Demonicon - Diary #2 @ RPGVault
RPGVault posts their second developer diary for Silver Style's upcoming title The Dark Eye:Demonicon, this one on developing the story elements:
To prevent characters from becoming an array of stereotypes only, we wrote a proper biography for each one, with increasing detail according to their respective importance. NPCs have to be designed as if they were actual people, with their own desires, fears, strengths and weaknesses. Just like their real-life counterparts, they have their own goals and moral standards, and each one's personality is the result of the individual's background and experiences. From this, you can then deduce an outer appearance, so our concept artist was able to begin work on giving them their visual representations...
During the whole development process, all individual aspects of the story were fine-tuned to the particular conditions of Aventuria. The mentality of the characters, the individual suspense-creating elements, and the possible motives of the player character not only have to be consistent in themselves, but they have to fit into the world.
The article also includes two new screenshots and a piece of concept art.