Baldur's Gate - Retrospective
Resolution Magazine have a short retrospective on Baldur's Gate - a timeless classic so sayeth the wise Greg Giddens.
Baldur’s Gate defined a generation. A wealth of role-playing games were born from the success of BioWare’s classic, and the generation of gamers at the time were inspired and amazed by its achievements. It’s games of this impact that push the boundaries of what the medium is thought to be capable of.
Baldur’s Gate wasn’t a difficult game to learn. Its design allowed the modified AD&D Second Edition rule set to work its magic behind the scenes, leaving the player to concentrate on enjoying the experience of the narrative and characters. Knowing how the rule system worked and taking the time to master all the elements involved made the experience a little less punishing along the way. But the true magic behind the game was that, whatever the player’s level of knowledge, Baldur’s Gate remained accessible to all. Nothing was overly complicated, and the initially harsh combat simply encouraged a more cerebral approach. Simple controls and well designed menus kept things tidy and intuitive, all adding to its phenomenal success.
Information aboutBaldur's Gate
SP/MP: Single + MP