled and completely opened up for modding.

Wednesday - July 16, 2014

Starpoint Gemini 2 - New Update & Trailer

by Couchpotato, 04:52

Developer Little Green Men Games announced in a new press release that Starpoint Gemini 2 has a new update, and added a new trailer to go along with the news.

Starpoint Gemini 2 brings new gameplay trailer and pushes new Beta update

Haarlem, The Netherlands – 15 July 2014 – Little Green Men Games, developer of eagerly awaited  space sim/RPG title   Starpoint Gemini 2 (PC), is actively implementing and adding new ideas to expand the Gemini universe. They have announced yet another content update today, thanks to the extensive feedback from the community.

The update comes with a brand new gameplay trailer. Download the new gameplay trailer here. The trailer is also streaming on the Iceberg Youtube Channel.

Some update highlights are: 

  • Explore the all-new nebulas and use special new Gas collector equipment to mine their riches.
  • Traders rejoice! The frequently requested Best Buy-Sell overview is now available. Plan your trade runs and gain experience at the same time.
  • Gemini becomes a more lively place - Encounter battles and other "events" on your travels
  • All new micro-event system can change a routine task such as landing on a station into something new. You never know what will be waiting for you, once you're ready to go back into space.
  • Numerous bug fixes, feature tweaks and performance optimization

Read the full change log (V.0.7019) of the update here.

Starpoint Gemini 2 is currently in Beta stage on Steam’s Early Access program, and publisher Iceberg Interactive is prepping the game for a September 2014 digital and boxed release.

Saturday - June 21, 2014

Starpoint Gemini 2 - New Beta Update

by Couchpotato, 04:47

Developer Little Green Men Games announced in a new press release that Starpoint Gemini 2 has new Beta update on Steam.

STARPOINT GEMINI 2 REVEALS OPULENT BETA UPDATE, AVAILABLE NOW ON STEAM

Bold New Set of Screenshots and Discount for Steam’s Summer Sale

Haarlem, The Netherlands – June 20, 2014 – Developer Little Green Men Games announced today a big update for its increasingly popular space sim title Starpoint Gemini 2 (PC), currently in Beta on Steam’s Early Access program. The new update offers players more compelling and challenging gameplay than ever before and is another big stride toward fulfilling the game’s full potential before its launch later this summer.

Updated highlights include:

  • COLLATERAL DAMAGE: Ship explosions can now cause damage to nearby ships
  • DAMAGING BACKFIRE: Anomaly scanning can now cause a backfire in the form of a damaging blast
  • HEAVY WEAPON PROJECTILES: Try to avoid collisions with obstacles
  • DAMAGING EXPLOSIONS: Heavy weapon explosions now have effective blast radius and damage with the accompanying visual effect
  • RANDOM SPAWNING: Random ship spawning mechanics changed, to increase overall space traffic, but also allow more tweaks and variation
  • WORMHOLE CHAOS: It is now possible, to not survive passing through Wormholes
  • FIXED: Player ship customization parameters are now properly saved and loaded

For the full list of update v.0.7015, please click HERE: steamcommunity.com/app/236150/discussions/0/846963711029359276/

Starpoint Gemini 2 is currently in the Beta Stage on Steam’s Early Access program and available at a discount price prior to full release later this summer here: store.steampowered.com/app/236150

About Starpoint Gemini 2

In this sequel to Starpoint Gemini, players will captain their own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth! Space has never looked so inviting – but images can betray... It has been two years since the end of the second Gemini war, and the situation in the war-torn system is further from resolution than ever before.
Key features:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat.
  • Explore the dynamic game world as a whole, rather than through individual maps.
  • Use T-Gates, wormholes and rift ways to travel faster around the Gemini System.
  • Fifty diverse factions ranging from states and companies to outlaws, locked in a power struggle, with more than 100 commodities to trade or plunder.
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options.
  • Players can now hire mercenary captains to follow them on their travels and share the same fate, and employ officers to fill key positions on their ship (engineering, navigation, tactical).
  • Random missions get generated depending on the player’s actions and allegiances.
  • More than 70 unique ships, fully upgradeable with various ship systems, with, amongst other things, visible turrets, and a large arsenal of heavy weapons to blast enemies to pieces.
  • Direct ship controls create complete immersion.
  • Advanced physics provided by NVIDIA PhysX technology
  • Enables modding through Steam Workshop

Saturday - May 31, 2014

Starpoint Gemini 2 - New Beta Patch

by Couchpotato, 07:06

Little Green Men Games has released a new Beta update on Steam for Starpoint Gemini 2 that adds a few new languages, additions, and a bunch of new fixes.

