Wizardry 8 - Parting Shots
Jay 'Rampant Coyote' Barnson ponders his recently completed Wiz8 playthrough, making some observations about the game (spoilers apply):
One thing I appreciated was how so many of the quests allowed alternative approaches. Even the alliance between the Umpani and T'Rang was completely optional - though extremely satisfying. And I managed to muscle through it without first completing the apparently pre-requisite Al-Sedexus quest. I came back and did it later, just 'cuz I could... but I liked that the game was flexible enough to allow this.
I also think it's sad that this is noteworthy. Not that this sort of thing is in notoriously short supply. I think it pretty much made Oblivion for me. But I think we've all played those games where objectives must be completed exactly as the designer intended - though sometime with one or two variants, sometimes... usually with lame "total jerk" and "neutral apathetic" options.
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