Spiderweb Games - The Joy of Re-Releasing Old Games
I'll let Jeff introduce his new blog entry in his own words and then jump on to a later quote:
Warning: This blog entry contains unpopular views, a mercenary attitude, and an unattractive display of pure, raw greed. Those who prefer a purer, more principled breed of Indie developer should look elsewhere.
I once wrote a game called Nethergate, which developed quite a cult following. Then, as time passed, it became very shaky and outdated. So, two years ago, I released Nethergate: Resurrection. It took two months to do it. I really liked this game, and putting out a newer, nicer version was very rewarding, both emotionally and financially.
A lot of people have complained to me over the years about doing this. I don't understand it.