Update v0.7014

Thursday - April 24, 2014

Starpoint Gemini 2 - Steam Workshop

by Couchpotato, 04:28

Iceberg Interactive sent a new press release with information that Early Access buyers of Starpoint Gemini 2 can now use Steam Workshop for mods.

STEAM WORKSHOP INTEGRATED IN EARLY ACCESS SPACE SIM STARPOINT GEMINI 2

All New Stunning Oculus Rift® Screenshots Revealed

Haarlem, The Netherlands – April 23, 2014 – Iceberg Interactive and developer Little Green Men Games announced today the integration of Steam Workshop into its popular space sim Starpoint Gemini 2 (PC), currently available on Steam’s Early Access program. With the Steam Workshop, the game’s community can create individualized Starpoint Gemini 2 content and make it available as a downloadable addition to the base game.

Oculus Rift® support will be available at Starpoint Gemini 2’s official launch.

“Modding is at the heart of Starpoint Gemini 2 and we have done, and will continue to do, everything possible to open up SPG2 and allow virtually anything to be changed, tweaked, and improved by the community,” said Danijel Mihokovic, CTO at Little Green Men Games. “Regardless if a Mod is a simple change of a weapon effect or a full-blown total conversion, SPG2 makes everything possible.”

The Steam Workshop Beta update is available now and includes the addition of junkyards to the game world, plus tweaks and improvements to improve overall gameplay. For a full list of changes or to purchase Starpoint Gemini 2 on the Steam Early Access program at $24.99, please visit store.steampowered.com/app/236150/.

Monday - April 14, 2014

Starpoint Gemini 2 - Preview @ IncGamers

by Couchpotato, 05:02

IncGamers has posted a preview of the beta version of Starpoint Gemini 2 that you can but on Steam Early Access. Overall it's another positive preview.

Combat feels satisfying, with strong ties to the RPG-like levelling and cooldown abilities. And while the universe is currently lacking in focused narrative and balanced prices, it’s a vast arena to explore and offers the freedom of multiple mission types. It’s the definition of Early Access complete with semi-implemented features and loading stutters when entering new sectors, but like the steady coalescence of a new star Starpoint Gemini 2 has promising materials at its heart.

Tuesday - April 08, 2014

Starpoint Gemini 2 - Preview @ IncGamers

by Couchpotato, 04:59

IncGamers has posted a new preview of Starpoint Gemini 2 based off the Steam Early Access version. The site found the game to be promising.

Combat feels satisfying, with strong ties to the RPG-like levelling and cooldown abilities. And while the universe is currently lacking in focused narrative and balanced prices, it’s a vast arena to explore and offers the freedom of multiple mission types. It’s the definition of Early Access complete with semi-implemented features and loading stutters when entering new sectors, but like the steady coalescence of a new star Starpoint Gemini 2 has promising materials at its heart.

Wednesday - April 02, 2014

Starpoint Gemini 2 - New Beta Update

by Couchpotato, 04:22

Little Green Men Games sent out a press release with information a new Beta update is now available on Steam Early Access for Starpoint Gemini 2.

NO APRIL FOOLS WITH STARPOINT GEMINI 2: NEW BETA UPDATE

New Dazzling Looking Wormholes and Particle Effects, New ‘Smuggle’ Mission and Fresh Screenshots

Haarlem, The Netherlands – April 1, 2014 – No joke here, indie developer Little Green Men Games is spoiling its community today with a brand new update to space sim Starpoint Gemini 2 (PC), currently available on Steam’s Early Access program and growing ever more popular as it nears completion. This first post-Beta update brings the game just that much closer to final launch, and features a number of improvements and community-suggested tweaks. Also included is the brand new  smuggle Freelance mission and many visual enhancements have been made to fine-tune the game.

