Alpha Protocol - E3 Impressions @ RPS
Wrapping up some loose ends from E3, RPS has some quick observations about Alpha Protocol:
This was perhaps the most surprisingly mediocre presentation of the week. I’m still very much looking forward to the game – I look forward to anyObsidian game based on their superb track record – but it put in a peculiarly lacklustre showing at E3. What we saw was two versions of the same scene, designed to show off the differences between two styles of play. On one screen someone was playing using stealth, on the other all-guns-out fireplay. The demonstration was designed to show how differently a scenario in the spy-based action RPG could be tackled. How in one instance you could slip your way through, those you killed never knowing you were coming, the rest never realising you’d been. And how in the other you could play it as a third-person shooter. The trouble was, the scene was a remarkably unenigmatic grey industrial area, which was hard to remember to even watch.
Information aboutAlpha Protocol
Platform: PC, Xbox 360, PS3