BioWare - Sweet Fantasy Violence
Bio designer Jay Watamaniuk kicked up an entry on the Bioblog late last week, embracing that sweet, fantasy violence:
Even in the most emotionally engaging story of tragic love, stalwart courage and unswerving devotion you will generally need to resolve conflict by punching someone in the face. That what our forefathers taught us and I’m O.K. with that. And while our lives generally involved being upset over printer stalls or an incorrectly made café latte I fondly imagine if shot in the shoulder I could still take back control of the plane from escaped convicts and land that sucker in the middle of Vegas (Bruckheimer! BRUCKHEIMER! Gadddamit! Whooo!). I admit however, in my darkest, truest underbelly that I would probably curl up in my own filth and ask if everyone could stop blinking so loud and weep like the big kids broke my Easy Bake oven. I like fantasy violence. This is why I play games.