Bethesda Softworks - Dev Profile
Designer Fred Zeleny fronts up for the Bethblog's Inside the Vault dev profiles:
What’s your job at Bethesda?
I’m a Quest Designer, which means I spend most of my time writing quests, dialogue for characters, and occasionally get to have a hand in systems and mechanics designs. “Designer” is a very vague term, and every company defines it differently. The only part of the job description that every company seems to agree on is that designers have two vital tasks:
- Making sure the player has an enjoyable experience while playing the game.
Disagreeing with other designers about how to do #1.