Ossian Studios - The Shadow Sun Interview, Screens
Ossian's iPhone RPG The Shadow Sun has been properly revealed through an interview at GameBanshee and screens at the official site. Here's an early snip, which promises they haven't abandoned the PC forever:
GB: First things first - why the iDevice? Do you feel that a platform shift was necessary to continue to develop role-playing games while remaining profitable? Have we seen the last of PC-first development from Ossian?
Alan: First, let me confirm that you have not seen the last of PC RPGs from Ossian, and it’s something we’ll return to down the line. The PC is a relatively crowded market for Western fantasy RPGs, and the development of one of those triple-A RPGs can take several years involving a huge team. With Ossian transitioning from developing expansion packs for existing game franchises to becoming an indie developer, we wanted to attempt a high quality RPG title that could be done by a smaller team in a shorter time, and within a new gaming space.
In creating our own new fantasy IP of The Shadow Sun (TSS), we wanted to select a popular platform that offered the potential of good sales but also had a large user base. These would help lay the groundwork for the future growth we have in mind for TSS. We think our decision to pick the iOS platform last year was the best move for us, especially seeing the recently released International Gamers Survey 2010 (from Newzoo), which showed that iOS has nearly surpassed the Nintendo DS as the most popular gaming platform in the U.S.