Torchlight - Interview @ Crispy Gamer
There's a two-part interview with Runic's Travis Baldree, Max Schaefer and Jason Beck at Crispy Gamer, discussing the imminent Torchlight. Here's a sample from Part 1:
Crispy Gamer: Why did you decide to do an Alchemist class as opposed to a straight magic user like a Mage?
Travis: Well we really like guns. One of the abilities we liked in Mythos was using rifles and pistols and some of the summons that we ended up doing for the Alchemist ended up having kind of a steampunk flavor. We just wanted to do something slightly different. The gameplay we want to be familiar.. you can play fairly Mage-y with an Alchemist, but it’s fun to do things slightly different.
Max: We wanted to make charcters that weren’t totally typecasts in their roles. So the Alchemist can be played as magic user or as a combat focused type character if you want to. So we wanted to create character classes that don’t imply a direct and simple specialization. Because they have strengths and emphasis but you kind of want people to do whatever they want. So if you find a really cool bow and you’re a Destroyer, you should be able to use it.
And a link to Part 2.