Obsidian Entertainment - Dark Knight, Part 2
Edge Online continues their tour through Chris Avellone's career:
Avellone continued his work in the action-RPG genre with design roles on Baldur’s Gate: Dark Alliance and the EverQuest-themed Champions Of Norrath. He also briefly worked as a senior designer on Baldur’s Gate 3 (cancelled in 2003) before taking his final role at Black Isle as lead designer on Fallout 3 (the early Van Buren version). “Before I left,” he explains, “we wanted to do two things with Fallout: reinvigorate the franchise and introduce a new RPG spin into RPG adversaries – capitalising on the prisoner’s dilemma theme, where you’re competing against a rival PC party. And we wanted to do a new type of game – something with our own tech and systems for once, rather than the Infinity Engine. When I left, it was only two-to-three months into pre-production. I was the only designer on it for a long time before Baldur’s Gate 3 was cancelled, and that team moved in en masse. I think there were some great RPG moments waiting to be born in that game, and I felt really passionate about it.