Important Update Notes Include:

  • UPDATED: Wormholes received a visual and physics overhaul
  • UPDATED: It is no longer possible to dock on hostile stations/planets
  • UPDATED: HUD markers transparency now depends on distance to object
  • ADDED: Smuggle Freelance mission
  • ADDED: Particle effects on ships when being damaged
  • ADDED: Heavy weapons can now force a ship to drop Power to Engines
  • FIXED: Several bugs, amongst others in dialog panel issues and ship assembly

For a full list of changes please visit the official Steam community hub HERE: steamcommunity.com/app/236150/announcements

Starpoint Gemini 2 is currently in Beta on Steam’s Early Access program and is set to launch later in Q2 on Steam: store.steampowered.com/app/236150

Saturday - March 22, 2014

Starpoint Gemini 2 - Developer Q&A @ RGN

by Couchpotato, 05:00

Real Gamer Newz sent a few questions to Little Green Man Games to talk about Starpoint Gemini 2 with Art Director, and Co-Owner Tomislav Mihoković.

Even though Starpoint was a success for your team, in the reviews people can see it getting hit hard by critics. This obviously did not influence buyers as you are currently in development for a sequel, but how did it make you guys feel? The user reviews were generally more pleasant Vs. the critic reviews did your fans help you go through this upsetting time?

Currently, the main to – do list is compiled, almost all the other features are now added to our internal wishlist, which will be our guide to future expansions, dlcs, or a following installment, so every suggestion is still valuable.”

“Yes, well overall metacritic score was less then we expected, obviously, but at the same time it was one of those love/hate games. When designing SPG1, we have put the ideas in the table, and were aiming at the niche, no matter the critics, we partially succeeded in that aim. Another thing to take into account, SPG1 was our first game as a team, with very limited resources, with no background as a developer, and maybe the most important thing – with very limited exposure to players prior to game’s launch. A bit naive on our side maybe, but we persisted. There were times when we figured maybe it would be best to close down the studio, or reorient the work to mobile platforms, but in amidst of all the madness with SPG1, we started getting the emails with players having a lot of fun playing the game, sending their suggestions on what to improve, asking for possible expansions, even volunteering for VO-ing the game etc. Today we have players that have played SPG1 for mode than 400 hours. In the end, it is the community that defines whether the team will go on on close doors, and they are a reason we exist and work today, so a big thanks to all of our players out there”

After the obvious success of the first game did your company expand by adding some new additions to the team? If so how many/what percent?

“Right you are, all of us have learned, the team has grown, doubled to be more exact, from core members to seasoned outsourcing workforce. We hope to continue growing together with the community in order to meet their big expectations, since the genre we’re in is pretty demanding, and becoming even more so considering the big comebacks last year or so.”

Do you plan on increasing/decreasing the price when the game is released/enters different testing stages? An example of a company doing this would be the company behind Planetary Annihilation.

“We have seen the progress and price changes of Planetary Annihilation, and chose to follow a more „standard“ path, as we feel the price for the game should be at its top when the game is fully operational so to speak. Almost every alpha stage of any game is expected to be buggy and unpolished with features missing, so in our minds it would be unfair for our backers to pay more for less in a way. But that’s just our way of looking at things”

Tuesday - March 18, 2014

Starpoint Gemini 2 - Steam Early Access Beta

by Couchpotato, 04:20

The Beta of Starpoint Gemini 2 is now available on Steam Early Access. The developers LGM Games have sent a new press release with more information.

FAN-FAVORITE SPACE SIM STARPOINT GEMINI 2 HITS BETA

Little Green Men Games’ Massive Update Features Wormholes, T-drives, New Music and More!

Haarlem, The Netherlands – March 17, 2014 – Iceberg Interactive, the popular European publisher known for its armada of stellar space games, announced today the fan-favorite Starpoint Gemini 2 (PC) has entered in the Beta phase of development on Steam’s Early Access program. Created by Little Green Men Games, Starpoint Gemini 2’s Beta update offers fans the ability to chance traveling through the new, powerful and dangerous wormholes, mount T-drives to their custom ships for instant travel, hear new music tracks and special effects, experience local events and brutally heavy cannon blasts with a new shaky camera, amongst other additions.

