Darkest Dungeon - All News
Thursday - March 06, 2014
Darkest Dungeon - Update# 11, Only 1 Week Left
Red Hook Studios has posted the next update for Darkest Dungeon with information about game add-ons, and that the game only has one week left.
Art Book, Diorama, Art Print, or Soundtrack! Only 1 Week Left!
Have you considered adding on to your pledge? There are several things you can purchase to enhance your Darkest Dungeon experience and support us in developing the game.
How to Add On
1) Decide what items you want and calculate the total
2) Click MANAGE YOUR PLEDGE (appears where the original BACK THIS PROJECT button appears)
3) Add money to your pledge to match what the add ons cost. However, DON'T CHANGE your reward tier.
Remember to add $20 for shipping to areas outside the United States or Canada, except for the Soundtrack which is digitally downloaded.
Friday - February 28, 2014
Darkest Dungeon - Kickstarter Update# 10
Red Hook Studios has posted the next update for Darkest Dungeon with information about DRM, Paypal, new wallpapers, and a combat overview.
The funding has slowed down, but will pick up as the game nears it's deadline. Don't worry though as the game has already made $226,960 of the $75,000 goal.
DRM Free Option Confirmed!
Good news! As many of you have requested, we now can confirm that all backers will have the option to choose whether to get a Steam key OR a DRM Free download for the full game release. This will be handled via Humble Bundle download page which you will get when the game releases! However:
- EARLY ACCESS WILL ONLY BE ON STEAM! THERE WILL BE NO DRM-FREE EARLY ACCESS AVAILABLE!
DRM FREE builds will be offered once the full game is released after Early Access ends.
PayPal Purchase Option via Humble Widgets
We are also happy to announce that we now have a payment option for those of you unable to use Kickstarter. You can purchase any of our digital packages by using PayPal via the Humble Widgets. Just visit the following link: PRE-ORDER DARKEST DUNGEON via PAYPAL (HUMBLE WIDGETS)
"Tyler Fights" Ep1: Turn-Based Combat Basics
Just when you thought this update couldn't get any better...behold, the first edition of "TYLER FIGHTS"! In this video, we give a brief "Let's Play" style overview of the turn-based combat in Darkest Dungeon. Grab a coffee and enjoy some bossanova music while you see how the rank order works, watch different attacks, and get a preview of four types of skeletons!
Please remember that this is "ALPHA FOOTAGE." Features may change and more special FX and sound FX will be added during development!
In this video, we take a casual look behind the scenes. Enjoy some light bossanova as Tyler demonstrates some of the game mechanics and features of the turn-based combat system!
Wednesday - February 26, 2014
Darkest Dungeon - Update# 9, Music Q&A
Red Hook Studios has another update for Darkest Dungeon were they post a new Q&A with Stuart Chatwood who is Darkest Dungeon's Music Composer.
Meet Stuart Chatwood, Composer for Darkest Dungeon
Tell us a little bit about yourself...
I am a "lifer" when it comes to video games. I have been fortunate enough to be a video game composer/rock musician/music producer who has been active on the music scene since 1991. My main success would be the Prince of Persia series, with "The Sands of Time" being my most proud moment. That game was 100% my music and I chose the direction. Quite often producers get involved in sequels and second-guess and try to fix things that are not broken. As a result, people rarely mention the soundtracks anymore, unlike the first reviews that highlighted the music.
How did you get involved with Darkest Dungeon? What attracted you to the project?
I knew as soon as I saw the artwork that I wanted to be involved. I instantly saw Hieronymus Bosch, who is a favourite of mine reflected in the art of the Plague Doctor. "The Garden of Earthly Delights" by Bosch, and in particular, the third Triptych, is one of the most fascinating pieces of Northern Renaissance painting. Tyler and Chris' passion for the project and their love for the darker genres sealed the deal. In my youth, I had dabbled in D&D, and my interests do run towards the darker gothic elements of popular culture, so it was a nice fit.
What will the music in Darkest Dungeon be like?
Any particular influences or directions you want to explore? We're still at the beginning stages right now, but some points of reference I have brought up include the Hammer Horror films, Dark Shadows, anything with Boris Karloff or Vincent Price in it will be listened to. Also, harmonically, I like to reference some composers like Rimsky Korsakov, Bruckner, Wagner, Grieg and Sibelius. The Scythian Suite by Prokofiev is also excellent. We're not looking for perfect sounding things either. Some roughness around the edges will suit us fine. The game's universe is not attached to a specific time period per se, so we want to keep our options open.
