Elemental: War of Magic - Impressions @ Gamespot
Gamespot has posted an impressions piece about Stardock's upcoming fantasy/strategy release inspired by the classic Master of Magic, Elemental: War of Magic. Also, the official site is now showing an approximate release date of September 1, 2010.
Here's a snip from the Gamespot article:
When you have a sovereign created, you'll then be able to explore the barren, largely uncivilized world. While the key to exploring the world and discovering key resources and other nations' holdings is to walk across as many tiles as possible, your sovereign can also perform "subtile" movements within a single tile to explore that tile's contents, which will come into play with the game's various quests. But your first order of business will be to expend part of your character's wizardly essence to create your first home city. Home cities can have up to five levels of development and will grow in size depending on each city's current population and available food. Elemental will have a built-in modifier that will multiply the benefits of any improvements you build in your city by your city's level...And since it turns out that every Elemental map will have a limited amount of food supplies (such as grain patches and fruit orchards that must be discovered by exploration), the limited food and high-level bonuses of developed cities mean that you'll be better served by having fewer, more well-tended cities, rather than a whole bunch of low-level villages.
Information aboutElemental: War of Magic
SP/MP: Single + MP