Two Worlds II - Interview @ Gaming Lives
Gaming Lives speaks with Mirek Dymek from Reality Pump about Two Worlds II in this new interview. Many of the questions surround the technology and graphics but here's a bit about factions:
Should we expect to see the reputation system in Two Worlds II and, if so, will it play a major role in the storylines?
Faction dynamics is an extremely important aspect of “Two Worlds II”. In the first Two Worlds, faction affiliations were present but their existence was limited. As the player gained ranks in a faction they were given several rewards in the form of discounted items and additional quests. In “Two Worlds II”, the player’s choices in faction-affiliated quests have a direct outcome with other opposing and allying factions as well as with the rest of the world. The player will have to choose the quests he chooses to accept from different factions very carefully – because alienating opposing factions will lead to the closure of alternative quest arcs. In addition to the benefits of the discounted items and quests, allied factions will offer the player skills and items that cannot be accessed anywhere else.
Information aboutTwo Worlds II
SP/MP: Single + MP