Saturday - February 22, 2014
Darkest Dungeon - Update#8, Calm Before Storm
Red Hook Studios has another update for Darkest Dungeon with informaion on the jester avatar, a new Twitch.TV stream, and a new design Q&A.
This Campaign Ain't Over!
Things have settled down a bit (very typical for Kickstarters after the first week), which is giving us a chance to catch our collective breath! While we'd love to be knocking out stretch goals every 24 hours, we're still very grateful for all the support so far. And the slowed pace is giving us time to come up with more ideas to promote the campaign, share more cool stuff with all of you, and so on. We have a lot of great stuff concocted for the rest of the campaign. For example, see the Twitch schedule below!
We also have answers coming soon for some of the most common questions that backers are asking!
Here's the avatar for the creepy, scary, jingly jester!
And remember, you can download ALL the avatars HERE.
More Twitch.tv Streaming!
We are super happy to confirm that @IndieMegabooth will be hosting us on their Twitch.tv channel again for the NEXT THREE TUESDAYS!
During each session, Chris will draw something while other members of the development team will provide banter and answer questions.
- Tuesday February 25th, 9pm EST / 6pm PST
- Tuesday March 4th, 9pm EST / 6pm PST
- Tuesday March 11th, 9pm EST / 6pm PST
Tune in each time to: http://www.twitch.tv/indiemegabooth/ and bring your Darkest Dungeon questions!
If you miss the livestreams, don't fret! We'll post the recordings afterwards.
Tyler Talks Game Design with Arcademia
A month or two before the Kickstarter started, our designer Tyler Sigman was interviewed by the fine folks at Arcademia. Here is a full hour-long talk about design method, inspirations, and some informative bits about Darkest Dungeon!
For the Darkest Dungeon-specific content, jump to 9:39, 20:30, 43:50.
Thursday - February 20, 2014
Darkest Dungeon - Update# 7, Dungeon Unlocked
Well we have another update this week for Darkest Dungeon were Red Hook Studios talks of another stretch goal meet, and other various topics.
If you're curious about the games funding so far they have made $201,795 of the $75,000 goal. Not bad and they still have 22 days left.
$200k Stretch Goal: New Dungeon Unlocked! THE COVE
Inspired by the Shadow Over Innsmouth and the crossover of things maritime and ancient: the Cove. Expect a challenging, sickening, and wet dungeon environment filled with blasphemous rituals to aquatic Gods. Your heroes will never look at the ocean the same way again...
- New environment--all new art and setting!
- More monsters--hideous fishy things with obsidian eyes, grasping appendages, etc.
- More curios--mysterious jade carvings, glowing lichens, etc.
- More treasures--idols of submerged gods, fantastically rare gems, etc.
- YOU MADE THIS HAPPEN! Your support is making Darkest Dungeon achieve its potential!
Meet the Jester / Watch Chris Draw It!
Last night, Chris drew the Jester wallpaper on the @IndieMegabooth Twitch.tv channel. He was joined by Kepa Auwae of RocketCat Games (@RocketCatGames, Punch Quest, and the upcoming Death Road to Canada and Wayward Souls) and our very own Tyler (Darkest Dungeon designer). It was a spirited 1.5 hrs of conversation about Chris' drawing technique, DD features, and the occasional toddler and cat interlude!
And feast your eyes on the finished Jester.
Tuesday - February 18, 2014
Darkest Dungeon - Update# 6, LiveStream & Art
Red Hook Studios has information about a new LiveStream , and shares some new art images in the games latest kickstarter update.
LiveStream Tonight! Chris Draws a Character Wallpaper!
Tune in TONIGHT at 6pm PST / 9pm EST for an art LiveStream on the IndieMegabooth TwitchTV channel!
Chris will be drawing an all new hero wallpaper for a previously unannounced class!
If you can't make that time (sorry for the short notice), we'll be posting the video afterwards, so you can watch it at your viewing pleasure!
Please help spread the word on Twitter, FB, etc!
Darkest Dungeon Forum and Avatar Art
We have uploaded a bunch of Darkest Dungeon themed avatar art in an archive HERE. Or just grab 'em below!
Please use these on your favorite social media sites, forums, and so on. But when people ask, "where did you get that awesome art?", make sure to point them to the Kickstarter campaign link and tell them about www.darkestdungeon.com!
$200k Stretch Goal...Maybe Today?
