Bioshock 2 - First Reviews
We won't be covering Bioshock 2 in full detail but IGN seems to have negotiated for the first reviews and it's interesting to see the results. It's a 9.1/10 from IGN and 9/10 from IGN UK, written by Alec Meer. Here's Alec's great intro:
One of my flat mates, not a gamer but drawn to the sound and fury, sits down to watch me play. "Is this Quake?" "No, it's called." "Uh-huh. But it's like Quake, right?" "Um, not really - it's about the nature of man" - BLAM! Aaargh! - "and the effects of trying to create Utopia "BIFF! Aieeeeeeeeeee! "in an art-deco city populated by artists and scientists" CHUDDA-CHUDDA-CHUDDDA-YeaaaaaaaaAAAAAAaaaaAAA-SPLAT" and inspired by the philosophical theories of Ayn Rand and John Stuart Mill." I messily ram my giant drill-arm into the face of a screaming, swearing mutant in a party dress, and then we both fall silent as we watch the blood fade from the screen. He looks at me, brow furrowed. I relent: "Yeah, it's kinda like Quake."
It has become too easy to forget what BioShock is, and too tempting to discuss it purely in terms of the more high-minded ideas behind its narrative, not the practicalities of what happens when we press buttons on the gamepad. It is a game in which you will spend much of your time messily ramming a drill-arm into the face of a screaming, swearing mutant in a party dress. While it's lovely that the voiceovers have a literate backdrop, this is not a game in which you will actively engage in consideration of utilitarianism and objectivism. It's a first-person shooter, first and foremost.
Information aboutBioShock 2
SP/MP: Single + MP