Mount&Blade - Review @ Strategy Informer
Strategy Informer has a review up for TaleWorld's Mount & Blade, giving it mostly high marks with a score of 8/10:
One of the good things about Mount & Blade is that it doesn't conform completely to stereotyped genres - it tries something new for change. The dominant traits are action (with the combat) and role-playing (with the character development and interaction). There are also elements of strategy and simulation when it comes to the world map, as your character can be granted land to own, as well as taking it off your enemies...
...Its fresh take on RPG combat is one of great things about Mount & Blade, and is definitely one of the better feats of innovation to grace a PC game. Their take on Cavalry combat especially adds a sense of gritty realism to the game as you struggle with mouse and keyboard to aim that perfect decapitating strike. (Although, unfortunately, no heads literally roll in this game.) The whole combat element as a whole is probably the best part of the game, but only in the sense that it's the most complete.
There is unfortunately a fair bit of wasted potential in this game, but that's not to say that Mount & Blade isn't good. For those who are more into the 'Indie' PC Gaming scene, then this is probably one of the better titles out there. Even [for] those who are more [into] a general PC game, this is well worth the try. Its fresh and dynamic view on medieval gameplay, as well as the fantasy setting (minus the clichéd elves and magic) make it a true gem. Unfortunately, at the end of the day this game is a diamond in the rough that sadly has too much rough in some places.