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Darkfall: Peek #26 @ RPG Vault
by Inauro, 2006-07-18 22:59:00The mercantile minded might like to take a look at the latest Darkfall peek at RPG Vault. This week's installment focuses on trading.
Risks and Rewards of Trading in DarkfallMore...
Commerce is the mechanism driving Darkfall's economy. Since this is the case, we didn't want to impose restrictive rules and game mechanics on it; rather, we preferred to allow it to simulate real-world economy properties. These make for very complex trade relationships adding depth and new and exciting dimensions to gameplay for everyone - not just for traders and merchants.
Anyone can dabble in trade. There will be no shortage of crafters, adventurers and resource gatherers trading for themselves, but for the purposes of this article, we'll be looking at dedicated traders and how they can capitalize on their specialization for efficiency in turnover and profitability.
Source: RPG Vault
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