We are getting closer to the $200k Stretch Goal, which will unlock a WHOLE NEW DUNGEON ENVIROMENT! We can't believe we're almost there already. Let's hope we unlock it by the end of the day!
As always, thanks for your support and trust,
--The DARKEST DUNGEON Team
Sunday - February 16, 2014
Darkest Dungeon - Update# 5, Heroes Unlocked
Red Hook Studios has posted the fifth update for Darkest Dungeon with information about on new heroes, official trailer script,and a new art liveStream.
New Heroes Unlocked: BRAINS & BRAWN!
Thanks to all of your incredible support, we've unlocked two new classes! We can't believe we're here after only 5 full days of the campaign!
Some have always felt the twinge of knowledge just out of sight, and mysteries beyond what the uneducated eye can see. The Occultist has made a career of studying arcane, black arts. No text is too weird; no base carving too inscrutable, and no gnawed bone too insignificant for the Occultist. His devotion to powers inhuman and energies cosmic have given him...disturbing...abilities to employ both in combat and around the campfire.
A veteran steeled by many a campaign, he's a tough all-around fighter. Attack, defence, versatility--he knows his way around a battle, with few weaknesses. Accordingly, he can anchor any party. His dedication to a lifetime of martial arts means he can spend time while camping to prepare himself for optimal performance in the upcoming fights. Nobody is better prepared than a professional soldier.
Check out the whole GameTrailers feature where we talk about the HELLION and other classes HERE:
Official Trailer Scripts - Help Translate and Subtitle?
Do you have Camping Skills that include "Know Another Language" or "Video Editor"? If so, we'd love your help!
We know Darkest Dungeon already has fans who speak other languages, but we also know there are even more potential fans out there.
Feel free to take these scripts, translate and subtitle our videos, and spread them around! Just make sure to credit us (videos Copyright Red Hook Studios Inc.). And even better - annotate the videos with links to our Kickstarter Campaign and/or our Website (www.darkestdungeon.com).
Forum Avatars Coming Soon, LiveStream Class Drawing Tuesday
Just a quick heads up on two things:
- Chris is working on some forum avatars for your favorite Interweb haunts. When people see your fly graphics, you can tell them where it came from: the Darkest Dungeon Kickstarter campaign!
- Chris will be streaming himself drawing an unnaounced Class Wallpaper this upcoming Tuesday (February 18th). It will be the evening PST time. We will confirm exact time before then.
Saturday - February 15, 2014
Darkest Dungeon - Update#4, Add-Ons & Recap
Red Hook Studios has posted the fourth update for Darkest Dungeon with information about new add-ons, class recapc. and new art.
Show Your Love by Adding-On Extra Game Copies!
Many of you have been asking about the ability to add-on extra copies of the game, so you can purchase copies as gifts for friends, or to help friends who don't have a credit card.
Good news: you can!
HOW TO ADD ON EXTRA GAME COPIES:
- Extra copies of the game can be purchased for $15 (game only) or $20 (includes early access).
- When you make (or adjust) your pledge, add the appropriate amount of money but KEEP YOUR SAME REWARD TIER SELECTION.
- After the campaign closes, we'll send you a survey, and you can indicate what you intended to use your extra $ credit for.
- For example, if you are pledging at the WANDERER tier ($20) and wish to add on 2 extra copies of the game, you would pledge for $60, select WANDERER. After the campaign, in the survey you would indicate that you wanted 2 extra Early Access copies (for $20 each).
- When the game releases (Early Access or final release), you'll get the number of Steam Keys you pledged for!
Simple as slaying giant, stress-inducing maggots!
We've got a huge list of hero ideas, and thanks to your support, we're able to start adding them to the game. You may have read about different hero concepts in our anecdotal descriptions of gameplay - some have made it off the wish list and into the production schedule, while others remain, lying in wait for their chance to join the fight!
Currently we have the following heroes confirmed for the game:
- Plague Doctor
- Bounty Hunter
- CLASS REVEAL on GAMETRAILERS.COM - coming within the next day!
- Mystery Class - HINT: "Why so serious?"
- Mystery Class - ???
- Mystery Class - HINT: He's worth his weight
- Mystery Class - ???
- Lord Tier Class Design - Even we don't know yet!
Friday - February 14, 2014
Darkest Dungeon - Update# 3, Stretch Goal
Two days into the kickstarter for Darkest Dungeon, and Red Hook Studios has an third update. The game has reached another stretch goal, and with more on the way.