Starpoint Gemini 2 Beta Features:

  • Wormholes – Free of charge, Wormholes are a one-way superfast travel method, but due to instability they are very dangerous and can result in damage or major catastrophe. Very popular way of travel among bandits and pirates.
  • Classy Choices – Players can now choose their player class at the start of a game.
  • Faster – By adding newer models, the game’s load times are much faster.
  • T- Drive – Personal device for instant travel that can be mounted to any ship.
  • New Music – New tracks and SFX have been added to create a wider variety of moods and atmosphere.
  • Events – Local events that will feed the live news reels were added.
  • Balancing – A first balancing run has been done on the ship systems and equipment pricing.

Friday - March 14, 2014

Starpoint Gemini 2 - Upcoming Beta Release

by Couchpotato, 04:26

LGM Games sent news  that Starpoint Gemini 2 will be entering beta soon on Steam Early Access. Here are the details from the developer.

Important notes on the upcoming Beta

• Upon entering beta, purchasing Starpoint Gemini 2 package will no longer come with a bundled Starpoint Gemini 1. All those  who purchase SG2 until then will get SG1 for free and keep it of course, but after that point, SG1 is going out of the package.

• Entering beta stage will also mean a slight increase in price.

• Entering beta DOES NOT mean LGM Games is done with implementing features, but it does however mean they'll have to stop introducing new features to the to-do list. They'll focus on implementing and finishing up the items on the list, balancing and bug-fixing to make the game as polished as possible and ready on final release. The remaining suggested features will definitely remain on their wish-list for possible future addition.

The entire LGM team is immensely grateful to the community for providing awesome support and feedback during alpha stage of Early Access and would like to thank each and every player for helping us in developing Starpoint Gemini 2. A lot of work has been done, but a lot yet remains. We promise to continue our work on the game up untill final release and beyond.

NEW SCREENSHOTS: http://www.starpointgemini.com/Download/StarpointGemini2_Screenshots_2014_3_13.zip

HOMEPAGE:http://www.starpointgemini.com

STEAM PAGE: http://store.steampowered.com/app/236150

FACEBOOK:https://www.facebook.com/StarpointGemini2

TWITTER:https://twitter.com/StarpointGemini

Friday - February 28, 2014

Starpoint Gemini 2 - Advanced Alpha Update

by Couchpotato, 04:35

Iceberg Interactive sent out a new press release about a new Alpha update.

Create-a-Hero Contest Winner Will Be Featured in Game

Haarlem, The Netherlands – February 27, 2014 – Iceberg Interactive announced today the release of a big update for the advanced alpha version of Starpoint Gemini 2. From local security ships checking for contraband, to the addition of a Skill and Perk respect panel, and new on-ship changing boarding mechanics, this significant update injects new layers of energy, depth, and variation to Little Green Men Games’ open-world 3D space simulation.

Starpoint Gemini 2 Advanced Alpha Update Features:

  • Graphic and gameplay anomalies redesigned and updated
  • Local security ships now check passing ships for illegal goods including the player, and will demand that the ship jettisons the cargo.
  • Skill & Perk respect panel has been added to stations, so players can test out different skill setups. Skill & Perk points can be reset for a price
  • Boarding mechanics have been updated with various random micro-events that can fire off, to change the course of on-ship battles
  • Ships “drop” derelicts more frequently when exploding and all ships now have proper derelict models  

In addition to the alpha update, Little Green Men Games has launched a user-generated Hero Contest, where players create their own character that they would like to see implemented into the game. The character with the most community votes will win. The contest begins today and will run for two weeks, ending on Friday, March 14. Check out the contest and enter your very own hero here: www.starpointgemini.com/contests/hero/votingPage/index.php

Starpoint Gemini 2 is an open-world 3D space simulation game that provides powerful RPG mechanics with the frenzy of space combat and will feature full implementation of Oculus Rift at launch. Starpoint Gemini 2 is currently in Alpha on Steam’s Early Access program and is available for $22.99, store.steampowered.com/app/236150/. Starpoint Gemini 2 is slated for full release on Steam this Spring.

