Alpha Protocol - Preview @ Games Radar
"Reactivity" is the word of the day in Games Radar's preview of Alpha Protocol:
Whatever your choices while assigning XP, using Perks and Skills and making dialogue choices, the game will react to them. We found this out in one of the first missions proper. A trip to a Moscow train station began with an ambush by a Russian agent called Sie. The familiar dialogue screen opened up and we soon discovered she likes her men to be aggressive, so picking speech paths that were antagonistic got us on her good side and she agreed to help with the mission. If we’d chosen different answers to her questions she would have attacked, meaning we’d need to take on the Russians on top of the terrorists we’d come to fight.
Information aboutAlpha Protocol
Platform: PC, Xbox 360, PS3