YASGC - Yet Another Stretch Goal CRUSHED!
Thanks to your generosity, we have bloodied another Stretch Goal!
RELEASE THE HOUNDS! Wait, that was yesterday.
RELEASE THE (enhanced) TOWN! Yes, that's right!
The Hamlet has always been a critical part of the game, but our minimum scope plan for town had a smaller number of possible activities and some of the buildings we wanted to do had to be put on the Wish List. But now, thanks to hitting the $150k target, we are enhancing the things you can do in town!
- We're committing to a third activity in the Abbey (FLAGELLATION) and also a third activity in the Tavern (BROTHEL). Hey - who are we to say what floats a hero's boat and reduces their stress level?
- We're separating the Camping Skill trainer from the Combat Skill trainer. We had grouped these together for efficiency, but now we can draw a bit more and implement them separately! Better looking town!
- AND, we're adding a building that we have really been wanting to do but had on the Wish/DLC list: the NOMAD'S WAGON. The Nomad's Wagon is a shop where special equippable trinkets can be purchased. Some of these trinkets can be found through adventuring, but why trust luck when you can slip a few (hundred or thousand) gold pieces to the crafty Nomad and get it now?
That GameTrailers Interview
In case you missed it yesterday, GameTrailers posted an interview with Chris (Creative Director) and Tyler (Designer). In it, we discuss, combat, town, and other parts of the game in detail: http://www.gametrailers.com/videos/p08bxe/darkest-dungeon-the-minds-behind-the-madness
Thursday - February 13, 2014
Darkest Dungeon - Update#2, Brigands & Bosses
Red Hook Studios has posted the second update for Darkest Dungeon to talk about brigands, bosses, and game dungeons.
Stretch Goals Crushed: Brigands and Bosses!
Thanks to all of you, we are already slaying stretch goals!
HOUNDMASTER ($90k): We put this guy as the first stretch goal because we personally really wanted him in the game! He's too awesome not to do.
We'll give more details about him once Chris has finished the drawing, but let me just say that he has some great combat abilities and his camping skills are not too shabby either. His loyal mastiff gives some great tactical options--a ranged attacker of sorts. And what better to stand on guard while camping than a faithful hound?
WANDERING BRIGANDS ($100k): Heroes aren't the only ones to descend into the dark. The most greedy and desperate also go in search of treasure. And they don't care where the gold comes from. They will happily dispatch weakened adventurers to get the shiny. This band of tough thugs can be found in any dungeon environment, wandering and laying in ambush. On the plus side, they carry treasures that can't be found anywhere else.
BOSS VARIANTS ($125k): Each dungeon environment will now have variant bosses! More content, and more strategies to consider when delving down on KILL quests. Your support is making the game even more "fleshed out"*!
*"Fleshed out" may refer to gigantic amorphous otherworldly blobs of unspeakable evil.
Environment Early Look: Ruins and Weald
In Darkest Dungeon, your recruit and maintain your heroes in The Hamlet and then go on quests into different dungeon environments scattered around your corrupted Estate.
Meet the first two environments! We'll be sharing more information about them as time goes on.
On to Crushing More Stretch Goals!
Thanks so much for your support. You can look forward to lots more exciting Darkest Dungeon information as this campaign goes on!
Wednesday - February 12, 2014
Darkest Dungeon - Update# 1, Funded & More
Red Hook Studios has posted the first update for Darkest Dungeon with news the game is funded, and to answer a few questions.
Funded in 24 Hours!
Thank you so much for your support! We smashed the $75k ask in less than 24 hours, and have been racing to keep pace with the torrent of comments, emails, and tweets. It's an incredible feeling to have our dream project inspire the same passion in others! Your contribution is making this game happen, and we won't let you down.
We are in the process of adding new FAQ items to the bottom of the Kickstarter page. Please keep your eyes peeled for answers to some of the most common questions. And keep those questions coming, too--we're reading them: firstname.lastname@example.org
On Wednesday, GameTrailers.com will be posting an interview recorded last week with our Creative Director (Chris Bourassa) and our Designer (Tyler Sigman). In the interview, we talk about many of the features and systems in the game. We'll post a link when it's live!
Watch for even more class information being rolled out late this week, as well!
A lot more awesome stuff is in the works, too, so stay tuned.
The level of support and backing we have received in such a short time is both exhilarating and sobering. We understand what it means to spend your hard-earned dollars, and are taking this campaign as a mandate: to deliver the best, most soul-crushing and rewarding RPG we can. Stick with us, together we're going to make something really special.