Tuesday - February 11, 2014

Starpoint Gemini 2 - Preview @ Pixel Related

by Couchpotato, 05:29

Pixel Related takes a look at the Early Access version of Starpoint Gemini 2.

Fortunately, at this Alpha stage of Early Access, the bones of the experience are all here – with a ton of information located on the HUD, the developers seem to be focusing on getting as much functioning content into the game as possible. With seemingly endless buttons to click, all the game really needs at this point is a little bit more hand-holding and direction to get you started.

From the moment you set out you’ll be making choices as to how much power to divert to your engines (sacrificing weapons systems and leaving yourself vulnerable). Increasing travel speed will be critical too, as you will often have to cover quite a large distance between the sparse objectives. A large draw of this game is the ability to explore, but just like any other open-world RPG, doing so can be perilous. Seeing hostile ships off in the distance, it can be difficult to tell whether or not they’re something you can realistically handle.

Though there are a few complaints to be made, the majority of them center around simply not completely understanding what you’re doing. Although space is directionless, that doesn’t necessarily mean the player ought to be, as the most successful open-world games give you some clear guidance on where and when to go next. With more scripted events and even a simple overarching narrative, this gorgeous world that you already want to spend time in can easily become one that you just can’t pull yourself away from.

Tuesday - January 28, 2014

Starpoint Gemini 2 - Preview @ GamerFitNation

by Couchpotato, 02:00

GamerFitNation previews the Early Acees version of Starpoint Gemini 2.

Little Green Man Gaming has great ambitions for Starpoint Gemini 2, their space-based action RPG which is currently available for early access alpha on Steam. The game already boasts a massive, open-world map with no loading screens and a wide variety of customizable ships. The developers are working on dynamic events that change based on the player’s actions, the ability to hire ships to create a fleet and the addition of a main storyline. The game will also be moddable, which is a feature that appeals to many PC gamers.

Monday - January 27, 2014

Starpoint Gemini 2 - Preview @ HardcoreGamer

by Couchpotato, 04:08

HardcoreGamer takes a look at the Early Access version of Starpoint Gemini 2. 

There is a lot about Starpoint Gemini 2 that just screams potential, and it has the framework for an addicting and engaging space sim experience. In its current state, however, potential is really all it is. Luckily, the game is still in alpha, and there is every possibility that it could reach greatness by the time the game hits version 1.0. Still, as the game stands right now, it’s an interesting sandbox experience with not a whole of compelling things to actually do in it and some glaring technical issues. As with most early access games, be aware that this is not yet a full featured game, and only throw down your money if you’re interested in being a part of the development process.

Friday - January 24, 2014

Starpoint Gemini 2 - Two More Previews

by Couchpotato, 01:18

Here are two more previews of the Early Access version of Starpoint Gemini 2.

Monstervine

Starpoint Gemini 2 is definitely something you should keep your eye on if a space exploration RPG is something that sounds interesting to you. In its current state it’s definitely a functional game despite the multitude of bugs plaguing it, but keep in mind that it’s still in alpha and that its campaign (along with various other features) still aren’t implemented yet. What’s there isn’t much, but it’s definitely a solid game and the developers are quite vocal on the forums which is always good to see. This has a lot of potential to be something great but we’ll just have to wait for its full release to see how it shapes up.

Twinfinite

So, bottom line? I think there’s a lot of potential wrapped up in Starpoint Gemini 2, but I’m not sure a lot of it shines through this early on. Once there’s a fully-formed plot underneath the pretty good-looking wrapper, there’s definitely a chance for a pretty great final product. In the current state, though, unless you’re really, really into space sims, I don’t think buying into the early access is worth it – though, again, at least they’re kind enough to toss in the game’s prequel as a bonus, and hey, maybe you’re really into very nicely rendered asteroid mining simulations.

Thursday - January 23, 2014

Starpoint Gemini 2 - Preview @ CalmDownTom

by Couchpotato, 01:45

CalmDownTom takes a look at the Early Access version of Starpoint Gemini 2.

