Age of Decadence - Interview, Forum Tidbits
Vince D. Weller has posted an English version of a recent Age of Decadence interview with a Polish Fallout/post-apoc site. The conversation revolves around the setting and the concept of "post-apocalyptic" conventions:
Some fans of post-apocalyptic settings claim that "it isn't >>true<< post-apocalyptic world if destruction has anything to do with magic, daemons, etc." because PA should deal with real threats. How would you convince them that fantasy can also provide a good background for presenting typical problems connected to PA?
Well, apocalypse usually refers to the end of the world or civilization [as we know it], and post-apocalyptic fiction takes us on a trip to a world-after-the-end. So, as long as we have a civilization, a kaboom factor, and the not so sweet hereafter, it's safe to say that it's definitely and certifiably PA. Someone can make a game about survivors of the Atlantis or the Deluge, which, btw, would be a pretty cool game, and guess what, it would be a 100% post-apocalyptic game.
There's also an interesting thread on their forums with questions (and answers) about non-combat oriented characters.
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