SW: TOR - Play it Cool
Gamasutra interview Dr. Greg Zeschuk and Dr. Ray Muzyka.
How do you rise above the sheer volume in the MMO space, which is constantly growing? Do projects like EA's own Warhammer, which possibly hasn't done what it intended to, or Star Wars: Galaxies, which is obviously the previous attempt at a Star Wars MMO, worry you at all?
GZ: We don't really worry so much about that. We worry about making a great game, creating a unique experience -- fulfilling the goal of giving people the ability to experience their own Star Wars saga online. If you're betting on Jedi [in terms of MMO subject matter] versus orcs, that's a good bet.
There's always competition. I think with all of our games over the years, there have been great games launched against them. We focus on building something great, supporting the fans, giving something they want, and building long-term value. That's pretty straightforward.