DA: Awakening - Review Roundup #2
We're past due for another Dragon Age: Awakening review collection, so here's a short one to warm up.
Associated Content (catchy name) asks Is Dragon Age: Awakening a Worth [sic] Expansion to an Epic RPG? Yes, they say:
Unfortunately, you won't get nearly as much gameplay as you did in the original Dragon Age: Origins. However, looking at the game on it's own, it is very enjoyable and is definitely worth your money. With more additions all around, and only a tiny hit on the story, Dragon Age: Origins - Awakening is a well-polished and great expansion.
Playing with Words, on the other hand, is so conflicted they decide to avoid a conclusion. Here's part of their criticism:
Awakening is so easy it hurts. I imported my level 23 rogue and set the difficult to Hard and never once saw the Game Over screen. Hell, the only time a party member died was when I got complacent and didn't heal anyone, or when a boss cheaply one-shotted them. On the other hand, with the new talents that are available from the get-go, I could one-shot epic Rage Demons and friggin' Golems, while also tanking 3-4 enemies on my rogue. Enemies just don't do any damage anymore.
Thanks to Omega for those two. Let's list a handful more.
- GameArena scores 7/10, saying Awakening "adds nothing", though if you enjoyed Origins, "it won't disappoint".
- GameCritics expected "more meat on the bones for $40", quoting the length at 16 hours.
- Game Revolution says "in its quest to negotiate a middle ground between a lengthy side mission and a full-on sequel, it hits and misses". Score - 'B'.
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