Starpoint Gemini 2 is a Steam Early Access game. Like all of the Early Access games it is full of potential that isn’t quite there yet in the current version. But it certainly has hope, it allows full movement of the ship, the combat could be video’d and shown to future generations as to what should be done in the case of a firefight in space, the music is fantastic and adds to the tranquility of space and finally completing missions for space people is just bad ass. I can easily recommend this for sci-fi nuts, but if you’re just looking for a simple space shooter, I’d suggest you look elsewhere.

Friday - January 17, 2014

Starpoint Gemini 2 - Oculus Rift Support

by Couchpotato, 02:56

LGM Games the developer of Starpoint Gemini 2 sent news the game is going to support Oculus Rift support. I thought this might interest a few of you.

Recently we became registered as Oculus rift developer. Early tests are underway and we are positive support for oculus VR technology will enable players to truly experience vastness and depth of space.

The link to latest photo is below. Our plan is to make all necessary modifications in rendering and resolution, in order to allow players to experience all of the awesome immersion OR is capable to offer!


Wednesday - January 15, 2014

Starpoint Gemini 2 - New Screenshots

by Couchpotato, 01:47

Pixel Perfect Gaming has some new screenshots for Starpoint Gemini 2.

Starpoint Gemini 2 – New Screenshots Released

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth !

Space has never looked so inviting – but images can betray… It has been two years since the end of the second Gemini war, and the situation in the wartorn system is further from resolution than ever before.

“Starpoint Gemini 2 is the sequel to the original game released in 2010. This was our first project and we have been working since to incorporate all feedback that we got from both players and press and have come up with a hugely improved sequel, most noticeably everything now is in 3D !

You can do freelance missions, trade, mine, salvage equipment from derelicts or just roam the immense Gemini sector, we really would like to hear from you ! Yes we want your help in improving the game in these last stages of development to make it the best player experience it can be !”

Friday - December 20, 2013

Starpoint Gemini 2 - Early Access Update

by Couchpotato, 21:43

Iceberg Interactive has a new press release with information on a major update on Steam Early Access for Starpoint Gemini 2.

Two brand new Starpoint Gemini 2 trailers released

Haarlem, The Netherlands – 20 December 2013 – Space sim/RPG fans’ current favorite title, Starpoint Gemini 2 (PC), presently in alpha on the Steam’s Early Access program, is receiving its final update of the year later today, accompanied by two new trailers for the increasingly popular game. Developer Little Green Men Games is releasing a new gameplay trailer, showing what players can expect in today’s new update. Revealed a few days ago on social media, they have also released a second trailer, showcasing the new features that made it into the game, thanks to community input – including the hugely popular ‘STARSHIP GARAGE’.

Both trailers are streaming on the Iceberg Youtube channel here and here.

Iceberg Interactive CEO Erik Schreuder says: “We’re already seeing strong sales for Starpoint Gemini 2 during the Steam Early Access program, and there is definitely a very positive and involved atmosphere on the community hub. The guys at Little Green Men Games have to be commended for managing to constantly staying tuned to the community vibe while simultaneously improving Starpoint Gemini 2, using the tremendous community feedback as well as executing their own development roadmap. Thanks to the Steam Early Access Program, the game is really expanding well beyond what was originally planned and is looking more and more like a polished, immersive and high quality space sim, as the weeks go by. And there is much more to come!”

Highlighted additions and changes from today’s update are:

  • Fire at will command in its basic form uses a smart algorithm to switch between targets. This feature is a work in progress and feedback is most welcome.
  • Licenses are now available for purchase on stations (planets will receive them in the next update). Licenses can only be acquired when you're allied to a faction
  • New station model
  • Energy redistribution panel (transfer power between engines/shields/weapons)
  • AI received first update (NPC ships fly and fight in formations, use power to engines…)
  • Structures can now be guarded. Damaging them can trigger security forces to arrive in its defence
  • Several new bonus modifiers are now functional (Heavy weapon reload, Weapon battery recharge...)

The full change list v0.6005 can be found in the Steam Community Hub here.

