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Bethesda Softworks - Dev Profile

by Dhruin, 2009-06-23 22:16:59

A new Inside the Vault profile at the Bethblog chats to artist Nathan Purkeypile:

What’s your job at Bethesda?
I am a world artist. On Fallout 3, I was tasked with doing passes on most of the major locations in the game to make sure that they were all as polished as possible. I also created some of the cities, such as Little Lamplight and Tenpenny Tower. Besides that, I also created some of the kits for dungeons, such as the cave kit and the neoclassical kit. I also lit about half of the interior cells in the game. After we shipped Fallout 3, I was heavily involved in a lot of the DLC, especially Point Lookout. I was the Lead Artist and Co-Designer on that project, it was a ton of fun to work on and you can blame all of the crazy ideas on Joel Burgess and me.

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