Sacred 2 - Review @ Thunderbolt Games
Describing it as an "entertaining romp", Thunderbolt Games has a review of Sacred 2 with a score of 8/10:
The meat of the game is found in its questing and combat. A symbol over the head of an NPC allows you to collect a quest from them. This generally involves killing a certain number of enemies or collecting a certain number of items. Killing yields experience, and when enough has been acquired you level up giving you points to spend on your characters development. Skills come in the form of combat arts, either as special attacks or magic spells. As you progress in the game you'll discover runes that allow you to learn new arts or upgrade existing ones. Characters can learn a maximum of ten skills, although they have more than that to chose from. Runes which can't be used by your character can handily be exchanged at the Runemaster for ones more appropriate to your class. Although this system lacks the depth and variety compared with other roleplaying games, it's not as potentially overwelming making it perfect for those who always wanted to try the genre but have been put off in the past by the reams of stats and skills than can easily bloat games of this type.
Information aboutSacred 2
SP/MP: Single + MP
Platform: PC, Xbox 360, PS3