Now let's keep killing those stretch goals!
SPEAKING of stretch goals, we'd love your opinion on something:
the $250k (Character Color Customization) and $300k (Town Events) goals aren't looking as far away as they used to be. (Which is awesome.) We'd like to know which of those two sounds more interesting to you. Please discuss in the page comments!
They also released a new trailer for the game.
Tuesday - February 11, 2014
Darkest Dungeon - Q&A & New Trailer
Ultimate Game Database has a new Q&A with Red Hook Studios.
So I guess the most obvious question is, what's Darkest Dungeon all about?
[Chris] Darkest Dungeon is a challenging take on the dungeon crawling genre that puts the gameplay emphasis on your characters’ personalities and stress levels. We’ve heard people refer to us as 'X-com meets Dark Souls’, and there’s certainly some truth to that. Players recruit, train, and manage a stable of heroes, grouping them into parties of four, and completing quests in a variety of awful places. Unlike many rogue-likes and crpgs, the heroes in darkest dungeon are flawed and (very!) human. They get stressed, develop phobias, proclivities, and other emotional baggage. Their personalities evolve based on their experiences in the dungeons, and players can expect some interesting group dynamics to emerge when the party finds itself in a dire situation.
Also Gametrailers has an exclusive video
Fear the shadows and the insanity that they bring. This is the Darkest Dungeon, a horrific RPG and the latest Kickstarter from Red Hook Studios.
Thanks Legend of Old for the links.
Monday - February 10, 2014
Darkest Dungeon - Kickstarter Now Live
Red Hook Studios has launched their kickstarter for Darkest Dungeon.
Uncompromising, unforgiving, and unconventional, we present a fresh take on the dungeon crawler that elevates the importance of sound tactics and a character's mental state over their gear.
You will recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
You will have to tend to characters’ spirits as much as you do to their Hit Points. But in these grim situations, you'll find opportunities for true heroism!
Darkest Dungeon is not a game where every hero wins the day with shiny armor and a smile. It is a game about hard trade-offs, nearly certain demise, and heroic reversals.
Do you have what it takes to survive in the forgotten corners of the Darkest Dungeon?
Darkest Dungeon - House of Ruin Music Video
Red Hook Studios released a new music video for Darkest Dungeon in preparation for the games Kickstarter that should be live in one more day.
As you know, big week ahead for Darkest Dungeon. Kickstarting tomorrow (Feb 10th, 9am PST) and HOUSE OF RUIN trailer will be available on an awesome website to be announced tomorrow. Then, HOUSE OF RUIN will be in wide-release on Tuesday. HOUSE OF RUIN is a mixture of story and background together with the first official gameplay footage mixed in. But HERE, today, is the House of Ruin score, by the amazing Stuart Chatwood. Listen...and imagine the horrors you will soon see!
Monday - January 27, 2014
Darkest Dungeon - A New RPG About Adventuring
Darkest Dungeon is a new RPG being developed by a studio called Red Hook Studios.
Tactical, strategic, and deceptively deep, combat in Darkest Dungeon combines nostalgia with the elegance of modern design. It will challenge you in fresh new ways. Party order is crucial for setting up attacks, but it can also expose your heroes to threats. At all times, you must juggle the need to do damage with the importance of protecting the health and minds of your party members. Train, upgrade, and adjust your loadout to find the right combination of skills, honing your party into a four-person monster-wrecking Special Forces team.
The site also has news about the upcoming Kickstarter and Steam.
We'll have a new trailer that gives you some backstory on the gameworld, as well as some actual gameplay footage, screenshots and additional information about the game systems - including a preview of the Town!
The new trailer has been dubbed "The House of Ruin", and will feature Wayne June reprising his role as the narrator, and Stuart Chatwood bringing the business with an epic score.
As the campaign progresses, we'll have developer video updates, a livestream of a new class reveal, OST preview, and much more.
If you're in the know, and following the game at all, the best thing you can do to help is back us early. A strong first push on Kickstarter is usually integral to the campaign's overall success and will really have a huge impact on our day 1 showing.
Oh yeah, and we're approved to distribute on Steam, too.
Information aboutDarkest Dungeon
Developer: Red Hook Studios
Play-time: 20-40 hours
Voice-acting: Partially voiced
Regions & platforms
· Platform: PC
· Expected at 2015-01-29
· Publisher: Red Hook Studios