To keep track of all latest news about Starpoint Gemini 2, please visit the official Steam page http://store.steampowered.com/app/236150 or www.starpointgemini.com

Tuesday - December 17, 2013

Starpoint Gemini 2 - Community Feature Trailer

by Couchpotato, 21:20

Starpoint Gemini 2 has a new trailer that shows some of the community suggested features implemented in the sequel. LGM Games have plans for another update that will show off more gameplay later this week.

A short summary of features implemented after being suggested by the awesome community. Among these are the Tactical overlay, Fire at will command, Quick target scan, Energy redistribution... A big thank you goes out to everyone for their continued support and feedback!

 

Friday - November 22, 2013

Starpoint Gemini 2 - Gameplay Trailer

by Couchpotato, 03:46

Iceberg Interactive has released a new gameplay video for Starpoint Gemini 2.

Starpoint Gemini 2 is a tactical space simulator with tons of RPG depth! Starpoint Gemini 2 is available as Early Access on Steam: http://store.steampowered.com/app/236150

Captain your own space ship and roam the galaxy in 3D in Starpoint Gemini 2. Space has never looked so inviting - but images can betray... It has been two years since the end of the second Gemini war, and the situation in the wartorn system is further from resolution than ever before.

Friday - October 25, 2013

Starpoint Gemini 2 - New Screenshots

by Couchpotato, 00:07

Neptune Games has a bunch of new screenshots for Starpoint Gemini 2. I will upload them later on site but for now visit them.

Developer Little Green Man Games gave us new images of Starpoint Gemini 2 their simulation space RPG available on Steam in Early Access.

Tuesday - September 24, 2013

Starpoint Gemini 2 - Interview @ AGR

by Couchpotato, 00:55

AGR interviews Little Green Man Games to get information about Starpoint Gemini 2.

(AGR) - After completing the original game and releasing it to the public, what do you think was the biggest flaw in the game that either yourselves or others spotted and complained about the most?

(Little Green Man Games) - Well, I think there were two major mistakes. First was not going to full 3D immediately. That was considered a serious flaw by a vast majority of players. Second was the voiceover. In the first English version, we did most of them ourselves, and just proved that professional actors exist for a good reason. Starpoint Gemini was our first “full sized” title and we had great ideas for the game. Some of those ideas weren’t followed up properly due to our misjudgment of current market stance, while others simply fell to the fact we had quite a limited budget.

(AGR) -
What are the main things you’ve done differently when it came to creating the sequel to Starpoint Gemini?

(Little Green Man Games) - Our first game wasn’t a high budget game and many people were turned down by that fact alone. However, a good number of players gave our game a real chance and eventually enjoyed it. They were mostly fans of the genre, and they were of tremendous help as we fixed numerous glitches and upgraded gameplay to the best of our ability. Still, we felt a debt to those players and to ourselves, for not achieving the level we strived to. For that reason, Starpoint Gemini 2 was crafted to answer many of the demands set by players. Space, movement, camera and combat are now in full 3D. Graphics is heavily upgraded and now use DirectX 11. In addition, our game engine now relies on streaming technology, and that eliminates loading points between dozens of sectors in the game. Lastly, combat and action is now less automatic and more in the hands of players. All of the other elements are still here but much more refined and user-friendly.

Sunday - September 08, 2013

Starpoint Gemini 2 - Steam Early Access

by Couchpotato, 00:13

Starpoint Gemini 2 is now available on Steam early access.

“Starpoint Gemini 2 is the sequel to the original game released in 2010. This was our first project and we have been working since to incorporate all feedback that we got from both players and press and have come up with a hugely improved sequel, most noticeably everything now is in 3D ! You can do freelance missions, trade, mine, salvage equipment from derelicts or just roam the immense Gemini sector, we really would like to hear from you ! Yes we want your help in improving the game in these last stages of development to make it the best player experience it can be !”

I also have a trailer for everyone if your interested.

Information about

Starpoint Gemini 2

Developer: Little Green Men

SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Combat: Real-time
Play-time: 10-20 hours
Voice-acting: Full

Regions & platforms
Internet
· Homepage
· Platform: PC
· To be announced
· Publisher: Little Green Men