Black Prophecy - Interview @ MMOSite & Onlinewelten
Two interviews with Reakktor Media, the developers behind the MMO space game with RPG elements, have popped up in the last few days.
It has been pretty quiet about Black Prophecy in the last time. We assume you were hard working. Can you give us an overview of what happened in the last months?
As a former 100% subsidiary of 10Tacle Studios we had to announce insolvency as well and for some time it really wasn't clear if and how Reakktor continues. Because of this we didn't wanted to raise expectations we might not be able to keep.
Despite the insolvency, because of which we had to master some internal challenges, we managed it to keep the company alive and today, with new and strong investors, we are looking positively into the future. Of course we weren't able to stick by the original development schedule, but anyhow the team brought the game far forward. The next big step will be the closed beta with selected testers who will assist us in testing and advancing the game.
Dates are always interesting for players. Especially when the beta starts. Are there concrete plans for the release or at least an approximate time span?
At this time we are not able to tell a concrete time span, because we have to arrange this in a close cooperation with our future publisher. From our side we are ready to go, though.
The second interview with Chris Schuett, Community and PR Manager, is at the Asian site MMOSite.
MMOsite: Although Black Prophecy is a space fight MMO, it has an epic background and a grandiose story. Can you share with us more about this aspect?
Chris: In the 26th century, mankind has expanded across the galaxy, yet few of its colonies are controlled by Humans. The true rulers are the cybernetically enhanced Tyi and the biogenetically perfected Genides. Their striving for total control over all human species drives them into the territory of an ancient alien race that does not tolerate other cosmic civilizations; the "Restorers".
To survive this war and uncover the motives of the alien's' destructive behavior, you are forced to join one of the two dominant human races. Their search for the origin of the Restorers becomes a race for survival of all three human species.
MMOsite: Do you find it's harder to "tell a story" in a space fight MMO than in an MMORPG? How did you resolve it?
Chris: On the contrary, the space setting enables various ways to tell an exciting story and it does not depend on the game being an MMO or an MMORPG but rather on the technical capabilities you have at your disposal. With Black Prophecy we have several technical systems to hand that allow us to perfectly blend Michael Marrak's fantastic story with the gameplay our game designers have patterned.
MMOsite: As we know, Eve Online has already reached the top of space themed MMOGs. Black Prophecy will ineluctably be compared with EVE online. How will you respond then?
Chris: Except for playing in space, Black Prophecy does not have much in common with Eve Online. Each game serves its own target group and has its own unique features. It's up to the players and their preferred gaming styles to decide which game they are going to play.
Information aboutBlack Prophecy
Release: In development