Divinity II: FoV - Status Update
Lar has penned another lengthy staus update on the Larian forums for Divinity II: Flames of Vengeance. Having signed off on the Gold Master, Lar explains his trepidation at returning from holidays to the early public response (which is very positive so far), the work ahead of them getting international versions ready for October 15th and, eventually, a bit of a rant at the current developer-publisher relationship. A sample on the work ahead:
Warm feelings ensued and lasted for some time until cold reality knocked at the door when we started looking at the workload ahead of us – 6 other language versions of Flames of Vengeance need to be created and tested, three spoken languages together with two subtitled languages need to be crammed on one Xbox360 DVD, 7 different language versions of the Dragon Knight’s Saga need to be created, the Dragon Knight’s Saga itself needs to be finished, and we also have 4 Monkey Labs titles coming out later this year. Or in the games industry lingo, we have 18 SKU’s to deliver between here and Christmas as well as some patches, as well as plenty of PR and marketing materials. Probably we’ll have to cram in some demos in there too.
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